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-rw-r--r--backend/CMakeLists.txt1
-rw-r--r--backend/egl.c169
2 files changed, 170 insertions, 0 deletions
diff --git a/backend/CMakeLists.txt b/backend/CMakeLists.txt
index ee8b04d6..938dc1ab 100644
--- a/backend/CMakeLists.txt
+++ b/backend/CMakeLists.txt
@@ -12,6 +12,7 @@ add_library(wlr-backend
drm/backend.c
drm/drm.c
drm/udev.c
+ egl.c
)
target_link_libraries(wlr-backend
diff --git a/backend/egl.c b/backend/egl.c
new file mode 100644
index 00000000..b6c49846
--- /dev/null
+++ b/backend/egl.c
@@ -0,0 +1,169 @@
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <gbm.h> // GBM_FORMAT_XRGB8888
+
+#include "backend/egl.h"
+#include "common/log.h"
+
+static const char *egl_error(void) {
+ switch (eglGetError()) {
+ case EGL_SUCCESS:
+ return "Success";
+ case EGL_NOT_INITIALIZED:
+ return "Not initialized";
+ case EGL_BAD_ACCESS:
+ return "Bad access";
+ case EGL_BAD_ALLOC:
+ return "Bad alloc";
+ case EGL_BAD_ATTRIBUTE:
+ return "Bad attribute";
+ case EGL_BAD_CONTEXT:
+ return "Bad Context";
+ case EGL_BAD_CONFIG:
+ return "Bad Config";
+ case EGL_BAD_CURRENT_SURFACE:
+ return "Bad current surface";
+ case EGL_BAD_DISPLAY:
+ return "Bad display";
+ case EGL_BAD_SURFACE:
+ return "Bad surface";
+ case EGL_BAD_MATCH:
+ return "Bad match";
+ case EGL_BAD_PARAMETER:
+ return "Bad parameter";
+ case EGL_BAD_NATIVE_PIXMAP:
+ return "Bad native pixmap";
+ case EGL_BAD_NATIVE_WINDOW:
+ return "Bad native window";
+ case EGL_CONTEXT_LOST:
+ return "Context lost";
+ default:
+ return "Unknown";
+ }
+}
+
+// EGL extensions
+PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
+PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
+
+static bool egl_exts() {
+ get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
+ eglGetProcAddress("eglGetPlatformDisplayEXT");
+
+ if (!get_platform_display) {
+ wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'");
+ return false;
+ }
+
+ create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
+ eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
+
+ if (!get_platform_display) {
+ wlr_log(L_ERROR,
+ "Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'");
+ return false;
+ }
+
+ return true;
+}
+
+static bool egl_get_config(EGLDisplay disp, EGLConfig *out) {
+ EGLint count = 0, matched = 0, ret;
+
+ ret = eglGetConfigs(disp, NULL, 0, &count);
+ if (ret == EGL_FALSE || count == 0) {
+ return false;
+ }
+
+ EGLConfig configs[count];
+
+ ret = eglChooseConfig(disp, NULL, configs, count, &matched);
+ if (ret == EGL_FALSE) {
+ return false;
+ }
+
+ for (int i = 0; i < matched; ++i) {
+ EGLint gbm_format;
+
+ if (!eglGetConfigAttrib(disp,
+ configs[i],
+ EGL_NATIVE_VISUAL_ID,
+ &gbm_format)) {
+ continue;
+ }
+
+ // XXX: Is GBM_FORMAT_XRGB8888 what we want?
+ // I don't know if this works for wl_displays.
+ if (gbm_format == GBM_FORMAT_XRGB8888) {
+ *out = configs[i];
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) {
+ if (!egl_exts()) {
+ return false;
+ }
+
+ if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
+ wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
+ goto error;
+ }
+
+ egl->display = get_platform_display(platform, display, NULL);
+ if (egl->display == EGL_NO_DISPLAY) {
+ wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
+ goto error;
+ }
+
+ if (eglInitialize(egl->display, NULL, NULL) == EGL_FALSE) {
+ wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
+ goto error;
+ }
+
+ if (!egl_get_config(egl->display, &egl->config)) {
+ wlr_log(L_ERROR, "Failed to get EGL config");
+ goto error;
+ }
+
+ static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
+
+ egl->context = eglCreateContext(egl->display, egl->config,
+ EGL_NO_CONTEXT, attribs);
+
+ if (egl->context == EGL_NO_CONTEXT) {
+ wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
+ goto error;
+ }
+
+ return true;
+
+error:
+ eglTerminate(egl->display);
+ eglReleaseThread();
+ eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+ return false;
+}
+
+void wlr_egl_free(struct wlr_egl *egl) {
+ eglDestroyContext(egl->display, egl->context);
+ eglTerminate(egl->display);
+ eglReleaseThread();
+ eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+}
+
+EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
+ EGLSurface surf = create_platform_window_surface(egl->display, egl->config,
+ window, NULL);
+ if (surf == EGL_NO_SURFACE) {
+ wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
+ return EGL_NO_SURFACE;
+ }
+
+ return surf;
+}