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-rw-r--r--backend/wayland/backend.c20
-rw-r--r--backend/wayland/wl_seat.c219
2 files changed, 209 insertions, 30 deletions
diff --git a/backend/wayland/backend.c b/backend/wayland/backend.c
index a58c8691..ef480c18 100644
--- a/backend/wayland/backend.c
+++ b/backend/wayland/backend.c
@@ -76,14 +76,14 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
wlr_output_destroy(state->outputs->items[i]);
}
- for (size_t i = 0; state->devices && i < state->devices->length; ++i) {
+ for (size_t i = 0; i < state->devices->length; ++i) {
wlr_input_device_destroy(state->devices->items[i]);
}
list_free(state->devices);
+ list_free(state->outputs);
wlr_egl_free(&state->egl);
- free(state->outputs);
if (state->seat) wl_seat_destroy(state->seat);
if (state->shm) wl_shm_destroy(state->shm);
if (state->shell) wl_shell_destroy(state->shell);
@@ -102,6 +102,17 @@ bool wlr_backend_is_wl(struct wlr_backend *b) {
return b->impl == &backend_impl;
}
+struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
+ struct wl_surface *surface) {
+ for (size_t i = 0; i < backend->outputs->length; ++i) {
+ struct wlr_output *output = backend->outputs->items[i];
+ if(output->state->surface == surface)
+ return output;
+ }
+
+ return NULL;
+}
+
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
wlr_log(L_INFO, "Creating wayland backend");
@@ -133,9 +144,8 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
error:
if (state) {
- free(state->outputs);
- free(state->devices);
- free(state->devices);
+ list_free(state->devices);
+ list_free(state->outputs);
}
free(state);
free(backend);
diff --git a/backend/wayland/wl_seat.c b/backend/wayland/wl_seat.c
index 5e6583ba..ab3de74d 100644
--- a/backend/wayland/wl_seat.c
+++ b/backend/wayland/wl_seat.c
@@ -8,34 +8,201 @@
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/interfaces/wlr_keyboard.h>
+#include <wlr/interfaces/wlr_touch.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
-static void wlr_wl_device_destroy(struct wlr_input_device_state *state) {
+static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
+ uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x,
+ wl_fixed_t surface_y) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer && dev->pointer->state);
+ struct wlr_output* output = wlr_wl_output_for_surface(dev->state->backend,
+ surface);
+
+ if (!output) {
+ wlr_log(L_ERROR, "pointer entered invalid surface");
+ return;
+ }
+
+ dev->pointer->state->current_output = output;
+}
+
+static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
+ uint32_t serial, struct wl_surface *surface) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer && dev->pointer->state);
+ dev->pointer->state->current_output = NULL;
+}
+
+static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
+ uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer && dev->pointer->state);
+ struct wlr_pointer_state *state = dev->pointer->state;
+
+ if(!state->current_output) {
+ wlr_log(L_ERROR, "pointer motion event without current output");
+ return;
+ }
+
+ int width, height;
+ wl_egl_window_get_attached_size(state->current_output->state->egl_window,
+ &width, &height);
+
+ struct wlr_event_pointer_motion_absolute wlr_event;
+ wlr_event.time_sec = time / 1000;
+ wlr_event.time_usec = time * 1000;
+ wlr_event.width_mm = width;
+ wlr_event.height_mm = height;
+ wlr_event.x_mm = wl_fixed_to_double(surface_x);
+ wlr_event.y_mm = wl_fixed_to_double(surface_y);
+ wl_signal_emit(&dev->pointer->events.motion_absolute, &wlr_event);
+}
+
+static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
+ uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer);
+
+ struct wlr_event_pointer_button wlr_event;
+ wlr_event.button = button;
+ wlr_event.state = state;
+ wlr_event.time_sec = time / 1000;
+ wlr_event.time_usec = time * 1000;
+ wl_signal_emit(&dev->pointer->events.button, &wlr_event);
+}
+
+static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
+ uint32_t time, uint32_t axis, wl_fixed_t value) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer);
+
+ struct wlr_event_pointer_axis wlr_event;
+ wlr_event.delta = value;
+ wlr_event.orientation = axis;
+ wlr_event.time_sec = time / 1000;
+ wlr_event.time_usec = time * 1000;
+ wlr_event.source = dev->pointer->state->axis_source;
+ wl_signal_emit(&dev->pointer->events.axis, &wlr_event);
+}
+
+static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
+
+}
+
+static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer,
+ uint32_t axis_source) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->pointer && dev->pointer->state);
+ dev->pointer->state->axis_source = axis_source;
+}
+
+static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
+ uint32_t time, uint32_t axis) {
+
+}
+
+static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer,
+ uint32_t axis, int32_t discrete) {
+
+}
+
+static const struct wl_pointer_listener pointer_listener = {
+ .enter = pointer_handle_enter,
+ .leave = pointer_handle_leave,
+ .motion = pointer_handle_motion,
+ .button = pointer_handle_button,
+ .axis = pointer_handle_axis,
+ .frame = pointer_handle_frame,
+ .axis_source = pointer_handle_axis_source,
+ .axis_stop = pointer_handle_axis_stop,
+ .axis_discrete = pointer_handle_axis_discrete
+};
+
+static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
+ uint32_t format, int32_t fd, uint32_t size) {
+
+}
+
+static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
+ uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
+
+}
+
+static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
+ uint32_t serial, struct wl_surface *surface) {
+
+}
+
+static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
+ uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
+ struct wlr_input_device *dev = data;
+ assert(dev && dev->keyboard);
+
+ struct wlr_event_keyboard_key wlr_event;
+ wlr_event.keycode = key;
+ wlr_event.state = state;
+ wlr_event.time_sec = time / 1000;
+ wlr_event.time_usec = time * 1000;
+ wl_signal_emit(&dev->keyboard->events.key, &wlr_event);
+}
+
+static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
+ uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
+ uint32_t mods_locked, uint32_t group) {
+
+}
+
+static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
+ int32_t rate, int32_t delay) {
+
+}
+
+static struct wl_keyboard_listener keyboard_listener = {
+ .keymap = keyboard_handle_keymap,
+ .enter = keyboard_handle_enter,
+ .leave = keyboard_handle_leave,
+ .key = keyboard_handle_key,
+ .modifiers = keyboard_handle_modifiers,
+ .repeat_info = keyboard_handle_repeat_info
+};
+
+static void input_device_destroy(struct wlr_input_device_state *state) {
+ if (state->resource)
+ wl_proxy_destroy(state->resource);
free(state);
}
static struct wlr_input_device_impl input_device_impl = {
- .destroy = wlr_wl_device_destroy
+ .destroy = input_device_destroy
+};
+
+static void pointer_destroy(struct wlr_pointer_state *state) {
+ free(state);
+}
+
+static struct wlr_pointer_impl pointer_impl = {
+ .destroy = pointer_destroy
};
static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
enum wlr_input_device_type type) {
- struct wlr_input_device_state *devstate =
- calloc(1, sizeof(struct wlr_input_device_state));
- if(!devstate) {
+ struct wlr_input_device_state *devstate;
+ if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
- // TODO: any way to retrieve those information?
+ devstate->backend = state;
+
int vendor = 0;
int product = 0;
- const char *name = "unknown;wayland";
+ const char *name = "wayland";
struct wlr_input_device *wlr_device = wlr_input_device_create(
type, &input_device_impl, devstate,
name, vendor, product);
- if(!wlr_device) {
+ if (!wlr_device) {
free(devstate);
return NULL;
}
@@ -49,40 +216,42 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
- // TODO: add listeners and receive input
if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
- wlr_log(L_DEBUG, "seat %p offered pointer", wl_seat);
- struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
+ wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat);
+ struct wlr_pointer_state *pointer_state;
+ if (!(pointer_state = calloc(1, sizeof(struct wlr_pointer_state)))) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_pointer_state");
+ return;
+ }
- struct wlr_input_device *wlr_device = allocate_device(state,
- WLR_INPUT_DEVICE_POINTER);
- if(!wlr_device) {
- wl_pointer_destroy(wl_pointer);
- wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
+ struct wlr_input_device *wlr_device;
+ if (!(wlr_device = allocate_device(state, WLR_INPUT_DEVICE_POINTER))) {
+ free(pointer_state);
+ wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer");
return;
}
- wlr_device->pointer = wlr_pointer_create(NULL, NULL);
- list_add(state->devices, wlr_device);
+ struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
+ wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device);
+ wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state);
+ wlr_device->state->resource = wl_pointer;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
- wlr_log(L_DEBUG, "seat %p offered keyboard", wl_seat);
- struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
+ wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat);
struct wlr_input_device *wlr_device = allocate_device(state,
WLR_INPUT_DEVICE_KEYBOARD);
- if(!wlr_device) {
- wl_keyboard_release(wl_keyboard);
+ if (!wlr_device) {
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
return;
}
+ struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
+ wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
- list_add(state->devices, wlr_device);
+ wlr_device->state->resource = wl_keyboard;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
-
- // TODO: touch
}
static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {