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-rw-r--r--backend/headless/backend.c132
-rw-r--r--backend/headless/input_device.c99
-rw-r--r--backend/headless/output.c159
3 files changed, 390 insertions, 0 deletions
diff --git a/backend/headless/backend.c b/backend/headless/backend.c
new file mode 100644
index 00000000..c0fc6022
--- /dev/null
+++ b/backend/headless/backend.c
@@ -0,0 +1,132 @@
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/interfaces/wlr_input_device.h>
+#include <wlr/interfaces/wlr_output.h>
+#include <wlr/render/egl.h>
+#include <wlr/render/gles2.h>
+#include <wlr/util/log.h>
+#include "backend/headless.h"
+#include "glapi.h"
+#include "util/signal.h"
+
+struct wlr_headless_backend *headless_backend_from_backend(
+ struct wlr_backend *wlr_backend) {
+ assert(wlr_backend_is_headless(wlr_backend));
+ return (struct wlr_headless_backend *)wlr_backend;
+}
+
+static bool backend_start(struct wlr_backend *wlr_backend) {
+ struct wlr_headless_backend *backend =
+ headless_backend_from_backend(wlr_backend);
+ wlr_log(WLR_INFO, "Starting headless backend");
+
+ struct wlr_headless_output *output;
+ wl_list_for_each(output, &backend->outputs, link) {
+ wl_event_source_timer_update(output->frame_timer, output->frame_delay);
+ wlr_output_update_enabled(&output->wlr_output, true);
+ wlr_signal_emit_safe(&backend->backend.events.new_output,
+ &output->wlr_output);
+ }
+
+ struct wlr_headless_input_device *input_device;
+ wl_list_for_each(input_device, &backend->input_devices,
+ wlr_input_device.link) {
+ wlr_signal_emit_safe(&backend->backend.events.new_input,
+ &input_device->wlr_input_device);
+ }
+
+ backend->started = true;
+ return true;
+}
+
+static void backend_destroy(struct wlr_backend *wlr_backend) {
+ struct wlr_headless_backend *backend =
+ headless_backend_from_backend(wlr_backend);
+ if (!wlr_backend) {
+ return;
+ }
+
+ wl_list_remove(&backend->display_destroy.link);
+
+ struct wlr_headless_output *output, *output_tmp;
+ wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
+ wlr_output_destroy(&output->wlr_output);
+ }
+
+ struct wlr_headless_input_device *input_device, *input_device_tmp;
+ wl_list_for_each_safe(input_device, input_device_tmp,
+ &backend->input_devices, wlr_input_device.link) {
+ wlr_input_device_destroy(&input_device->wlr_input_device);
+ }
+
+ wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
+
+ wlr_renderer_destroy(backend->renderer);
+ wlr_egl_finish(&backend->egl);
+ free(backend);
+}
+
+static struct wlr_renderer *backend_get_renderer(
+ struct wlr_backend *wlr_backend) {
+ struct wlr_headless_backend *backend =
+ headless_backend_from_backend(wlr_backend);
+ return backend->renderer;
+}
+
+static const struct wlr_backend_impl backend_impl = {
+ .start = backend_start,
+ .destroy = backend_destroy,
+ .get_renderer = backend_get_renderer,
+};
+
+static void handle_display_destroy(struct wl_listener *listener, void *data) {
+ struct wlr_headless_backend *backend =
+ wl_container_of(listener, backend, display_destroy);
+ backend_destroy(&backend->backend);
+}
+
+struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
+ wlr_renderer_create_func_t create_renderer_func) {
+ wlr_log(WLR_INFO, "Creating headless backend");
+
+ struct wlr_headless_backend *backend =
+ calloc(1, sizeof(struct wlr_headless_backend));
+ if (!backend) {
+ wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
+ return NULL;
+ }
+ wlr_backend_init(&backend->backend, &backend_impl);
+ backend->display = display;
+ wl_list_init(&backend->outputs);
+ wl_list_init(&backend->input_devices);
+
+ static const EGLint config_attribs[] = {
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+ EGL_ALPHA_SIZE, 0,
+ EGL_BLUE_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_RED_SIZE, 1,
+ EGL_NONE,
+ };
+
+ if (!create_renderer_func) {
+ create_renderer_func = wlr_renderer_autocreate;
+ }
+
+ backend->renderer = create_renderer_func(&backend->egl,
+ EGL_PLATFORM_SURFACELESS_MESA, NULL, (EGLint*)config_attribs, 0);
+ if (!backend->renderer) {
+ wlr_log(WLR_ERROR, "Failed to create renderer");
+ free(backend);
+ return NULL;
+ }
+
+ backend->display_destroy.notify = handle_display_destroy;
+ wl_display_add_destroy_listener(display, &backend->display_destroy);
+
+ return &backend->backend;
+}
+
+bool wlr_backend_is_headless(struct wlr_backend *backend) {
+ return backend->impl == &backend_impl;
+}
diff --git a/backend/headless/input_device.c b/backend/headless/input_device.c
new file mode 100644
index 00000000..827c6ee4
--- /dev/null
+++ b/backend/headless/input_device.c
@@ -0,0 +1,99 @@
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/interfaces/wlr_input_device.h>
+#include <wlr/interfaces/wlr_keyboard.h>
+#include <wlr/interfaces/wlr_pointer.h>
+#include <wlr/interfaces/wlr_tablet_pad.h>
+#include <wlr/interfaces/wlr_tablet_tool.h>
+#include <wlr/interfaces/wlr_touch.h>
+#include <wlr/interfaces/wlr_switch.h>
+#include <wlr/util/log.h>
+#include "backend/headless.h"
+#include "util/signal.h"
+
+static const struct wlr_input_device_impl input_device_impl = { 0 };
+
+bool wlr_input_device_is_headless(struct wlr_input_device *wlr_dev) {
+ return wlr_dev->impl == &input_device_impl;
+}
+
+struct wlr_input_device *wlr_headless_add_input_device(
+ struct wlr_backend *wlr_backend, enum wlr_input_device_type type) {
+ struct wlr_headless_backend *backend =
+ headless_backend_from_backend(wlr_backend);
+
+ struct wlr_headless_input_device *device =
+ calloc(1, sizeof(struct wlr_headless_input_device));
+ if (device == NULL) {
+ return NULL;
+ }
+ device->backend = backend;
+
+ int vendor = 0;
+ int product = 0;
+ const char *name = "headless";
+ struct wlr_input_device *wlr_device = &device->wlr_input_device;
+ wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor,
+ product);
+
+ switch (type) {
+ case WLR_INPUT_DEVICE_KEYBOARD:
+ wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
+ if (wlr_device->keyboard == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_keyboard");
+ goto error;
+ }
+ wlr_keyboard_init(wlr_device->keyboard, NULL);
+ break;
+ case WLR_INPUT_DEVICE_POINTER:
+ wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
+ if (wlr_device->pointer == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_pointer");
+ goto error;
+ }
+ wlr_pointer_init(wlr_device->pointer, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TOUCH:
+ wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
+ if (wlr_device->touch == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_touch");
+ goto error;
+ }
+ wlr_touch_init(wlr_device->touch, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TABLET_TOOL:
+ wlr_device->tablet = calloc(1, sizeof(struct wlr_tablet));
+ if (wlr_device->tablet == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet");
+ goto error;
+ }
+ wlr_tablet_init(wlr_device->tablet, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TABLET_PAD:
+ wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
+ if (wlr_device->tablet_pad == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet_pad");
+ goto error;
+ }
+ wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
+ break;
+ case WLR_INPUT_DEVICE_SWITCH:
+ wlr_device->lid_switch = calloc(1, sizeof(struct wlr_switch));
+ if (wlr_device->lid_switch == NULL) {
+ wlr_log(WLR_ERROR, "Unable to allocate wlr_switch");
+ goto error;
+ }
+ wlr_switch_init(wlr_device->lid_switch, NULL);
+ }
+
+ wl_list_insert(&backend->input_devices, &wlr_device->link);
+
+ if (backend->started) {
+ wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_device);
+ }
+
+ return wlr_device;
+error:
+ free(device);
+ return NULL;
+}
diff --git a/backend/headless/output.c b/backend/headless/output.c
new file mode 100644
index 00000000..3cb35dce
--- /dev/null
+++ b/backend/headless/output.c
@@ -0,0 +1,159 @@
+#include <assert.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <stdlib.h>
+#include <wlr/interfaces/wlr_output.h>
+#include <wlr/render/wlr_renderer.h>
+#include <wlr/util/log.h>
+#include "backend/headless.h"
+#include "util/signal.h"
+
+static struct wlr_headless_output *headless_output_from_output(
+ struct wlr_output *wlr_output) {
+ assert(wlr_output_is_headless(wlr_output));
+ return (struct wlr_headless_output *)wlr_output;
+}
+
+static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
+ unsigned int height) {
+ EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
+
+ EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
+ if (surf == EGL_NO_SURFACE) {
+ wlr_log(WLR_ERROR, "Failed to create EGL surface");
+ return EGL_NO_SURFACE;
+ }
+ return surf;
+}
+
+static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
+ int32_t height, int32_t refresh) {
+ struct wlr_headless_output *output =
+ headless_output_from_output(wlr_output);
+ struct wlr_headless_backend *backend = output->backend;
+
+ if (refresh <= 0) {
+ refresh = HEADLESS_DEFAULT_REFRESH;
+ }
+
+ wlr_egl_destroy_surface(&backend->egl, output->egl_surface);
+
+ output->egl_surface = egl_create_surface(&backend->egl, width, height);
+ if (output->egl_surface == EGL_NO_SURFACE) {
+ wlr_log(WLR_ERROR, "Failed to recreate EGL surface");
+ wlr_output_destroy(wlr_output);
+ return false;
+ }
+
+ output->frame_delay = 1000000 / refresh;
+
+ wlr_output_update_custom_mode(&output->wlr_output, width, height, refresh);
+ return true;
+}
+
+static void output_transform(struct wlr_output *wlr_output,
+ enum wl_output_transform transform) {
+ struct wlr_headless_output *output =
+ headless_output_from_output(wlr_output);
+ output->wlr_output.transform = transform;
+}
+
+static bool output_make_current(struct wlr_output *wlr_output, int *buffer_age) {
+ struct wlr_headless_output *output =
+ headless_output_from_output(wlr_output);
+ return wlr_egl_make_current(&output->backend->egl, output->egl_surface,
+ buffer_age);
+}
+
+static bool output_swap_buffers(struct wlr_output *wlr_output,
+ pixman_region32_t *damage) {
+ // Nothing needs to be done for pbuffers
+ wlr_output_send_present(wlr_output, NULL);
+ return true;
+}
+
+static void output_destroy(struct wlr_output *wlr_output) {
+ struct wlr_headless_output *output =
+ headless_output_from_output(wlr_output);
+
+ wl_list_remove(&output->link);
+
+ wl_event_source_remove(output->frame_timer);
+
+ wlr_egl_destroy_surface(&output->backend->egl, output->egl_surface);
+ free(output);
+}
+
+static const struct wlr_output_impl output_impl = {
+ .set_custom_mode = output_set_custom_mode,
+ .transform = output_transform,
+ .destroy = output_destroy,
+ .make_current = output_make_current,
+ .swap_buffers = output_swap_buffers,
+};
+
+bool wlr_output_is_headless(struct wlr_output *wlr_output) {
+ return wlr_output->impl == &output_impl;
+}
+
+static int signal_frame(void *data) {
+ struct wlr_headless_output *output = data;
+ wlr_output_send_frame(&output->wlr_output);
+ wl_event_source_timer_update(output->frame_timer, output->frame_delay);
+ return 0;
+}
+
+struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
+ unsigned int width, unsigned int height) {
+ struct wlr_headless_backend *backend =
+ headless_backend_from_backend(wlr_backend);
+
+ struct wlr_headless_output *output =
+ calloc(1, sizeof(struct wlr_headless_output));
+ if (output == NULL) {
+ wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_output");
+ return NULL;
+ }
+ output->backend = backend;
+ wlr_output_init(&output->wlr_output, &backend->backend, &output_impl,
+ backend->display);
+ struct wlr_output *wlr_output = &output->wlr_output;
+
+ output->egl_surface = egl_create_surface(&backend->egl, width, height);
+ if (output->egl_surface == EGL_NO_SURFACE) {
+ wlr_log(WLR_ERROR, "Failed to create EGL surface");
+ goto error;
+ }
+
+ output_set_custom_mode(wlr_output, width, height, 0);
+ strncpy(wlr_output->make, "headless", sizeof(wlr_output->make));
+ strncpy(wlr_output->model, "headless", sizeof(wlr_output->model));
+ snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%d",
+ wl_list_length(&backend->outputs) + 1);
+
+ if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
+ NULL)) {
+ goto error;
+ }
+
+ wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
+ wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
+ wlr_renderer_end(backend->renderer);
+
+ struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
+ output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
+
+ wl_list_insert(&backend->outputs, &output->link);
+
+ if (backend->started) {
+ wl_event_source_timer_update(output->frame_timer, output->frame_delay);
+ wlr_output_update_enabled(wlr_output, true);
+ wlr_signal_emit_safe(&backend->backend.events.new_output, wlr_output);
+ }
+
+ return wlr_output;
+
+error:
+ wlr_output_destroy(&output->wlr_output);
+ return NULL;
+}