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-rw-r--r--examples/output-layout.c295
1 files changed, 295 insertions, 0 deletions
diff --git a/examples/output-layout.c b/examples/output-layout.c
new file mode 100644
index 00000000..440b3188
--- /dev/null
+++ b/examples/output-layout.c
@@ -0,0 +1,295 @@
+#define _POSIX_C_SOURCE 200112L
+#include <GLES2/gl2.h>
+#include <limits.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <strings.h>
+#include <time.h>
+#include <unistd.h>
+#include <wayland-server-protocol.h>
+#include <wayland-server.h>
+#include <wlr/backend.h>
+#include <wlr/backend/session.h>
+#include <wlr/render/wlr_renderer.h>
+#include <wlr/types/wlr_keyboard.h>
+#include <wlr/types/wlr_matrix.h>
+#include <wlr/types/wlr_input_device.h>
+#include <wlr/types/wlr_output_layout.h>
+#include <wlr/types/wlr_output.h>
+#include <wlr/util/log.h>
+#include <xkbcommon/xkbcommon.h>
+#include "cat.h"
+
+struct sample_state {
+ struct wl_display *display;
+ struct wl_listener new_output;
+ struct wl_listener new_input;
+ struct wlr_renderer *renderer;
+ struct wlr_texture *cat_texture;
+ struct wlr_output_layout *layout;
+ float x_offs, y_offs;
+ float x_vel, y_vel;
+ struct timespec ts_last;
+};
+
+struct sample_output {
+ struct sample_state *sample;
+ struct wlr_output *output;
+ struct wl_listener frame;
+ struct wl_listener destroy;
+};
+
+struct sample_keyboard {
+ struct sample_state *sample;
+ struct wlr_input_device *device;
+ struct wl_listener key;
+ struct wl_listener destroy;
+};
+
+static void animate_cat(struct sample_state *sample,
+ struct wlr_output *output) {
+ struct timespec ts;
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ long ms = (ts.tv_sec - sample->ts_last.tv_sec) * 1000 +
+ (ts.tv_nsec - sample->ts_last.tv_nsec) / 1000000;
+ // how many seconds have passed since the last time we animated
+ float seconds = ms / 1000.0f;
+
+ if (seconds > 0.1f) {
+ // XXX when we switch vt, the rendering loop stops so try to detect
+ // that and pause when it happens.
+ seconds = 0.0f;
+ }
+
+ // check for collisions and bounce
+ bool ur_collision = !wlr_output_layout_output_at(sample->layout,
+ sample->x_offs + 128, sample->y_offs);
+ bool ul_collision = !wlr_output_layout_output_at(sample->layout,
+ sample->x_offs, sample->y_offs);
+ bool ll_collision = !wlr_output_layout_output_at(sample->layout,
+ sample->x_offs, sample->y_offs + 128);
+ bool lr_collision = !wlr_output_layout_output_at(sample->layout,
+ sample->x_offs + 128, sample->y_offs + 128);
+
+ if (ur_collision && ul_collision && ll_collision && lr_collision) {
+ // oops we went off the screen somehow
+ struct wlr_output_layout_output *l_output =
+ wlr_output_layout_get(sample->layout, output);
+ sample->x_offs = l_output->x + 20;
+ sample->y_offs = l_output->y + 20;
+ } else if (ur_collision && ul_collision) {
+ sample->y_vel = fabs(sample->y_vel);
+ } else if (lr_collision && ll_collision) {
+ sample->y_vel = -fabs(sample->y_vel);
+ } else if (ll_collision && ul_collision) {
+ sample->x_vel = fabs(sample->x_vel);
+ } else if (ur_collision && lr_collision) {
+ sample->x_vel = -fabs(sample->x_vel);
+ } else {
+ if (ur_collision || lr_collision) {
+ sample->x_vel = -fabs(sample->x_vel);
+ }
+ if (ul_collision || ll_collision) {
+ sample->x_vel = fabs(sample->x_vel);
+ }
+ if (ul_collision || ur_collision) {
+ sample->y_vel = fabs(sample->y_vel);
+ }
+ if (ll_collision || lr_collision) {
+ sample->y_vel = -fabs(sample->y_vel);
+ }
+ }
+
+ sample->x_offs += sample->x_vel * seconds;
+ sample->y_offs += sample->y_vel * seconds;
+ sample->ts_last = ts;
+}
+
+void output_frame_notify(struct wl_listener *listener, void *data) {
+ struct sample_output *output = wl_container_of(listener, output, frame);
+ struct sample_state *sample = output->sample;
+ struct timespec ts;
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+
+ struct wlr_output *wlr_output = output->output;
+
+ wlr_output_make_current(wlr_output, NULL);
+ wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
+
+ animate_cat(sample, output->output);
+
+ struct wlr_box box = {
+ .x = sample->x_offs, .y = sample->y_offs,
+ .width = 128, .height = 128,
+ };
+ if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
+ // transform global coordinates to local coordinates
+ double local_x = sample->x_offs;
+ double local_y = sample->y_offs;
+ wlr_output_layout_output_coords(sample->layout, output->output,
+ &local_x, &local_y);
+
+ wlr_render_texture(sample->renderer, sample->cat_texture,
+ wlr_output->transform_matrix, local_x, local_y, 1.0f);
+ }
+
+ wlr_renderer_end(sample->renderer);
+ wlr_output_swap_buffers(wlr_output, NULL, NULL);
+}
+
+static void update_velocities(struct sample_state *sample,
+ float x_diff, float y_diff) {
+ sample->x_vel += x_diff;
+ sample->y_vel += y_diff;
+}
+
+void output_remove_notify(struct wl_listener *listener, void *data) {
+ struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
+ struct sample_state *sample = sample_output->sample;
+ wlr_output_layout_remove(sample->layout, sample_output->output);
+ wl_list_remove(&sample_output->frame.link);
+ wl_list_remove(&sample_output->destroy.link);
+ free(sample_output);
+}
+
+void new_output_notify(struct wl_listener *listener, void *data) {
+ struct wlr_output *output = data;
+ struct sample_state *sample = wl_container_of(listener, sample, new_output);
+ struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
+ if (!wl_list_empty(&output->modes)) {
+ struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link);
+ wlr_output_set_mode(output, mode);
+ }
+ wlr_output_layout_add_auto(sample->layout, output);
+ sample_output->output = output;
+ sample_output->sample = sample;
+ wl_signal_add(&output->events.frame, &sample_output->frame);
+ sample_output->frame.notify = output_frame_notify;
+ wl_signal_add(&output->events.destroy, &sample_output->destroy);
+ sample_output->destroy.notify = output_remove_notify;
+}
+
+void keyboard_key_notify(struct wl_listener *listener, void *data) {
+ struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
+ struct sample_state *sample = keyboard->sample;
+ struct wlr_event_keyboard_key *event = data;
+ uint32_t keycode = event->keycode + 8;
+ const xkb_keysym_t *syms;
+ int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state,
+ keycode, &syms);
+ for (int i = 0; i < nsyms; i++) {
+ xkb_keysym_t sym = syms[i];
+ if (sym == XKB_KEY_Escape) {
+ wl_display_terminate(sample->display);
+ }
+ // NOTE: It may be better to simply refer to our key state during each frame
+ // and make this change in pixels/sec^2
+ // Also, key repeat
+ int delta = 75;
+ if (event->state == WLR_KEY_PRESSED) {
+ switch (sym) {
+ case XKB_KEY_Left:
+ update_velocities(sample, -delta, 0);
+ break;
+ case XKB_KEY_Right:
+ update_velocities(sample, delta, 0);
+ break;
+ case XKB_KEY_Up:
+ update_velocities(sample, 0, -delta);
+ break;
+ case XKB_KEY_Down:
+ update_velocities(sample, 0, delta);
+ break;
+ }
+ }
+ }
+}
+
+void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
+ struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
+ wl_list_remove(&keyboard->destroy.link);
+ wl_list_remove(&keyboard->key.link);
+ free(keyboard);
+}
+
+void new_input_notify(struct wl_listener *listener, void *data) {
+ struct wlr_input_device *device = data;
+ struct sample_state *sample = wl_container_of(listener, sample, new_input);
+ switch (device->type) {
+ case WLR_INPUT_DEVICE_KEYBOARD:;
+ struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
+ keyboard->device = device;
+ keyboard->sample = sample;
+ wl_signal_add(&device->events.destroy, &keyboard->destroy);
+ keyboard->destroy.notify = keyboard_destroy_notify;
+ wl_signal_add(&device->keyboard->events.key, &keyboard->key);
+ keyboard->key.notify = keyboard_key_notify;
+ struct xkb_rule_names rules = { 0 };
+ rules.rules = getenv("XKB_DEFAULT_RULES");
+ rules.model = getenv("XKB_DEFAULT_MODEL");
+ rules.layout = getenv("XKB_DEFAULT_LAYOUT");
+ rules.variant = getenv("XKB_DEFAULT_VARIANT");
+ rules.options = getenv("XKB_DEFAULT_OPTIONS");
+ struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+ if (!context) {
+ wlr_log(WLR_ERROR, "Failed to create XKB context");
+ exit(1);
+ }
+ struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
+ XKB_KEYMAP_COMPILE_NO_FLAGS);
+ if (!keymap) {
+ wlr_log(WLR_ERROR, "Failed to create XKB keymap");
+ exit(1);
+ }
+ wlr_keyboard_set_keymap(device->keyboard, keymap);
+ xkb_keymap_unref(keymap);
+ xkb_context_unref(context);
+ break;
+ default:
+ break;
+ }
+}
+
+
+int main(int argc, char *argv[]) {
+ wlr_log_init(WLR_DEBUG, NULL);
+ struct wl_display *display = wl_display_create();
+ struct sample_state state = {
+ .x_vel = 500,
+ .y_vel = 500,
+ .display = display,
+ };
+
+ state.layout = wlr_output_layout_create();
+ clock_gettime(CLOCK_MONOTONIC, &state.ts_last);
+
+ struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
+ if (!wlr) {
+ exit(1);
+ }
+
+ wl_signal_add(&wlr->events.new_output, &state.new_output);
+ state.new_output.notify = new_output_notify;
+ wl_signal_add(&wlr->events.new_input, &state.new_input);
+ state.new_input.notify = new_input_notify;
+
+ state.renderer = wlr_backend_get_renderer(wlr);
+ state.cat_texture = wlr_texture_from_pixels(state.renderer,
+ WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
+ cat_tex.pixel_data);
+
+ if (!wlr_backend_start(wlr)) {
+ wlr_log(WLR_ERROR, "Failed to start backend");
+ wlr_backend_destroy(wlr);
+ exit(1);
+ }
+ wl_display_run(display);
+
+ wlr_texture_destroy(state.cat_texture);
+
+ wl_display_destroy(state.display);
+ wlr_output_layout_destroy(state.layout);
+}