diff options
Diffstat (limited to 'examples/rotation.c')
-rw-r--r-- | examples/rotation.c | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/examples/rotation.c b/examples/rotation.c index 1158ccc4..cbff09a1 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -1,23 +1,23 @@ #define _POSIX_C_SOURCE 199309L #define _XOPEN_SOURCE 500 +#include <GLES2/gl2.h> +#include <math.h> #include <stdio.h> #include <stdlib.h> -#include <time.h> #include <string.h> #include <strings.h> +#include <time.h> #include <unistd.h> -#include <wayland-server.h> #include <wayland-server-protocol.h> -#include <xkbcommon/xkbcommon.h> -#include <GLES2/gl2.h> -#include <wlr/render/matrix.h> -#include <wlr/render/gles2.h> -#include <wlr/render.h> +#include <wayland-server.h> #include <wlr/backend.h> #include <wlr/backend/session.h> +#include <wlr/render/wlr_renderer.h> +#include <wlr/render/gles2.h> #include <wlr/types/wlr_keyboard.h> +#include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> -#include <math.h> +#include <xkbcommon/xkbcommon.h> #include "support/shared.h" #include "support/config.h" #include "support/cat.h" @@ -43,16 +43,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_effective_resolution(wlr_output, &width, &height); wlr_output_make_current(wlr_output, NULL); - wlr_renderer_begin(sample->renderer, wlr_output); - wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1}); + wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); + wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); - float matrix[16]; for (int y = -128 + (int)odata->y_offs; y < height; y += 128) { for (int x = -128 + (int)odata->x_offs; x < width; x += 128) { - wlr_texture_get_matrix(sample->cat_texture, &matrix, - &wlr_output->transform_matrix, x, y); - wlr_render_with_matrix(sample->renderer, - sample->cat_texture, &matrix, 1.0f); + wlr_render_texture(sample->renderer, sample->cat_texture, + wlr_output->transform_matrix, x, y, 1.0f); } } |