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-rw-r--r--backend/drm/backend.c2
-rw-r--r--backend/drm/drm.c6
-rw-r--r--backend/drm/renderer.c2
3 files changed, 7 insertions, 3 deletions
diff --git a/backend/drm/backend.c b/backend/drm/backend.c
index 47dff227..fec14da9 100644
--- a/backend/drm/backend.c
+++ b/backend/drm/backend.c
@@ -83,6 +83,8 @@ static void session_signal(struct wl_listener *listener, void *data) {
wl_list_for_each(conn, &drm->outputs, link){
if (conn->output.current_mode) {
wlr_output_set_mode(&conn->output, conn->output.current_mode);
+ } else {
+ wlr_drm_connector_enable(&conn->output, false);
}
if (!conn->crtc) {
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index e60b7e1c..d6388597 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -282,7 +282,7 @@ void wlr_drm_connector_start_renderer(struct wlr_drm_connector *conn) {
}
}
-static void wlr_drm_connector_enable(struct wlr_output *output, bool enable) {
+void wlr_drm_connector_enable(struct wlr_output *output, bool enable) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
if (conn->state != WLR_DRM_CONN_CONNECTED) {
return;
@@ -296,6 +296,8 @@ static void wlr_drm_connector_enable(struct wlr_output *output, bool enable) {
if (enable) {
wlr_drm_connector_start_renderer(conn);
+ } else {
+ output->current_mode = NULL;
}
wlr_output_update_enabled(&conn->output, enable);
@@ -647,7 +649,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
float matrix[16];
wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
- &matrix);
+ &matrix, 1.0f);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index f3e570f7..7ee13843 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -239,7 +239,7 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
glViewport(0, 0, dest->width, dest->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
- wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
+ wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f);
return wlr_drm_surface_swap_buffers(dest, NULL);
}