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-rw-r--r--backend/drm/drm.c4
-rw-r--r--backend/drm/renderer.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index af701c6a..1e78d301 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -648,9 +648,9 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
glClear(GL_COLOR_BUFFER_BIT);
float matrix[16];
- wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
+ wlr_texture_get_matrix(plane->wlr_tex, matrix, plane->matrix, 0, 0);
wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
- &matrix, 1.0f);
+ matrix, 1.0f);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index 13311df3..ab56e6c2 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -239,7 +239,7 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
glViewport(0, 0, dest->width, dest->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
- wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f);
+ wlr_render_with_matrix(dest->renderer->wlr_rend, tex, matrix, 1.0f);
return wlr_drm_surface_swap_buffers(dest, NULL);
}