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-rw-r--r--examples/touch.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/touch.c b/examples/touch.c
index 278252cc..47bbebc2 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -11,7 +11,7 @@
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
-#include <wlr/render/matrix.h>
+#include <wlr/types/wlr_matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wlr/backend.h>
@@ -43,17 +43,17 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
- wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
- float matrix[16];
+ float matrix[9];
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
- wlr_texture_get_matrix(sample->cat_texture, &matrix,
- &wlr_output->transform_matrix,
+ wlr_texture_get_matrix(sample->cat_texture, matrix,
+ wlr_output->transform_matrix,
(int)(p->x * width) - sample->cat_texture->width / 2,
(int)(p->y * height) - sample->cat_texture->height / 2);
- wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, &matrix, 1.0f);
+ wlr_render_texture_with_matrix(sample->renderer, sample->cat_texture,
+ matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);