diff options
Diffstat (limited to 'backend/drm')
-rw-r--r-- | backend/drm/backend.c | 2 | ||||
-rw-r--r-- | backend/drm/drm.c | 35 | ||||
-rw-r--r-- | backend/drm/renderer.c | 48 |
3 files changed, 37 insertions, 48 deletions
diff --git a/backend/drm/backend.c b/backend/drm/backend.c index 75b44210..43a8d017 100644 --- a/backend/drm/backend.c +++ b/backend/drm/backend.c @@ -173,7 +173,7 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display, } if (!wlr_egl_bind_display(&drm->renderer.egl, display)) { - wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error()); + wlr_log(L_INFO, "Failed to bind egl/wl display"); } drm->display_destroy.notify = handle_display_destroy; diff --git a/backend/drm/drm.c b/backend/drm/drm.c index 0d1d527d..524e80bb 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -15,9 +15,9 @@ #include <wayland-util.h> #include <wlr/backend/interface.h> #include <wlr/interfaces/wlr_output.h> -#include <wlr/render.h> #include <wlr/render/gles2.h> -#include <wlr/render/matrix.h> +#include <wlr/render/wlr_renderer.h> +#include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> #include <xf86drm.h> #include <xf86drmMode.h> @@ -582,13 +582,10 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, return false; } - // OpenGL will read the pixels out upside down, - // so we need to flip the image vertically - enum wl_output_transform transform = wlr_output_transform_compose( - wlr_output_transform_invert(output->transform), - WL_OUTPUT_TRANSFORM_FLIPPED_180); - wlr_matrix_texture(plane->matrix, plane->surf.width, plane->surf.height, - transform); + enum wl_output_transform transform = + wlr_output_transform_invert(output->transform); + wlr_matrix_projection(plane->matrix, plane->surf.width, + plane->surf.height, transform); plane->wlr_tex = wlr_render_texture_create(plane->surf.renderer->wlr_rend); @@ -643,20 +640,14 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888, stride, width, height, buf); - glViewport(0, 0, plane->surf.width, plane->surf.height); - glClearColor(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT); + struct wlr_renderer *rend = plane->surf.renderer->wlr_rend; + wlr_renderer_begin(rend, plane->surf.width, plane->surf.height); + wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 }); + wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f); + wlr_renderer_end(rend); - float matrix[16]; - wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0); - wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex, - &matrix, 1.0f); - - glFinish(); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride); - glReadPixels(0, 0, plane->surf.width, plane->surf.height, GL_BGRA_EXT, - GL_UNSIGNED_BYTE, bo_data); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride, + plane->surf.width, plane->surf.height, 0, 0, 0, 0, bo_data); wlr_drm_surface_swap_buffers(&plane->surf, NULL); diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c index 7ee13843..b2998b5f 100644 --- a/backend/drm/renderer.c +++ b/backend/drm/renderer.c @@ -1,15 +1,15 @@ +#include <assert.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <gbm.h> -#include <GLES2/gl2.h> #include <stdbool.h> #include <stdlib.h> #include <unistd.h> #include <wayland-util.h> -#include <wlr/render.h> #include <wlr/render/egl.h> #include <wlr/render/gles2.h> -#include <wlr/render/matrix.h> +#include <wlr/render/wlr_renderer.h> +#include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> #include "backend/drm/drm.h" #include "glapi.h" @@ -106,9 +106,6 @@ void wlr_drm_surface_finish(struct wlr_drm_surface *surf) { return; } - eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, - EGL_NO_CONTEXT); - if (surf->front) { gbm_surface_release_buffer(surf->gbm, surf->front); } @@ -150,9 +147,10 @@ struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) { } wlr_drm_surface_make_current(surf, NULL); - glViewport(0, 0, surf->width, surf->height); - glClearColor(0.0, 0.0, 0.0, 1.0); - glClear(GL_COLOR_BUFFER_BIT); + struct wlr_renderer *renderer = surf->renderer->wlr_rend; + wlr_renderer_begin(renderer, surf->width, surf->height); + wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 }); + wlr_renderer_end(renderer); return wlr_drm_surface_swap_buffers(surf, NULL); } @@ -177,12 +175,15 @@ static void free_eglimage(struct gbm_bo *bo, void *data) { free(tex); } -static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) { +static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, + struct gbm_bo *bo) { struct tex *tex = gbm_bo_get_user_data(bo); if (tex) { return tex->tex; } + // TODO: use wlr_texture_upload_dmabuf instead + tex = malloc(sizeof(*tex)); if (!tex) { wlr_log_errno(L_ERROR, "Allocation failed"); @@ -209,7 +210,7 @@ static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, str tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs); if (!tex->img) { - wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error()); + wlr_log(L_ERROR, "Failed to create EGL image"); abort(); } @@ -226,26 +227,23 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, wlr_drm_surface_make_current(dest, NULL); struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src); + assert(tex); - static const float matrix[16] = { - [0] = 2.0f, - [3] = -1.0f, - [5] = 2.0f, - [7] = -1.0f, - [10] = 1.0f, - [15] = 1.0f, - }; + float mat[9]; + wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180); - glViewport(0, 0, dest->width, dest->height); - glClearColor(0.0, 0.0, 0.0, 1.0); - glClear(GL_COLOR_BUFFER_BIT); - wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f); + struct wlr_renderer *renderer = dest->renderer->wlr_rend; + wlr_renderer_begin(renderer, dest->width, dest->height); + wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 }); + wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f); + wlr_renderer_end(renderer); return wlr_drm_surface_swap_buffers(dest, NULL); } -bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm, - int32_t width, uint32_t height, uint32_t format) { +bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, + struct wlr_drm_backend *drm, int32_t width, uint32_t height, + uint32_t format) { if (!drm->parent) { return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height, format, GBM_BO_USE_SCANOUT); |