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Diffstat (limited to 'backend/drm/drm.c')
-rw-r--r--backend/drm/drm.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index e8ed7316..30be40ea 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -538,7 +538,8 @@ static void drm_connector_transform(struct wlr_output *output,
}
static bool drm_connector_set_cursor(struct wlr_output *output,
- struct wlr_texture *texture, int32_t hotspot_x, int32_t hotspot_y,
+ struct wlr_texture *texture, int32_t scale,
+ enum wl_output_transform transform, int32_t hotspot_x, int32_t hotspot_y,
bool update_texture) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
@@ -581,15 +582,12 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
return false;
}
- enum wl_output_transform transform = output->transform;
wlr_matrix_projection(plane->matrix, plane->surf.width,
- plane->surf.height, transform);
+ plane->surf.height, output->transform);
}
struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
- enum wl_output_transform transform =
- wlr_output_transform_invert(output->transform);
- wlr_box_transform(&hotspot, transform,
+ wlr_box_transform(&hotspot, wlr_output_transform_invert(output->transform),
plane->surf.width, plane->surf.height, &hotspot);
if (plane->cursor_hotspot_x != hotspot.x ||
@@ -617,6 +615,8 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
if (texture != NULL) {
int width, height;
wlr_texture_get_size(texture, &width, &height);
+ width = width * output->scale / scale;
+ height = height * output->scale / scale;
if (width > (int)plane->surf.width || height > (int)plane->surf.height) {
wlr_log(L_ERROR, "Cursor too large (max %dx%d)",
@@ -639,9 +639,14 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
struct wlr_renderer *rend = plane->surf.renderer->wlr_rend;
+ struct wlr_box cursor_box = { .width = width, .height = height };
+
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &cursor_box, transform, 0, plane->matrix);
+
wlr_renderer_begin(rend, plane->surf.width, plane->surf.height);
wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 });
- wlr_render_texture(rend, texture, plane->matrix, 0, 0, 1.0f);
+ wlr_render_texture_with_matrix(rend, texture, matrix, 1.0);
wlr_renderer_end(rend);
wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride,