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-rw-r--r--backend/drm/renderer.c264
1 files changed, 264 insertions, 0 deletions
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
new file mode 100644
index 00000000..70b1bcbe
--- /dev/null
+++ b/backend/drm/renderer.c
@@ -0,0 +1,264 @@
+#include <assert.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <gbm.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <wayland-util.h>
+#include <wlr/render/egl.h>
+#include <wlr/render/gles2.h>
+#include <wlr/render/wlr_renderer.h>
+#include <wlr/types/wlr_matrix.h>
+#include <wlr/util/log.h>
+#include "backend/drm/drm.h"
+#include "glapi.h"
+
+#ifndef DRM_FORMAT_MOD_LINEAR
+#define DRM_FORMAT_MOD_LINEAR 0
+#endif
+
+bool init_drm_renderer(struct wlr_drm_backend *drm,
+ struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_renderer_func) {
+ renderer->gbm = gbm_create_device(drm->fd);
+ if (!renderer->gbm) {
+ wlr_log(WLR_ERROR, "Failed to create GBM device");
+ return false;
+ }
+
+ if (!create_renderer_func) {
+ create_renderer_func = wlr_renderer_autocreate;
+ }
+
+ static EGLint config_attribs[] = {
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_ALPHA_SIZE, 1,
+ EGL_NONE,
+ };
+
+ renderer->wlr_rend = create_renderer_func(&renderer->egl,
+ EGL_PLATFORM_GBM_MESA, renderer->gbm,
+ config_attribs, GBM_FORMAT_ARGB8888);
+
+ if (!renderer->wlr_rend) {
+ wlr_log(WLR_ERROR, "Failed to create EGL/WLR renderer");
+ goto error_gbm;
+ }
+
+ renderer->fd = drm->fd;
+ return true;
+
+error_gbm:
+ gbm_device_destroy(renderer->gbm);
+ return false;
+}
+
+void finish_drm_renderer(struct wlr_drm_renderer *renderer) {
+ if (!renderer) {
+ return;
+ }
+
+ wlr_renderer_destroy(renderer->wlr_rend);
+ wlr_egl_finish(&renderer->egl);
+ gbm_device_destroy(renderer->gbm);
+}
+
+bool init_drm_surface(struct wlr_drm_surface *surf,
+ struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
+ uint32_t format, uint32_t flags) {
+ if (surf->width == width && surf->height == height) {
+ return true;
+ }
+
+ surf->renderer = renderer;
+ surf->width = width;
+ surf->height = height;
+
+ if (surf->gbm) {
+ if (surf->front) {
+ gbm_surface_release_buffer(surf->gbm, surf->front);
+ surf->front = NULL;
+ }
+ if (surf->back) {
+ gbm_surface_release_buffer(surf->gbm, surf->back);
+ surf->back = NULL;
+ }
+ gbm_surface_destroy(surf->gbm);
+ }
+ wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
+
+ surf->gbm = gbm_surface_create(renderer->gbm, width, height,
+ format, GBM_BO_USE_RENDERING | flags);
+ if (!surf->gbm) {
+ wlr_log_errno(WLR_ERROR, "Failed to create GBM surface");
+ goto error_zero;
+ }
+
+ surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm);
+ if (surf->egl == EGL_NO_SURFACE) {
+ wlr_log(WLR_ERROR, "Failed to create EGL surface");
+ goto error_gbm;
+ }
+
+ return true;
+
+error_gbm:
+ gbm_surface_destroy(surf->gbm);
+error_zero:
+ memset(surf, 0, sizeof(*surf));
+ return false;
+}
+
+void finish_drm_surface(struct wlr_drm_surface *surf) {
+ if (!surf || !surf->renderer) {
+ return;
+ }
+
+ if (surf->front) {
+ gbm_surface_release_buffer(surf->gbm, surf->front);
+ }
+ if (surf->back) {
+ gbm_surface_release_buffer(surf->gbm, surf->back);
+ }
+
+ wlr_egl_destroy_surface(&surf->renderer->egl, surf->egl);
+ if (surf->gbm) {
+ gbm_surface_destroy(surf->gbm);
+ }
+
+ memset(surf, 0, sizeof(*surf));
+}
+
+bool make_drm_surface_current(struct wlr_drm_surface *surf,
+ int *buffer_damage) {
+ return wlr_egl_make_current(&surf->renderer->egl, surf->egl, buffer_damage);
+}
+
+struct gbm_bo *swap_drm_surface_buffers(struct wlr_drm_surface *surf,
+ pixman_region32_t *damage) {
+ if (surf->front) {
+ gbm_surface_release_buffer(surf->gbm, surf->front);
+ }
+
+ wlr_egl_swap_buffers(&surf->renderer->egl, surf->egl, damage);
+
+ surf->front = surf->back;
+ surf->back = gbm_surface_lock_front_buffer(surf->gbm);
+ return surf->back;
+}
+
+struct gbm_bo *get_drm_surface_front(struct wlr_drm_surface *surf) {
+ if (surf->front) {
+ return surf->front;
+ }
+
+ make_drm_surface_current(surf, NULL);
+ struct wlr_renderer *renderer = surf->renderer->wlr_rend;
+ wlr_renderer_begin(renderer, surf->width, surf->height);
+ wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
+ wlr_renderer_end(renderer);
+ return swap_drm_surface_buffers(surf, NULL);
+}
+
+void post_drm_surface(struct wlr_drm_surface *surf) {
+ if (surf->front) {
+ gbm_surface_release_buffer(surf->gbm, surf->front);
+ surf->front = NULL;
+ }
+}
+
+bool export_drm_bo(struct gbm_bo *bo, struct wlr_dmabuf_attributes *attribs) {
+ memset(attribs, 0, sizeof(struct wlr_dmabuf_attributes));
+
+ attribs->n_planes = gbm_bo_get_plane_count(bo);
+ if (attribs->n_planes > WLR_DMABUF_MAX_PLANES) {
+ return false;
+ }
+
+ attribs->width = gbm_bo_get_width(bo);
+ attribs->height = gbm_bo_get_height(bo);
+ attribs->format = gbm_bo_get_format(bo);
+ attribs->modifier = gbm_bo_get_modifier(bo);
+
+ for (int i = 0; i < attribs->n_planes; ++i) {
+ attribs->offset[i] = gbm_bo_get_offset(bo, i);
+ attribs->stride[i] = gbm_bo_get_stride_for_plane(bo, i);
+ attribs->fd[i] = gbm_bo_get_fd(bo);
+ if (attribs->fd[i] < 0) {
+ for (int j = 0; j < i; ++j) {
+ close(attribs->fd[j]);
+ }
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static void free_tex(struct gbm_bo *bo, void *data) {
+ struct wlr_texture *tex = data;
+ wlr_texture_destroy(tex);
+}
+
+static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
+ struct gbm_bo *bo) {
+ struct wlr_texture *tex = gbm_bo_get_user_data(bo);
+ if (tex) {
+ return tex;
+ }
+
+ struct wlr_dmabuf_attributes attribs;
+ if (!export_drm_bo(bo, &attribs)) {
+ return NULL;
+ }
+
+ tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
+ if (tex) {
+ gbm_bo_set_user_data(bo, tex, free_tex);
+ }
+
+ return tex;
+}
+
+struct gbm_bo *copy_drm_surface_mgpu(struct wlr_drm_surface *dest,
+ struct gbm_bo *src) {
+ make_drm_surface_current(dest, NULL);
+
+ struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
+ assert(tex);
+
+ float mat[9];
+ wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
+
+ struct wlr_renderer *renderer = dest->renderer->wlr_rend;
+ wlr_renderer_begin(renderer, dest->width, dest->height);
+ wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
+ wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
+ wlr_renderer_end(renderer);
+
+ return swap_drm_surface_buffers(dest, NULL);
+}
+
+bool init_drm_plane_surfaces(struct wlr_drm_plane *plane,
+ struct wlr_drm_backend *drm, int32_t width, uint32_t height,
+ uint32_t format) {
+ if (!drm->parent) {
+ return init_drm_surface(&plane->surf, &drm->renderer, width, height,
+ format, GBM_BO_USE_SCANOUT);
+ }
+
+ if (!init_drm_surface(&plane->surf, &drm->parent->renderer,
+ width, height, format, GBM_BO_USE_LINEAR)) {
+ return false;
+ }
+
+ if (!init_drm_surface(&plane->mgpu_surf, &drm->renderer,
+ width, height, format, GBM_BO_USE_SCANOUT)) {
+ finish_drm_surface(&plane->surf);
+ return false;
+ }
+
+ return true;
+}