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-rw-r--r--backend/headless/input_device.c91
1 files changed, 91 insertions, 0 deletions
diff --git a/backend/headless/input_device.c b/backend/headless/input_device.c
new file mode 100644
index 00000000..05def775
--- /dev/null
+++ b/backend/headless/input_device.c
@@ -0,0 +1,91 @@
+#include <stdlib.h>
+#include <wlr/interfaces/wlr_input_device.h>
+#include <wlr/interfaces/wlr_pointer.h>
+#include <wlr/interfaces/wlr_keyboard.h>
+#include <wlr/interfaces/wlr_touch.h>
+#include <wlr/interfaces/wlr_tablet_tool.h>
+#include <wlr/interfaces/wlr_tablet_pad.h>
+#include <wlr/util/log.h>
+#include "backend/headless.h"
+
+static void input_device_destroy(struct wlr_input_device *wlr_dev) {
+ struct wlr_headless_input_device *device =
+ (struct wlr_headless_input_device *)wlr_dev;
+ wl_signal_emit(&device->backend->backend.events.input_remove, wlr_dev);
+ free(device);
+}
+
+static struct wlr_input_device_impl input_device_impl = {
+ .destroy = input_device_destroy,
+};
+
+struct wlr_input_device *wlr_headless_add_input_device(
+ struct wlr_backend *wlr_backend, enum wlr_input_device_type type) {
+ struct wlr_headless_backend *backend =
+ (struct wlr_headless_backend *)wlr_backend;
+
+ struct wlr_headless_input_device *device =
+ calloc(1, sizeof(struct wlr_headless_input_device));
+ if (device == NULL) {
+ return NULL;
+ }
+ device->backend = backend;
+
+ int vendor = 0;
+ int product = 0;
+ const char *name = "headless";
+ struct wlr_input_device *wlr_device = &device->wlr_input_device;
+ wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor,
+ product);
+
+ switch (type) {
+ case WLR_INPUT_DEVICE_KEYBOARD:
+ wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
+ if (wlr_device->keyboard == NULL) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_keyboard");
+ return NULL;
+ }
+ wlr_keyboard_init(wlr_device->keyboard, NULL);
+ break;
+ case WLR_INPUT_DEVICE_POINTER:
+ wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
+ if (wlr_device->pointer == NULL) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_pointer");
+ return NULL;
+ }
+ wlr_pointer_init(wlr_device->pointer, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TOUCH:
+ wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
+ if (wlr_device->touch == NULL) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_touch");
+ return NULL;
+ }
+ wlr_touch_init(wlr_device->touch, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TABLET_TOOL:
+ wlr_device->tablet_tool = calloc(1, sizeof(struct wlr_tablet_tool));
+ if (wlr_device->tablet_tool == NULL) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_tablet_tool");
+ return NULL;
+ }
+ wlr_tablet_tool_init(wlr_device->tablet_tool, NULL);
+ break;
+ case WLR_INPUT_DEVICE_TABLET_PAD:
+ wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
+ if (wlr_device->tablet_pad == NULL) {
+ wlr_log(L_ERROR, "Unable to allocate wlr_tablet_pad");
+ return NULL;
+ }
+ wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
+ break;
+ }
+
+ wl_list_insert(&backend->input_devices, &wlr_device->link);
+
+ if (backend->started) {
+ wl_signal_emit(&backend->backend.events.input_add, wlr_device);
+ }
+
+ return wlr_device;
+}