aboutsummaryrefslogtreecommitdiff
path: root/backend/headless/output.c
diff options
context:
space:
mode:
Diffstat (limited to 'backend/headless/output.c')
-rw-r--r--backend/headless/output.c85
1 files changed, 59 insertions, 26 deletions
diff --git a/backend/headless/output.c b/backend/headless/output.c
index 918581f5..0f6a1549 100644
--- a/backend/headless/output.c
+++ b/backend/headless/output.c
@@ -1,4 +1,6 @@
#include <assert.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
@@ -12,33 +14,59 @@ static struct wlr_headless_output *headless_output_from_output(
return (struct wlr_headless_output *)wlr_output;
}
-static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
- unsigned int height) {
- EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
+static bool create_fbo(struct wlr_headless_output *output,
+ unsigned int width, unsigned int height) {
+ if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
+ return false;
+ }
- EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
- if (surf == EGL_NO_SURFACE) {
- wlr_log(WLR_ERROR, "Failed to create EGL surface");
- return EGL_NO_SURFACE;
+ GLuint rbo;
+ glGenRenderbuffers(1, &rbo);
+ glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+ glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
+ width, height);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+
+ GLuint fbo;
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, rbo);
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ wlr_log(WLR_ERROR, "Failed to create FBO");
+ return false;
}
- return surf;
+
+ output->fbo = fbo;
+ output->rbo = rbo;
+ return true;
+}
+
+static void destroy_fbo(struct wlr_headless_output *output) {
+ if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
+ return;
+ }
+
+ glDeleteFramebuffers(1, &output->fbo);
+ glDeleteRenderbuffers(1, &output->rbo);
+ output->fbo = 0;
+ output->rbo = 0;
}
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
int32_t height, int32_t refresh) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
- struct wlr_headless_backend *backend = output->backend;
if (refresh <= 0) {
refresh = HEADLESS_DEFAULT_REFRESH;
}
- wlr_egl_destroy_surface(&backend->egl, output->egl_surface);
-
- output->egl_surface = egl_create_surface(&backend->egl, width, height);
- if (output->egl_surface == EGL_NO_SURFACE) {
- wlr_log(WLR_ERROR, "Failed to recreate EGL surface");
+ destroy_fbo(output);
+ if (!create_fbo(output, width, height)) {
wlr_output_destroy(wlr_output);
return false;
}
@@ -53,8 +81,17 @@ static bool output_attach_render(struct wlr_output *wlr_output,
int *buffer_age) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
- return wlr_egl_make_current(&output->backend->egl, output->egl_surface,
- buffer_age);
+
+ if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
+ return false;
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
+
+ if (buffer_age != NULL) {
+ *buffer_age = 0; // We only have one buffer
+ }
+ return true;
}
static bool output_test(struct wlr_output *wlr_output) {
@@ -88,11 +125,12 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
- // Nothing needs to be done for pbuffers
+ // Nothing needs to be done for FBOs
wlr_output_send_present(wlr_output, NULL);
}
wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
return true;
}
@@ -101,17 +139,15 @@ static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
static void output_destroy(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
-
wl_list_remove(&output->link);
-
wl_event_source_remove(output->frame_timer);
-
- wlr_egl_destroy_surface(&output->backend->egl, output->egl_surface);
+ destroy_fbo(output);
free(output);
}
@@ -149,9 +185,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
backend->display);
struct wlr_output *wlr_output = &output->wlr_output;
- output->egl_surface = egl_create_surface(&backend->egl, width, height);
- if (output->egl_surface == EGL_NO_SURFACE) {
- wlr_log(WLR_ERROR, "Failed to create EGL surface");
+ if (!create_fbo(output, width, height)) {
goto error;
}
@@ -166,8 +200,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
"Headless output %zd", backend->last_output_num);
wlr_output_set_description(wlr_output, description);
- if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
- NULL)) {
+ if (!output_attach_render(wlr_output, NULL)) {
goto error;
}