diff options
Diffstat (limited to 'example/rotation.c')
-rw-r--r-- | example/rotation.c | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/example/rotation.c b/example/rotation.c new file mode 100644 index 00000000..d19af224 --- /dev/null +++ b/example/rotation.c @@ -0,0 +1,356 @@ +#define _POSIX_C_SOURCE 199309L +#define _XOPEN_SOURCE 500 +#include <stdio.h> +#include <stdlib.h> +#include <time.h> +#include <string.h> +#include <unistd.h> +#include <wayland-server.h> +#include <wayland-server-protocol.h> +#include <GLES3/gl3.h> +#include <wlr/backend.h> +#include <wlr/session.h> +#include <wlr/types.h> +#include <math.h> + +static const GLchar vert_src[] = +"#version 310 es\n" +"precision mediump float;\n" +"layout(location = 0) uniform mat4 transform;\n" +"layout(location = 0) in vec2 pos;\n" +"layout(location = 1) in float angle;\n" +"out float v_angle;\n" +"void main() {\n" +" v_angle = angle;\n" +" gl_Position = transform * vec4(pos, 0.0, 1.0);\n" +"}\n"; + +static const GLchar frag_src[] = +"#version 310 es\n" +"precision mediump float;\n" +"in float v_angle;\n" +"out vec4 f_color;\n" +"void main() {\n" +" f_color = vec4(\n" +" cos(v_angle) / 2.0 + 0.5,\n" +" cos(v_angle + 2.0944) / 2.0 + 0.5,\n" +" cos(v_angle + 4.18879) / 2.0 + 0.5,\n" +" 1.0);\n" +"}\n"; + +struct state { + float angle; + struct timespec last_frame; + struct wl_listener output_add; + struct wl_listener output_remove; + struct wl_list outputs; + struct wl_list config; + + struct gl { + GLuint prog; + GLuint vao; + GLuint vbo; + } gl; +}; + +struct output_state { + struct wl_list link; + struct wlr_output *output; + struct state *state; + struct wl_listener frame; +}; + +struct output_config { + char *name; + enum wl_output_transform transform; + + struct wl_list link; +}; + +static GLuint create_shader(GLenum type, const GLchar *src, GLint len) { + GLuint shader = glCreateShader(type); + glShaderSource(shader, 1, &src, &len); + glCompileShader(shader); + + GLint success; + glGetShaderiv(shader, GL_COMPILE_STATUS, &success); + + if (success == GL_FALSE) { + GLint loglen; + glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &loglen); + + GLchar msg[loglen]; + glGetShaderInfoLog(shader, loglen, &loglen, msg); + + fprintf(stderr, "Failed to create shader: %s\n", msg); + exit(1); + } + + return shader; +} + +static void init_gl(struct gl *gl) { + GLuint vert = create_shader(GL_VERTEX_SHADER, vert_src, strlen(vert_src)); + GLuint frag = create_shader(GL_FRAGMENT_SHADER, frag_src, strlen(frag_src)); + + gl->prog = glCreateProgram(); + glAttachShader(gl->prog, vert); + glAttachShader(gl->prog, frag); + glLinkProgram(gl->prog); + + GLint success; + glGetProgramiv(gl->prog, GL_LINK_STATUS, &success); + + if (success == GL_FALSE) { + GLint len; + glGetProgramiv(gl->prog, GL_INFO_LOG_LENGTH, &len); + + GLchar msg[len]; + glGetProgramInfoLog(gl->prog, len, &len, msg); + + fprintf(stderr, "Failed to link program: %s\n", msg); + exit(1); + } + + glDeleteProgram(vert); + glDeleteProgram(frag); + + glGenVertexArrays(1, &gl->vao); + glGenBuffers(1, &gl->vbo); + + glBindVertexArray(gl->vao); + glBindBuffer(GL_ARRAY_BUFFER, gl->vbo); + + glEnableVertexAttribArray(0); + glEnableVertexAttribArray(1); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)0); + glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)(2 * sizeof(GLfloat))); +} + +static void cleanup_gl(struct gl *gl) { + glDeleteProgram(gl->prog); + glDeleteVertexArrays(1, &gl->vao); + glDeleteBuffers(1, &gl->vbo); +} + +static void output_frame(struct wl_listener *listener, void *data) { + struct output_state *ostate = wl_container_of(listener, ostate, frame); + struct state *s = ostate->state; + + int32_t width = ostate->output->width; + int32_t height = ostate->output->height; + glViewport(0, 0, width, height); + + // All of the odd numbered transformations involve a 90 or 270 degree rotation + if (ostate->output->transform % 2 == 1) { + float tmp = width; + width = height; + height = tmp; + } + + int32_t mid_w = width / 2; + int32_t mid_h = height / 2; + + GLfloat vert_data[] = { + mid_w - 200, mid_h - 200, s->angle, + mid_w, mid_h + 200, s->angle + M_PI * 2.0f / 3.0f, // 120 deg + mid_w + 200, mid_h - 200, s->angle + M_PI * 4.0f / 3.0f, // 240 deg + }; + + glUseProgram(s->gl.prog); + + glBindVertexArray(s->gl.vao); + glBindBuffer(GL_ARRAY_BUFFER, s->gl.vbo); + glBufferData(GL_ARRAY_BUFFER, sizeof(vert_data), vert_data, GL_STATIC_DRAW); + + glUniformMatrix4fv(0, 1, GL_TRUE, ostate->output->transform_matrix); + + glClearColor(0.0, 0.0, 0.0, 1.0); + glClear(GL_COLOR_BUFFER_BIT); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + + struct timespec now; + clock_gettime(CLOCK_MONOTONIC, &now); + + long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 + + (now.tv_nsec - s->last_frame.tv_nsec) / 1000000; + + s->last_frame = now; + s->angle += ms / 200.0f; + if (s->angle > 2 * M_PI) { + s->angle = 0.0f; + } +} + +static void output_add(struct wl_listener *listener, void *data) { + struct wlr_output *output = data; + struct state *state = wl_container_of(listener, state, output_add); + + fprintf(stderr, "Output '%s' added\n", output->name); + wlr_output_set_mode(output, output->modes->items[0]); + + struct output_state *ostate = calloc(1, sizeof(struct output_state)); + + ostate->output = output; + ostate->state = state; + ostate->frame.notify = output_frame; + + struct output_config *conf; + wl_list_for_each(conf, &state->config, link) { + if (strcmp(conf->name, output->name) == 0) { + wlr_output_transform(ostate->output, conf->transform); + break; + } + } + + wl_list_init(&ostate->frame.link); + wl_signal_add(&output->events.frame, &ostate->frame); + wl_list_insert(&state->outputs, &ostate->link); +} + +static void output_remove(struct wl_listener *listener, void *data) { + struct wlr_output *output = data; + struct state *state = wl_container_of(listener, state, output_remove); + struct output_state *ostate; + + wl_list_for_each(ostate, &state->outputs, link) { + if (ostate->output == output) { + wl_list_remove(&ostate->link); + wl_list_remove(&ostate->frame.link); + free(ostate); + break; + } + } +} + +static int timer_done(void *data) { + *(bool *)data = true; + return 1; +} + +static void usage(const char *name, int ret) { + fprintf(stderr, + "usage: %s [-d <name> [-r <rotation> | -f]]*\n" + "\n" + " -o <output> The name of the DRM display. e.g. DVI-I-1.\n" + " -r <rotation> The rotation counter clockwise. Valid values are 90, 180, 270.\n" + " -f Flip the output along the vertical axis.\n", name); + + exit(ret); +} + +static void parse_args(int argc, char *argv[], struct wl_list *config) { + struct output_config *oc = NULL; + + int c; + while ((c = getopt(argc, argv, "o:r:fh")) != -1) { + switch (c) { + case 'o': + oc = calloc(1, sizeof(*oc)); + oc->name = optarg; + oc->transform = WL_OUTPUT_TRANSFORM_NORMAL; + wl_list_insert(config, &oc->link); + break; + case 'r': + if (!oc) { + fprintf(stderr, "You must specify an output first\n"); + usage(argv[0], 1); + } + + if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL + && oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) { + fprintf(stderr, "Rotation for %s already specified\n", oc->name); + usage(argv[0], 1); + } + + if (strcmp(optarg, "90") == 0) { + oc->transform += WL_OUTPUT_TRANSFORM_90; + } else if (strcmp(optarg, "180") == 0) { + oc->transform += WL_OUTPUT_TRANSFORM_180; + } else if (strcmp(optarg, "270") == 0) { + oc->transform += WL_OUTPUT_TRANSFORM_270; + } else { + fprintf(stderr, "Invalid rotation '%s'\n", optarg); + usage(argv[0], 1); + } + break; + case 'f': + if (!oc) { + fprintf(stderr, "You must specify an output first\n"); + usage(argv[0], 1); + } + + if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) { + fprintf(stderr, "Flip for %s already specified\n", oc->name); + usage(argv[0], 1); + } + + oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED; + break; + case 'h': + case '?': + usage(argv[0], c != 'h'); + } + } +} + +int main(int argc, char *argv[]) { + struct state state = { + .angle = 0.0, + .output_add = { .notify = output_add }, + .output_remove = { .notify = output_remove } + }; + + wl_list_init(&state.outputs); + wl_list_init(&state.config); + wl_list_init(&state.output_add.link); + wl_list_init(&state.output_remove.link); + clock_gettime(CLOCK_MONOTONIC, &state.last_frame); + + parse_args(argc, argv, &state.config); + + struct wl_display *display = wl_display_create(); + struct wl_event_loop *event_loop = wl_display_get_event_loop(display); + + struct wlr_session *session = wlr_session_start(display); + if (!session) { + return 1; + } + + struct wlr_backend *wlr = wlr_backend_autocreate(display, session); + if (!wlr) { + return 1; + } + + wl_signal_add(&wlr->events.output_add, &state.output_add); + wl_signal_add(&wlr->events.output_remove, &state.output_remove); + + if (!wlr_backend_init(wlr)) { + return 1; + } + + init_gl(&state.gl); + + bool done = false; + struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, + timer_done, &done); + + wl_event_source_timer_update(timer, 10000); + + while (!done) { + wl_event_loop_dispatch(event_loop, 0); + } + + cleanup_gl(&state.gl); + + wl_event_source_remove(timer); + wlr_backend_destroy(wlr); + wlr_session_finish(session); + wl_display_destroy(display); + + struct output_config *ptr, *tmp; + wl_list_for_each_safe(ptr, tmp, &state.config, link) { + free(ptr); + } +} |