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-rw-r--r--include/wlr/render.h1
-rw-r--r--types/wlr_surface.c53
2 files changed, 51 insertions, 3 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 96b61ddf..90081b7a 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -61,6 +61,7 @@ struct wlr_texture {
bool valid;
uint32_t format;
int width, height;
+ int height_from_buffer, width_from_buffer;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index 3151673c..e862d00e 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -14,8 +14,11 @@ static void surface_attach(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer, int32_t sx, int32_t sy) {
struct wlr_surface *surface = wl_resource_get_user_data(resource);
+ int scale = surface->current.scale;
surface->pending.invalid |= WLR_SURFACE_INVALID_BUFFER;
surface->pending.buffer = buffer;
+ surface->texture->height_from_buffer = surface->texture->height / scale;
+ surface->texture->width_from_buffer = surface->texture->width / scale;
}
static void surface_damage(struct wl_client *client,
@@ -90,18 +93,59 @@ static void surface_set_input_region(struct wl_client *client,
}
}
+static void wlr_surface_to_buffer_region(struct wlr_surface *surface,
+ pixman_region32_t *surface_region, pixman_region32_t *buffer_region) {
+ pixman_box32_t *src_rects, *dest_rects;
+ int nrects, i;
+ int scale = surface->current.scale;
+
+ src_rects = pixman_region32_rectangles(surface_region, &nrects);
+ dest_rects = malloc(nrects * sizeof(*dest_rects));
+ if (!dest_rects) {
+ return;
+ }
+
+ for (i = 0; i < nrects; i++) {
+ dest_rects[i].x1 = src_rects[i].x1 * scale;
+ dest_rects[i].y1 = src_rects[i].y1 * scale;
+ dest_rects[i].x2 = src_rects[i].x2 * scale;
+ dest_rects[i].y2 = src_rects[i].y2 * scale;
+ }
+
+ pixman_region32_fini(buffer_region);
+ pixman_region32_init_rects(buffer_region, dest_rects, nrects);
+ free(dest_rects);
+}
+
static void surface_commit(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_surface *surface = wl_resource_get_user_data(resource);
+ surface->current.scale = surface->pending.scale;
if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) {
surface->current.buffer = surface->pending.buffer;
}
if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
- // TODO: Sort out buffer damage too
pixman_region32_union(&surface->current.surface_damage,
&surface->current.surface_damage,
&surface->pending.surface_damage);
+
+ pixman_region32_union(&surface->current.buffer_damage,
+ &surface->current.buffer_damage,
+ &surface->pending.buffer_damage);
+
+ pixman_region32_t buffer_damage;
+ wlr_surface_to_buffer_region(surface, &surface->current.surface_damage,
+ &buffer_damage);
+ pixman_region32_union(&surface->current.buffer_damage,
+ &surface->current.buffer_damage, &buffer_damage);
+
+ struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
+ pixman_region32_intersect_rect(&surface->current.buffer_damage,
+ &surface->current.buffer_damage, 0, 0,
+ wl_shm_buffer_get_width(buffer),
+ wl_shm_buffer_get_height(buffer));
+
// TODO: Surface sizing is complicated
//pixman_region32_intersect_rect(&surface->current.surface_damage,
// &surface->current.surface_damage,
@@ -133,7 +177,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
return;
}
}
- pixman_region32_t damage = surface->current.surface_damage;
+ pixman_region32_t damage = surface->current.buffer_damage;
if (!pixman_region32_not_empty(&damage)) {
goto release;
}
@@ -167,7 +211,8 @@ static void surface_set_buffer_transform(struct wl_client *client,
static void surface_set_buffer_scale(struct wl_client *client,
struct wl_resource *resource,
int32_t scale) {
- wlr_log(L_DEBUG, "TODO: surface set buffer scale");
+ struct wlr_surface *surface = wl_resource_get_user_data(resource);
+ surface->pending.scale = scale;
}
static void surface_damage_buffer(struct wl_client *client,
@@ -215,6 +260,8 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
surface->renderer = renderer;
surface->texture = wlr_render_texture_init(renderer);
surface->resource = res;
+ surface->current.scale = 1;
+ surface->pending.scale = 1;
wl_signal_init(&surface->signals.commit);
wl_list_init(&surface->frame_callback_list);
wl_resource_set_implementation(res, &surface_interface,