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-rw-r--r--backend/drm/backend.c2
-rw-r--r--backend/drm/drm.c34
-rw-r--r--backend/drm/renderer.c2
3 files changed, 15 insertions, 23 deletions
diff --git a/backend/drm/backend.c b/backend/drm/backend.c
index d7e2e616..ab66adf5 100644
--- a/backend/drm/backend.c
+++ b/backend/drm/backend.c
@@ -11,7 +11,7 @@
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/list.h>
#include <wlr/util/log.h>
-#include <wlr/egl.h>
+#include <wlr/render/egl.h>
#include "backend/drm/drm.h"
static bool wlr_drm_backend_start(struct wlr_backend *backend) {
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index ff4dc7f6..04d7ea77 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -177,9 +177,6 @@ void wlr_drm_resources_free(struct wlr_drm_backend *drm) {
if (plane->wlr_tex) {
wlr_texture_destroy(plane->wlr_tex);
}
- if (plane->wlr_rend) {
- wlr_renderer_destroy(plane->wlr_rend);
- }
}
free(drm->crtcs);
@@ -193,7 +190,7 @@ static void wlr_drm_connector_make_current(struct wlr_output *output) {
static void wlr_drm_connector_swap_buffers(struct wlr_output *output) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
struct wlr_drm_crtc *crtc = conn->crtc;
struct wlr_drm_plane *plane = crtc->primary;
@@ -216,7 +213,8 @@ static void wlr_drm_connector_swap_buffers(struct wlr_output *output) {
static void wlr_drm_connector_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
- drmModeCrtcSetGamma(conn->drm->fd, conn->crtc->id, size, r, g, b);
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
+ drmModeCrtcSetGamma(drm->fd, conn->crtc->id, size, r, g, b);
}
static uint16_t wlr_drm_connector_get_gamma_size(struct wlr_output *output) {
@@ -230,7 +228,7 @@ void wlr_drm_connector_start_renderer(struct wlr_drm_connector *conn) {
return;
}
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
struct wlr_drm_crtc *crtc = conn->crtc;
struct wlr_drm_plane *plane = crtc->primary;
@@ -253,7 +251,7 @@ static void wlr_drm_connector_enable(struct wlr_output *output, bool enable) {
return;
}
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
drm->iface->conn_enable(drm, conn, enable);
if (enable) {
@@ -406,7 +404,7 @@ error_conn:
static bool wlr_drm_connector_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", conn->output.name,
mode->width, mode->height, mode->refresh);
@@ -472,7 +470,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y, bool update_pixels) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
struct wlr_drm_renderer *renderer = &drm->renderer;
struct wlr_drm_crtc *crtc = conn->crtc;
@@ -525,12 +523,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
// TODO the image needs to be rotated depending on the output rotation
- plane->wlr_rend = wlr_gles2_renderer_create(&drm->backend);
- if (!plane->wlr_rend) {
- return false;
- }
-
- plane->wlr_tex = wlr_render_texture_create(plane->wlr_rend);
+ plane->wlr_tex = wlr_render_texture_create(plane->surf.renderer->wlr_rend);
if (!plane->wlr_tex) {
return false;
}
@@ -595,7 +588,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
float matrix[16];
wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
- wlr_render_with_matrix(plane->wlr_rend, plane->wlr_tex, &matrix);
+ wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex, &matrix);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
@@ -612,7 +605,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
static bool wlr_drm_connector_move_cursor(struct wlr_output *output,
int x, int y) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
int width, height, tmp;
wlr_output_effective_resolution(output, &width, &height);
@@ -715,14 +708,13 @@ void wlr_drm_scan_connectors(struct wlr_drm_backend *drm) {
drmModeFreeConnector(drm_conn);
continue;
}
- wlr_output_init(&wlr_conn->output, &output_impl);
+ wlr_output_init(&wlr_conn->output, &drm->backend, &output_impl);
struct wl_event_loop *ev = wl_display_get_event_loop(drm->display);
wlr_conn->retry_pageflip = wl_event_loop_add_timer(ev, retry_pageflip,
wlr_conn);
- wlr_conn->drm = drm;
wlr_conn->state = WLR_DRM_CONN_DISCONNECTED;
wlr_conn->id = drm_conn->connector_id;
@@ -828,7 +820,7 @@ void wlr_drm_scan_connectors(struct wlr_drm_backend *drm) {
static void page_flip_handler(int fd, unsigned seq,
unsigned tv_sec, unsigned tv_usec, void *user) {
struct wlr_drm_connector *conn = user;
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
conn->pageflip_pending = false;
if (conn->state != WLR_DRM_CONN_CONNECTED) {
@@ -899,7 +891,7 @@ void wlr_drm_connector_cleanup(struct wlr_drm_connector *conn) {
return;
}
- struct wlr_drm_backend *drm = conn->drm;
+ struct wlr_drm_backend *drm = (struct wlr_drm_backend *)conn->output.backend;
switch (conn->state) {
case WLR_DRM_CONN_CONNECTED:
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index 0d338490..d53acaa8 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -8,8 +8,8 @@
#include <EGL/eglext.h>
#include <wayland-util.h>
-#include <wlr/egl.h>
#include <wlr/util/log.h>
+#include <wlr/render/egl.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>