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-rw-r--r--example/rotation.c356
1 files changed, 356 insertions, 0 deletions
diff --git a/example/rotation.c b/example/rotation.c
new file mode 100644
index 00000000..d19af224
--- /dev/null
+++ b/example/rotation.c
@@ -0,0 +1,356 @@
+#define _POSIX_C_SOURCE 199309L
+#define _XOPEN_SOURCE 500
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+#include <string.h>
+#include <unistd.h>
+#include <wayland-server.h>
+#include <wayland-server-protocol.h>
+#include <GLES3/gl3.h>
+#include <wlr/backend.h>
+#include <wlr/session.h>
+#include <wlr/types.h>
+#include <math.h>
+
+static const GLchar vert_src[] =
+"#version 310 es\n"
+"precision mediump float;\n"
+"layout(location = 0) uniform mat4 transform;\n"
+"layout(location = 0) in vec2 pos;\n"
+"layout(location = 1) in float angle;\n"
+"out float v_angle;\n"
+"void main() {\n"
+" v_angle = angle;\n"
+" gl_Position = transform * vec4(pos, 0.0, 1.0);\n"
+"}\n";
+
+static const GLchar frag_src[] =
+"#version 310 es\n"
+"precision mediump float;\n"
+"in float v_angle;\n"
+"out vec4 f_color;\n"
+"void main() {\n"
+" f_color = vec4(\n"
+" cos(v_angle) / 2.0 + 0.5,\n"
+" cos(v_angle + 2.0944) / 2.0 + 0.5,\n"
+" cos(v_angle + 4.18879) / 2.0 + 0.5,\n"
+" 1.0);\n"
+"}\n";
+
+struct state {
+ float angle;
+ struct timespec last_frame;
+ struct wl_listener output_add;
+ struct wl_listener output_remove;
+ struct wl_list outputs;
+ struct wl_list config;
+
+ struct gl {
+ GLuint prog;
+ GLuint vao;
+ GLuint vbo;
+ } gl;
+};
+
+struct output_state {
+ struct wl_list link;
+ struct wlr_output *output;
+ struct state *state;
+ struct wl_listener frame;
+};
+
+struct output_config {
+ char *name;
+ enum wl_output_transform transform;
+
+ struct wl_list link;
+};
+
+static GLuint create_shader(GLenum type, const GLchar *src, GLint len) {
+ GLuint shader = glCreateShader(type);
+ glShaderSource(shader, 1, &src, &len);
+ glCompileShader(shader);
+
+ GLint success;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
+
+ if (success == GL_FALSE) {
+ GLint loglen;
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &loglen);
+
+ GLchar msg[loglen];
+ glGetShaderInfoLog(shader, loglen, &loglen, msg);
+
+ fprintf(stderr, "Failed to create shader: %s\n", msg);
+ exit(1);
+ }
+
+ return shader;
+}
+
+static void init_gl(struct gl *gl) {
+ GLuint vert = create_shader(GL_VERTEX_SHADER, vert_src, strlen(vert_src));
+ GLuint frag = create_shader(GL_FRAGMENT_SHADER, frag_src, strlen(frag_src));
+
+ gl->prog = glCreateProgram();
+ glAttachShader(gl->prog, vert);
+ glAttachShader(gl->prog, frag);
+ glLinkProgram(gl->prog);
+
+ GLint success;
+ glGetProgramiv(gl->prog, GL_LINK_STATUS, &success);
+
+ if (success == GL_FALSE) {
+ GLint len;
+ glGetProgramiv(gl->prog, GL_INFO_LOG_LENGTH, &len);
+
+ GLchar msg[len];
+ glGetProgramInfoLog(gl->prog, len, &len, msg);
+
+ fprintf(stderr, "Failed to link program: %s\n", msg);
+ exit(1);
+ }
+
+ glDeleteProgram(vert);
+ glDeleteProgram(frag);
+
+ glGenVertexArrays(1, &gl->vao);
+ glGenBuffers(1, &gl->vbo);
+
+ glBindVertexArray(gl->vao);
+ glBindBuffer(GL_ARRAY_BUFFER, gl->vbo);
+
+ glEnableVertexAttribArray(0);
+ glEnableVertexAttribArray(1);
+ glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)0);
+ glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void *)(2 * sizeof(GLfloat)));
+}
+
+static void cleanup_gl(struct gl *gl) {
+ glDeleteProgram(gl->prog);
+ glDeleteVertexArrays(1, &gl->vao);
+ glDeleteBuffers(1, &gl->vbo);
+}
+
+static void output_frame(struct wl_listener *listener, void *data) {
+ struct output_state *ostate = wl_container_of(listener, ostate, frame);
+ struct state *s = ostate->state;
+
+ int32_t width = ostate->output->width;
+ int32_t height = ostate->output->height;
+ glViewport(0, 0, width, height);
+
+ // All of the odd numbered transformations involve a 90 or 270 degree rotation
+ if (ostate->output->transform % 2 == 1) {
+ float tmp = width;
+ width = height;
+ height = tmp;
+ }
+
+ int32_t mid_w = width / 2;
+ int32_t mid_h = height / 2;
+
+ GLfloat vert_data[] = {
+ mid_w - 200, mid_h - 200, s->angle,
+ mid_w, mid_h + 200, s->angle + M_PI * 2.0f / 3.0f, // 120 deg
+ mid_w + 200, mid_h - 200, s->angle + M_PI * 4.0f / 3.0f, // 240 deg
+ };
+
+ glUseProgram(s->gl.prog);
+
+ glBindVertexArray(s->gl.vao);
+ glBindBuffer(GL_ARRAY_BUFFER, s->gl.vbo);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(vert_data), vert_data, GL_STATIC_DRAW);
+
+ glUniformMatrix4fv(0, 1, GL_TRUE, ostate->output->transform_matrix);
+
+ glClearColor(0.0, 0.0, 0.0, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+
+ struct timespec now;
+ clock_gettime(CLOCK_MONOTONIC, &now);
+
+ long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 +
+ (now.tv_nsec - s->last_frame.tv_nsec) / 1000000;
+
+ s->last_frame = now;
+ s->angle += ms / 200.0f;
+ if (s->angle > 2 * M_PI) {
+ s->angle = 0.0f;
+ }
+}
+
+static void output_add(struct wl_listener *listener, void *data) {
+ struct wlr_output *output = data;
+ struct state *state = wl_container_of(listener, state, output_add);
+
+ fprintf(stderr, "Output '%s' added\n", output->name);
+ wlr_output_set_mode(output, output->modes->items[0]);
+
+ struct output_state *ostate = calloc(1, sizeof(struct output_state));
+
+ ostate->output = output;
+ ostate->state = state;
+ ostate->frame.notify = output_frame;
+
+ struct output_config *conf;
+ wl_list_for_each(conf, &state->config, link) {
+ if (strcmp(conf->name, output->name) == 0) {
+ wlr_output_transform(ostate->output, conf->transform);
+ break;
+ }
+ }
+
+ wl_list_init(&ostate->frame.link);
+ wl_signal_add(&output->events.frame, &ostate->frame);
+ wl_list_insert(&state->outputs, &ostate->link);
+}
+
+static void output_remove(struct wl_listener *listener, void *data) {
+ struct wlr_output *output = data;
+ struct state *state = wl_container_of(listener, state, output_remove);
+ struct output_state *ostate;
+
+ wl_list_for_each(ostate, &state->outputs, link) {
+ if (ostate->output == output) {
+ wl_list_remove(&ostate->link);
+ wl_list_remove(&ostate->frame.link);
+ free(ostate);
+ break;
+ }
+ }
+}
+
+static int timer_done(void *data) {
+ *(bool *)data = true;
+ return 1;
+}
+
+static void usage(const char *name, int ret) {
+ fprintf(stderr,
+ "usage: %s [-d <name> [-r <rotation> | -f]]*\n"
+ "\n"
+ " -o <output> The name of the DRM display. e.g. DVI-I-1.\n"
+ " -r <rotation> The rotation counter clockwise. Valid values are 90, 180, 270.\n"
+ " -f Flip the output along the vertical axis.\n", name);
+
+ exit(ret);
+}
+
+static void parse_args(int argc, char *argv[], struct wl_list *config) {
+ struct output_config *oc = NULL;
+
+ int c;
+ while ((c = getopt(argc, argv, "o:r:fh")) != -1) {
+ switch (c) {
+ case 'o':
+ oc = calloc(1, sizeof(*oc));
+ oc->name = optarg;
+ oc->transform = WL_OUTPUT_TRANSFORM_NORMAL;
+ wl_list_insert(config, &oc->link);
+ break;
+ case 'r':
+ if (!oc) {
+ fprintf(stderr, "You must specify an output first\n");
+ usage(argv[0], 1);
+ }
+
+ if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL
+ && oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) {
+ fprintf(stderr, "Rotation for %s already specified\n", oc->name);
+ usage(argv[0], 1);
+ }
+
+ if (strcmp(optarg, "90") == 0) {
+ oc->transform += WL_OUTPUT_TRANSFORM_90;
+ } else if (strcmp(optarg, "180") == 0) {
+ oc->transform += WL_OUTPUT_TRANSFORM_180;
+ } else if (strcmp(optarg, "270") == 0) {
+ oc->transform += WL_OUTPUT_TRANSFORM_270;
+ } else {
+ fprintf(stderr, "Invalid rotation '%s'\n", optarg);
+ usage(argv[0], 1);
+ }
+ break;
+ case 'f':
+ if (!oc) {
+ fprintf(stderr, "You must specify an output first\n");
+ usage(argv[0], 1);
+ }
+
+ if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) {
+ fprintf(stderr, "Flip for %s already specified\n", oc->name);
+ usage(argv[0], 1);
+ }
+
+ oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED;
+ break;
+ case 'h':
+ case '?':
+ usage(argv[0], c != 'h');
+ }
+ }
+}
+
+int main(int argc, char *argv[]) {
+ struct state state = {
+ .angle = 0.0,
+ .output_add = { .notify = output_add },
+ .output_remove = { .notify = output_remove }
+ };
+
+ wl_list_init(&state.outputs);
+ wl_list_init(&state.config);
+ wl_list_init(&state.output_add.link);
+ wl_list_init(&state.output_remove.link);
+ clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
+
+ parse_args(argc, argv, &state.config);
+
+ struct wl_display *display = wl_display_create();
+ struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
+
+ struct wlr_session *session = wlr_session_start(display);
+ if (!session) {
+ return 1;
+ }
+
+ struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
+ if (!wlr) {
+ return 1;
+ }
+
+ wl_signal_add(&wlr->events.output_add, &state.output_add);
+ wl_signal_add(&wlr->events.output_remove, &state.output_remove);
+
+ if (!wlr_backend_init(wlr)) {
+ return 1;
+ }
+
+ init_gl(&state.gl);
+
+ bool done = false;
+ struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
+ timer_done, &done);
+
+ wl_event_source_timer_update(timer, 10000);
+
+ while (!done) {
+ wl_event_loop_dispatch(event_loop, 0);
+ }
+
+ cleanup_gl(&state.gl);
+
+ wl_event_source_remove(timer);
+ wlr_backend_destroy(wlr);
+ wlr_session_finish(session);
+ wl_display_destroy(display);
+
+ struct output_config *ptr, *tmp;
+ wl_list_for_each_safe(ptr, tmp, &state.config, link) {
+ free(ptr);
+ }
+}