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-rw-r--r--examples/output-layout.c3
-rw-r--r--examples/rotation.c3
-rw-r--r--examples/tablet.c3
-rw-r--r--examples/touch.c3
4 files changed, 8 insertions, 4 deletions
diff --git a/examples/output-layout.c b/examples/output-layout.c
index c1392a30..53aae7f0 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -196,7 +196,8 @@ int main(int argc, char *argv[]) {
compositor.keyboard_key_cb = handle_keyboard_key;
compositor_init(&compositor);
- state.renderer = wlr_gles2_renderer_create(compositor.backend);
+ struct wlr_egl *egl = wlr_backend_get_egl(compositor.backend);
+ state.renderer = wlr_gles2_renderer_create(egl);
state.cat_texture = wlr_texture_from_pixels(state.renderer,
WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
cat_tex.pixel_data);
diff --git a/examples/rotation.c b/examples/rotation.c
index dfafeeca..37873797 100644
--- a/examples/rotation.c
+++ b/examples/rotation.c
@@ -137,7 +137,8 @@ int main(int argc, char *argv[]) {
compositor.keyboard_key_cb = handle_keyboard_key;
compositor_init(&compositor);
- state.renderer = wlr_gles2_renderer_create(compositor.backend);
+ struct wlr_egl *egl = wlr_backend_get_egl(compositor.backend);
+ state.renderer = wlr_gles2_renderer_create(egl);
if (!state.renderer) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
diff --git a/examples/tablet.c b/examples/tablet.c
index be428f86..d80b4b2f 100644
--- a/examples/tablet.c
+++ b/examples/tablet.c
@@ -192,7 +192,8 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
- state.renderer = wlr_gles2_renderer_create(compositor.backend);
+ struct wlr_egl *egl = wlr_backend_get_egl(compositor.backend);
+ state.renderer = wlr_gles2_renderer_create(egl);
if (!state.renderer) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
diff --git a/examples/touch.c b/examples/touch.c
index e9dcf29c..16024fc8 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -108,7 +108,8 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
- state.renderer = wlr_gles2_renderer_create(compositor.backend);
+ struct wlr_egl *egl = wlr_backend_get_egl(compositor.backend);
+ state.renderer = wlr_gles2_renderer_create(egl);
if (!state.renderer) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);