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-rw-r--r--include/wlr/types/wlr_buffer.h63
-rw-r--r--include/wlr/types/wlr_surface.h15
-rw-r--r--rootston/output.c6
-rw-r--r--types/meson.build1
-rw-r--r--types/wlr_buffer.c193
-rw-r--r--types/wlr_output.c10
-rw-r--r--types/wlr_surface.c143
7 files changed, 324 insertions, 107 deletions
diff --git a/include/wlr/types/wlr_buffer.h b/include/wlr/types/wlr_buffer.h
new file mode 100644
index 00000000..eabc8b51
--- /dev/null
+++ b/include/wlr/types/wlr_buffer.h
@@ -0,0 +1,63 @@
+#ifndef WLR_TYPES_WLR_BUFFER_H
+#define WLR_TYPES_WLR_BUFFER_H
+
+#include <pixman.h>
+#include <wayland-server.h>
+
+/**
+ * A client buffer.
+ */
+struct wlr_buffer {
+ /**
+ * The buffer resource, if any. Will be NULL if the client destroys it.
+ */
+ struct wl_resource *resource;
+ /**
+ * The buffer's texture, if any. A buffer will not have a texture if the
+ * client destroys the buffer before it has been released.
+ */
+ struct wlr_texture *texture;
+ bool released;
+ size_t n_refs;
+
+ struct wl_listener resource_destroy;
+};
+
+struct wlr_renderer;
+
+/**
+ * Check if a resource is a wl_buffer resource.
+ */
+bool wlr_resource_is_buffer(struct wl_resource *resource);
+/**
+ * Get the size of a wl_buffer resource.
+ */
+bool wlr_buffer_get_resource_size(struct wl_resource *resource,
+ struct wlr_renderer *renderer, int *width, int *height);
+
+/**
+ * Upload a buffer to the GPU and reference it.
+ */
+struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
+ struct wl_resource *resource);
+/**
+ * Reference the buffer.
+ */
+struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
+/**
+ * Unreference the buffer. After this call, `buffer` may not be accessed
+ * anymore.
+ */
+void wlr_buffer_unref(struct wlr_buffer *buffer);
+/**
+ * Try to update the buffer's content. On success, returns the updated buffer
+ * and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
+ * returned.
+ *
+ * Fails if there's more than one reference to the buffer or if the texture
+ * isn't mutable.
+ */
+struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
+ struct wl_resource *resource, pixman_region32_t *damage);
+
+#endif
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index 526e4e2c..8517934a 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -69,7 +69,13 @@ struct wlr_subsurface {
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
- struct wlr_texture *texture;
+ /**
+ * The surface's buffer, if any. A surface has an attached buffer when it
+ * commits with a non-null buffer in its pending state. A surface will not
+ * have a buffer if it has never committed one, has committed a null buffer,
+ * or something went wrong with uploading the buffer.
+ */
+ struct wlr_buffer *buffer;
struct wlr_surface_state *current, *pending;
const char *role; // the lifetime-bound role or null
@@ -125,6 +131,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
bool wlr_surface_has_buffer(struct wlr_surface *surface);
/**
+ * Get the texture of the buffer currently attached to this surface. Returns
+ * NULL if no buffer is currently attached or if something went wrong with
+ * uploading the buffer.
+ */
+struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
+
+/**
* Create a new subsurface resource with the provided new ID. If `resource_list`
* is non-NULL, adds the subsurface's resource to the list.
*/
diff --git a/rootston/output.c b/rootston/output.c
index faa808d1..353d431f 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
struct roots_output *output = data->output;
float rotation = data->layout.rotation;
- if (!wlr_surface_has_buffer(surface)) {
+ struct wlr_texture *texture = wlr_surface_get_texture(surface);
+ if (texture == NULL) {
return;
}
@@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
- wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
- data->alpha);
+ wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
}
damage_finish:
diff --git a/types/meson.build b/types/meson.build
index f9f5b469..87f21c55 100644
--- a/types/meson.build
+++ b/types/meson.build
@@ -20,6 +20,7 @@ lib_wlr_types = static_library(
'xdg_shell_v6/wlr_xdg_surface_v6.c',
'xdg_shell_v6/wlr_xdg_toplevel_v6.c',
'wlr_box.c',
+ 'wlr_buffer.c',
'wlr_compositor.c',
'wlr_cursor.c',
'wlr_gamma_control.c',
diff --git a/types/wlr_buffer.c b/types/wlr_buffer.c
new file mode 100644
index 00000000..673d7088
--- /dev/null
+++ b/types/wlr_buffer.c
@@ -0,0 +1,193 @@
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/types/wlr_buffer.h>
+#include <wlr/types/wlr_linux_dmabuf.h>
+#include <wlr/render/wlr_renderer.h>
+#include <wlr/util/log.h>
+
+bool wlr_resource_is_buffer(struct wl_resource *resource) {
+ return strcmp(wl_resource_get_class(resource), wl_buffer_interface.name) == 0;
+}
+
+bool wlr_buffer_get_resource_size(struct wl_resource *resource,
+ struct wlr_renderer *renderer, int *width, int *height) {
+ assert(wlr_resource_is_buffer(resource));
+
+ struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
+ if (shm_buf != NULL) {
+ *width = wl_shm_buffer_get_width(shm_buf);
+ *height = wl_shm_buffer_get_height(shm_buf);
+ } else if (wlr_renderer_resource_is_wl_drm_buffer(renderer,
+ resource)) {
+ wlr_renderer_wl_drm_buffer_get_size(renderer, resource,
+ width, height);
+ } else if (wlr_dmabuf_resource_is_buffer(resource)) {
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(resource);
+ *width = dmabuf->attributes.width;
+ *height = dmabuf->attributes.height;
+ } else {
+ *width = *height = 0;
+ return false;
+ }
+
+ return true;
+}
+
+
+static void buffer_resource_handle_destroy(struct wl_listener *listener,
+ void *data) {
+ struct wlr_buffer *buffer =
+ wl_container_of(listener, buffer, resource_destroy);
+ wl_list_remove(&buffer->resource_destroy.link);
+ wl_list_init(&buffer->resource_destroy.link);
+ buffer->resource = NULL;
+
+ // At this point, if the wl_buffer comes from linux-dmabuf or wl_drm, we
+ // still haven't released it (ie. we'll read it in the future) but the
+ // client destroyed it. Reading the texture itself should be fine because
+ // we still hold a reference to the DMA-BUF via the texture. However the
+ // client could decide to re-use the same DMA-BUF for something else, in
+ // which case we'll read garbage. We decide to accept this risk.
+}
+
+struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
+ struct wl_resource *resource) {
+ assert(wlr_resource_is_buffer(resource));
+
+ struct wlr_texture *texture = NULL;
+ bool released = false;
+
+ struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
+ if (shm_buf != NULL) {
+ enum wl_shm_format fmt = wl_shm_buffer_get_format(shm_buf);
+ int32_t stride = wl_shm_buffer_get_stride(shm_buf);
+ int32_t width = wl_shm_buffer_get_width(shm_buf);
+ int32_t height = wl_shm_buffer_get_height(shm_buf);
+
+ wl_shm_buffer_begin_access(shm_buf);
+ void *data = wl_shm_buffer_get_data(shm_buf);
+ texture = wlr_texture_from_pixels(renderer, fmt, stride,
+ width, height, data);
+ wl_shm_buffer_end_access(shm_buf);
+
+ // We have uploaded the data, we don't need to access the wl_buffer
+ // anymore
+ wl_buffer_send_release(resource);
+ released = true;
+ } else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, resource)) {
+ texture = wlr_texture_from_wl_drm(renderer, resource);
+ } else if (wlr_dmabuf_resource_is_buffer(resource)) {
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(resource);
+ texture = wlr_texture_from_dmabuf(renderer, &dmabuf->attributes);
+
+ // We have imported the DMA-BUF, but we need to prevent the client from
+ // re-using the same DMA-BUF for the next frames, so we don't release
+ // the buffer yet.
+ } else {
+ wlr_log(L_ERROR, "Cannot upload texture: unknown buffer type");
+ return NULL;
+ }
+
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Failed to upload texture");
+ return NULL;
+ }
+
+ struct wlr_buffer *buffer = calloc(1, sizeof(struct wlr_buffer));
+ if (buffer == NULL) {
+ wlr_texture_destroy(texture);
+ return NULL;
+ }
+ buffer->resource = resource;
+ buffer->texture = texture;
+ buffer->released = released;
+ buffer->n_refs = 1;
+
+ wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
+ buffer->resource_destroy.notify = buffer_resource_handle_destroy;
+
+ return buffer;
+}
+
+struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
+ buffer->n_refs++;
+ return buffer;
+}
+
+void wlr_buffer_unref(struct wlr_buffer *buffer) {
+ if (buffer == NULL) {
+ return;
+ }
+
+ assert(buffer->n_refs > 0);
+ buffer->n_refs--;
+ if (buffer->n_refs > 0) {
+ return;
+ }
+
+ if (!buffer->released && buffer->resource != NULL) {
+ wl_buffer_send_release(buffer->resource);
+ }
+
+ wl_list_remove(&buffer->resource_destroy.link);
+ wlr_texture_destroy(buffer->texture);
+ free(buffer);
+}
+
+struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
+ struct wl_resource *resource, pixman_region32_t *damage) {
+ assert(wlr_resource_is_buffer(resource));
+
+ if (buffer->n_refs > 1) {
+ // Someone else still has a reference to the buffer
+ return NULL;
+ }
+
+ struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
+ if (shm_buf == NULL) {
+ // Uploading only damaged regions only works for wl_shm buffers
+ return NULL;
+ }
+
+ enum wl_shm_format fmt = wl_shm_buffer_get_format(shm_buf);
+ int32_t stride = wl_shm_buffer_get_stride(shm_buf);
+ int32_t width = wl_shm_buffer_get_width(shm_buf);
+ int32_t height = wl_shm_buffer_get_height(shm_buf);
+
+ int32_t texture_width, texture_height;
+ wlr_texture_get_size(buffer->texture, &texture_width, &texture_height);
+ if (width != texture_width || height != texture_height) {
+ return NULL;
+ }
+
+ wl_shm_buffer_begin_access(shm_buf);
+ void *data = wl_shm_buffer_get_data(shm_buf);
+
+ int n;
+ pixman_box32_t *rects = pixman_region32_rectangles(damage, &n);
+ for (int i = 0; i < n; ++i) {
+ pixman_box32_t *r = &rects[i];
+ if (!wlr_texture_write_pixels(buffer->texture, fmt, stride,
+ r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
+ r->x1, r->y1, data)) {
+ wl_shm_buffer_end_access(shm_buf);
+ return NULL;
+ }
+ }
+
+ wl_shm_buffer_end_access(shm_buf);
+
+ // We have uploaded the data, we don't need to access the wl_buffer
+ // anymore
+ wl_buffer_send_release(resource);
+
+ wl_list_remove(&buffer->resource_destroy.link);
+ wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
+ buffer->resource_destroy.notify = buffer_resource_handle_destroy;
+
+ buffer->resource = resource;
+ buffer->released = true;
+ return buffer;
+}
diff --git a/types/wlr_output.c b/types/wlr_output.c
index a5a6d0eb..7befb651 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
assert(renderer);
- if (!wlr_surface_has_buffer(surface)) {
+ struct wlr_texture *texture = wlr_surface_get_texture(surface);
+ if (texture == NULL) {
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
return;
}
@@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
- wlr_render_texture_with_matrix(surface->renderer, surface->texture,
- matrix, 1.0f);
+ wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
@@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
- texture = cursor->surface->texture;
+ texture = wlr_surface_get_texture(cursor->surface);
}
if (texture == NULL) {
return;
@@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
- texture = cursor->surface->texture;
+ texture = wlr_surface_get_texture(cursor->surface);
scale = cursor->surface->current->scale;
transform = cursor->surface->current->transform;
}
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index fca4e847..af1e9446 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -1,10 +1,9 @@
#include <assert.h>
#include <stdlib.h>
#include <wayland-server.h>
-#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
+#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_compositor.h>
-#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_region.h>
#include <wlr/types/wlr_surface.h>
@@ -46,13 +45,6 @@ static void surface_handle_buffer_destroy(struct wl_listener *listener,
surface_state_reset_buffer(state);
}
-static void surface_state_release_buffer(struct wlr_surface_state *state) {
- if (state->buffer) {
- wl_buffer_send_release(state->buffer);
- surface_state_reset_buffer(state);
- }
-}
-
static void surface_state_set_buffer(struct wlr_surface_state *state,
struct wl_resource *buffer) {
surface_state_reset_buffer(state);
@@ -175,24 +167,8 @@ static bool surface_update_size(struct wlr_surface *surface,
int scale = state->scale;
enum wl_output_transform transform = state->transform;
- struct wl_shm_buffer *buf = wl_shm_buffer_get(state->buffer);
- if (buf != NULL) {
- state->buffer_width = wl_shm_buffer_get_width(buf);
- state->buffer_height = wl_shm_buffer_get_height(buf);
- } else if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer,
- state->buffer)) {
- wlr_renderer_wl_drm_buffer_get_size(surface->renderer, state->buffer,
- &state->buffer_width, &state->buffer_height);
- } else if (wlr_dmabuf_resource_is_buffer(state->buffer)) {
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(state->buffer);
- state->buffer_width = dmabuf->attributes.width;
- state->buffer_height = dmabuf->attributes.height;
- } else {
- wlr_log(L_ERROR, "Unknown buffer handle attached");
- state->buffer_width = 0;
- state->buffer_height = 0;
- }
+ wlr_buffer_get_resource_size(state->buffer, surface->renderer,
+ &state->buffer_width, &state->buffer_height);
int width = state->buffer_width / scale;
int height = state->buffer_height / scale;
@@ -243,7 +219,6 @@ static void surface_move_state(struct wlr_surface *surface,
update_size = true;
}
if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
- surface_state_release_buffer(state);
surface_state_set_buffer(state, next->buffer);
surface_state_reset_buffer(next);
state->sx = next->sx;
@@ -351,91 +326,57 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
}
static void surface_apply_damage(struct wlr_surface *surface,
- bool invalid_buffer, bool reupload_buffer) {
+ bool invalid_buffer) {
struct wl_resource *resource = surface->current->buffer;
if (resource == NULL) {
+ // NULL commit
+ wlr_buffer_unref(surface->buffer);
+ surface->buffer = NULL;
return;
}
- struct wl_shm_buffer *buf = wl_shm_buffer_get(resource);
- if (buf != NULL) {
- wl_shm_buffer_begin_access(buf);
+ if (surface->buffer != NULL && !surface->buffer->released &&
+ !invalid_buffer) {
+ // The buffer is still the same, no need to re-upload
+ return;
+ }
- enum wl_shm_format fmt = wl_shm_buffer_get_format(buf);
- int32_t stride = wl_shm_buffer_get_stride(buf);
- int32_t width = wl_shm_buffer_get_width(buf);
- int32_t height = wl_shm_buffer_get_height(buf);
- void *data = wl_shm_buffer_get_data(buf);
+ if (surface->buffer != NULL && surface->buffer->released) {
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_copy(&damage, &surface->current->buffer_damage);
+ pixman_region32_intersect_rect(&damage, &damage, 0, 0,
+ surface->current->buffer_width, surface->current->buffer_height);
- if (surface->texture == NULL || reupload_buffer) {
- wlr_texture_destroy(surface->texture);
- surface->texture = wlr_texture_from_pixels(surface->renderer, fmt,
- stride, width, height, data);
- } else {
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current->buffer_damage);
- pixman_region32_intersect_rect(&damage, &damage, 0, 0,
- surface->current->buffer_width,
- surface->current->buffer_height);
-
- int n;
- pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
- for (int i = 0; i < n; ++i) {
- pixman_box32_t *r = &rects[i];
- if (!wlr_texture_write_pixels(surface->texture, fmt, stride,
- r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
- r->x1, r->y1, data)) {
- break;
- }
- }
-
- pixman_region32_fini(&damage);
- }
+ struct wlr_buffer *updated_buffer =
+ wlr_buffer_apply_damage(surface->buffer, resource, &damage);
- wl_shm_buffer_end_access(buf);
-
- // We've uploaded the wl_shm_buffer data to the GPU, we won't access the
- // wl_buffer anymore
- surface_state_release_buffer(surface->current);
- } else if (invalid_buffer || reupload_buffer) {
- wlr_texture_destroy(surface->texture);
-
- if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, resource)) {
- surface->texture =
- wlr_texture_from_wl_drm(surface->renderer, resource);
- } else if (wlr_dmabuf_resource_is_buffer(resource)) {
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(resource);
- surface->texture =
- wlr_texture_from_dmabuf(surface->renderer, &dmabuf->attributes);
- } else {
- surface->texture = NULL;
- wlr_log(L_ERROR, "Unknown buffer handle attached");
+ pixman_region32_fini(&damage);
+
+ if (updated_buffer != NULL) {
+ surface->buffer = updated_buffer;
+ return;
}
+ }
+
+ wlr_buffer_unref(surface->buffer);
+ surface->buffer = NULL;
- // Don't release the wl_buffer yet: since the texture is shared with the
- // client, we'll access the wl_buffer when rendering
+ struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
+ if (buffer == NULL) {
+ wlr_log(L_ERROR, "Failed to upload buffer");
+ return;
}
+
+ surface->buffer = buffer;
}
static void surface_commit_pending(struct wlr_surface *surface) {
- int32_t oldw = surface->current->buffer_width;
- int32_t oldh = surface->current->buffer_height;
-
bool invalid_buffer = surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER;
- bool null_buffer_commit = invalid_buffer && surface->pending->buffer == NULL;
surface_move_state(surface, surface->pending, surface->current);
- if (null_buffer_commit) {
- wlr_texture_destroy(surface->texture);
- surface->texture = NULL;
- }
-
- bool reupload_buffer = oldw != surface->current->buffer_width ||
- oldh != surface->current->buffer_height;
- surface_apply_damage(surface, invalid_buffer, reupload_buffer);
+ surface_apply_damage(surface, invalid_buffer);
// commit subsurface order
struct wlr_subsurface *subsurface;
@@ -657,10 +598,9 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(surface->resource));
wl_list_remove(&surface->renderer_destroy.link);
- wlr_texture_destroy(surface->texture);
surface_state_destroy(surface->pending);
surface_state_destroy(surface->current);
-
+ wlr_buffer_unref(surface->buffer);
free(surface);
}
@@ -717,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
return surface;
}
+struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
+ if (surface->buffer == NULL) {
+ return NULL;
+ }
+ return surface->buffer->texture;
+}
+
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
- return surface->texture != NULL;
+ return wlr_surface_get_texture(surface) != NULL;
}
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,