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-rw-r--r--backend/libinput/backend.c13
-rw-r--r--backend/libinput/events.c100
2 files changed, 105 insertions, 8 deletions
diff --git a/backend/libinput/backend.c b/backend/libinput/backend.c
index f6dce58e..3af08875 100644
--- a/backend/libinput/backend.c
+++ b/backend/libinput/backend.c
@@ -23,7 +23,7 @@ static const struct libinput_interface libinput_impl = {
.close_restricted = wlr_libinput_close_restricted
};
-static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
+static int wlr_libinput_readable(int fd, uint32_t mask, void *_state) {
struct wlr_backend_state *state = _state;
if (libinput_dispatch(state->libinput) != 0) {
wlr_log(L_ERROR, "Failed to dispatch libinput");
@@ -32,12 +32,7 @@ static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
}
struct libinput_event *event;
while ((event = libinput_get_event(state->libinput))) {
- struct libinput *context = libinput_event_get_context(event);
- struct libinput_device *device = libinput_event_get_device(event);
- enum libinput_event_type event_type = libinput_event_get_type(event);
- wlr_log(L_DEBUG, "libinput event: %d", event_type);
- (void)device; (void)context;
- // TODO: dispatch event
+ wlr_libinput_event(state, event);
}
return 0;
}
@@ -73,7 +68,7 @@ static bool wlr_libinput_backend_init(struct wlr_backend_state *state) {
}
state->input_event = wl_event_loop_add_fd(event_loop,
libinput_get_fd(state->libinput), WL_EVENT_READABLE,
- wlr_libinput_handle_event, state);
+ wlr_libinput_readable, state);
if (!state->input_event) {
wlr_log(L_ERROR, "Failed to create input event on event loop");
return false;
@@ -112,5 +107,7 @@ struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
state->udev = udev;
state->display = display;
+ state->keyboards = list_create();
+
return backend;
}
diff --git a/backend/libinput/events.c b/backend/libinput/events.c
new file mode 100644
index 00000000..b4816928
--- /dev/null
+++ b/backend/libinput/events.c
@@ -0,0 +1,100 @@
+#include <stdlib.h>
+#include <assert.h>
+#include <libinput.h>
+#include <wlr/session.h>
+#include <wlr/types.h>
+#include <wlr/common/list.h>
+#include "backend/libinput/backend.h"
+#include "common/log.h"
+#include "types.h"
+
+static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *state) {
+ free(state);
+}
+
+static struct wlr_keyboard_impl keyboard_impl = {
+ .destroy = wlr_libinput_keyboard_destroy
+};
+
+static struct wlr_keyboard *wlr_libinput_keyboard_create(
+ struct libinput_device *device) {
+ assert(device);
+ struct wlr_keyboard_state *kbstate =
+ calloc(1, sizeof(struct wlr_keyboard_state));
+ kbstate->handle = device;
+ return wlr_keyboard_create(&keyboard_impl, kbstate);
+}
+
+static void device_added(struct wlr_backend_state *state,
+ struct libinput_device *device) {
+ assert(state && device);
+ /*
+ * Note: the wlr API exposes only devices with a single capability, because
+ * that meshes better with how Wayland does things and is a bit simpler.
+ * However, libinput devices often have multiple capabilities - in such
+ * cases we have to create several devices.
+ */
+ int vendor = libinput_device_get_id_vendor(device);
+ int product = libinput_device_get_id_product(device);
+ const char *name = libinput_device_get_name(device);
+ list_t *devices = list_create();
+ wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
+
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
+ struct wlr_input_device *wlr_device = wlr_input_device_create(
+ WLR_INPUT_DEVICE_KEYBOARD, name, vendor, product);
+ wlr_device->keyboard = wlr_libinput_keyboard_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ list_add(devices, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_SWITCH)) {
+ // TODO
+ }
+
+ if (devices->length > 0) {
+ libinput_device_set_user_data(device, devices);
+ } else {
+ list_free(devices);
+ }
+}
+
+static void device_removed(struct wlr_backend_state *state,
+ struct libinput_device *device) {
+ wlr_log(L_DEBUG, "libinput device removed");
+ // TODO
+}
+
+void wlr_libinput_event(struct wlr_backend_state *state,
+ struct libinput_event *event) {
+ assert(state && event);
+ struct libinput *context = libinput_event_get_context(event);
+ struct libinput_device *device = libinput_event_get_device(event);
+ enum libinput_event_type event_type = libinput_event_get_type(event);
+ (void)context;
+ switch (event_type) {
+ case LIBINPUT_EVENT_DEVICE_ADDED:
+ device_added(state, device);
+ break;
+ case LIBINPUT_EVENT_DEVICE_REMOVED:
+ device_removed(state, device);
+ break;
+ default:
+ wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
+ break;
+ }
+}