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Diffstat (limited to 'backend/headless/output.c')
-rw-r--r--backend/headless/output.c106
1 files changed, 37 insertions, 69 deletions
diff --git a/backend/headless/output.c b/backend/headless/output.c
index 315f5a33..d2160987 100644
--- a/backend/headless/output.c
+++ b/backend/headless/output.c
@@ -1,12 +1,12 @@
#include <assert.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
#include <stdlib.h>
#include <stdio.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
+#include "render/swapchain.h"
+#include "render/wlr_renderer.h"
#include "util/signal.h"
static struct wlr_headless_output *headless_output_from_output(
@@ -15,53 +15,6 @@ static struct wlr_headless_output *headless_output_from_output(
return (struct wlr_headless_output *)wlr_output;
}
-static bool create_fbo(struct wlr_headless_output *output,
- unsigned int width, unsigned int height) {
- if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
- return false;
- }
-
- GLuint rbo;
- glGenRenderbuffers(1, &rbo);
- glBindRenderbuffer(GL_RENDERBUFFER, rbo);
- glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
- width, height);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
-
- GLuint fbo;
- glGenFramebuffers(1, &fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, fbo);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_RENDERBUFFER, rbo);
- GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
- wlr_egl_unset_current(output->backend->egl);
-
- if (status != GL_FRAMEBUFFER_COMPLETE) {
- wlr_log(WLR_ERROR, "Failed to create FBO");
- return false;
- }
-
- output->fbo = fbo;
- output->rbo = rbo;
- return true;
-}
-
-static void destroy_fbo(struct wlr_headless_output *output) {
- if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
- return;
- }
-
- glDeleteFramebuffers(1, &output->fbo);
- glDeleteRenderbuffers(1, &output->rbo);
-
- wlr_egl_unset_current(output->backend->egl);
-
- output->fbo = 0;
- output->rbo = 0;
-}
-
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
int32_t height, int32_t refresh) {
struct wlr_headless_output *output =
@@ -71,8 +24,10 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
refresh = HEADLESS_DEFAULT_REFRESH;
}
- destroy_fbo(output);
- if (!create_fbo(output, width, height)) {
+ wlr_swapchain_destroy(output->swapchain);
+ output->swapchain = wlr_swapchain_create(output->backend->allocator,
+ width, height, output->backend->format);
+ if (!output->swapchain) {
wlr_output_destroy(wlr_output);
return false;
}
@@ -88,15 +43,20 @@ static bool output_attach_render(struct wlr_output *wlr_output,
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
- if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
+ wlr_buffer_unlock(output->back_buffer);
+ output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
+ if (!output->back_buffer) {
return false;
}
- glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
-
- if (buffer_age != NULL) {
- *buffer_age = 0; // We only have one buffer
+ if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
+ return false;
}
+ if (!wlr_renderer_bind_buffer(output->backend->renderer,
+ output->back_buffer)) {
+ return false;
+ }
+
return true;
}
@@ -131,10 +91,18 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ assert(output->back_buffer != NULL);
+
+ wlr_renderer_bind_buffer(output->backend->renderer, NULL);
wlr_egl_unset_current(output->backend->egl);
- // Nothing needs to be done for FBOs
+ wlr_buffer_unlock(output->front_buffer);
+ output->front_buffer = output->back_buffer;
+ output->back_buffer = NULL;
+
+ wlr_swapchain_set_buffer_submitted(output->swapchain,
+ output->front_buffer);
+
wlr_output_send_present(wlr_output, NULL);
}
@@ -145,8 +113,12 @@ static void output_rollback_render(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
assert(wlr_egl_is_current(output->backend->egl));
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ wlr_renderer_bind_buffer(output->backend->renderer, NULL);
wlr_egl_unset_current(output->backend->egl);
+
+ wlr_buffer_unlock(output->back_buffer);
+ output->back_buffer = NULL;
}
static void output_destroy(struct wlr_output *wlr_output) {
@@ -154,7 +126,9 @@ static void output_destroy(struct wlr_output *wlr_output) {
headless_output_from_output(wlr_output);
wl_list_remove(&output->link);
wl_event_source_remove(output->frame_timer);
- destroy_fbo(output);
+ wlr_swapchain_destroy(output->swapchain);
+ wlr_buffer_unlock(output->back_buffer);
+ wlr_buffer_unlock(output->front_buffer);
free(output);
}
@@ -192,7 +166,9 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
backend->display);
struct wlr_output *wlr_output = &output->wlr_output;
- if (!create_fbo(output, width, height)) {
+ output->swapchain = wlr_swapchain_create(backend->allocator,
+ width, height, backend->format);
+ if (!output->swapchain) {
goto error;
}
@@ -207,14 +183,6 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
"Headless output %zd", backend->last_output_num);
wlr_output_set_description(wlr_output, description);
- if (!output_attach_render(wlr_output, NULL)) {
- goto error;
- }
-
- wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
- wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
- wlr_renderer_end(backend->renderer);
-
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);