diff options
Diffstat (limited to 'backend/drm/drm.c')
-rw-r--r-- | backend/drm/drm.c | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c index e8ed7316..30be40ea 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -538,7 +538,8 @@ static void drm_connector_transform(struct wlr_output *output, } static bool drm_connector_set_cursor(struct wlr_output *output, - struct wlr_texture *texture, int32_t hotspot_x, int32_t hotspot_y, + struct wlr_texture *texture, int32_t scale, + enum wl_output_transform transform, int32_t hotspot_x, int32_t hotspot_y, bool update_texture) { struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend; @@ -581,15 +582,12 @@ static bool drm_connector_set_cursor(struct wlr_output *output, return false; } - enum wl_output_transform transform = output->transform; wlr_matrix_projection(plane->matrix, plane->surf.width, - plane->surf.height, transform); + plane->surf.height, output->transform); } struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y }; - enum wl_output_transform transform = - wlr_output_transform_invert(output->transform); - wlr_box_transform(&hotspot, transform, + wlr_box_transform(&hotspot, wlr_output_transform_invert(output->transform), plane->surf.width, plane->surf.height, &hotspot); if (plane->cursor_hotspot_x != hotspot.x || @@ -617,6 +615,8 @@ static bool drm_connector_set_cursor(struct wlr_output *output, if (texture != NULL) { int width, height; wlr_texture_get_size(texture, &width, &height); + width = width * output->scale / scale; + height = height * output->scale / scale; if (width > (int)plane->surf.width || height > (int)plane->surf.height) { wlr_log(L_ERROR, "Cursor too large (max %dx%d)", @@ -639,9 +639,14 @@ static bool drm_connector_set_cursor(struct wlr_output *output, struct wlr_renderer *rend = plane->surf.renderer->wlr_rend; + struct wlr_box cursor_box = { .width = width, .height = height }; + + float matrix[9]; + wlr_matrix_project_box(matrix, &cursor_box, transform, 0, plane->matrix); + wlr_renderer_begin(rend, plane->surf.width, plane->surf.height); wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 }); - wlr_render_texture(rend, texture, plane->matrix, 0, 0, 1.0f); + wlr_render_texture_with_matrix(rend, texture, matrix, 1.0); wlr_renderer_end(rend); wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride, |