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-rw-r--r--include/wlr/types/wlr_surface.h18
-rw-r--r--types/wlr_surface.c86
2 files changed, 95 insertions, 9 deletions
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index fa9fa6d5..250d28dd 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -14,6 +14,7 @@
#include <stdint.h>
#include <time.h>
#include <wayland-server-core.h>
+#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
enum wlr_surface_state_field {
@@ -25,6 +26,7 @@ enum wlr_surface_state_field {
WLR_SURFACE_STATE_TRANSFORM = 1 << 5,
WLR_SURFACE_STATE_SCALE = 1 << 6,
WLR_SURFACE_STATE_FRAME_CALLBACK_LIST = 1 << 7,
+ WLR_SURFACE_STATE_VIEWPORT = 1 << 8,
};
struct wlr_surface_state {
@@ -41,6 +43,21 @@ struct wlr_surface_state {
int width, height; // in surface-local coordinates
int buffer_width, buffer_height;
+ /**
+ * The viewport is applied after the surface transform and scale.
+ *
+ * If has_src is true, the surface content is cropped to the provided
+ * rectangle. If has_dst is true, the surface content is scaled to the
+ * provided rectangle.
+ */
+ struct {
+ bool has_src, has_dst;
+ // In coordinates after scale/transform are applied, but before the
+ // destination rectangle is applied
+ struct wlr_fbox src;
+ int dst_width, dst_height; // in surface-local coordinates
+ } viewport;
+
struct wl_listener buffer_destroy;
};
@@ -220,7 +237,6 @@ void wlr_surface_send_leave(struct wlr_surface *surface,
void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when);
-struct wlr_box;
/**
* Get the bounding box that contains the surface and all subsurfaces in
* surface coordinates.
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index d741d119..ffaa5223 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -139,6 +139,30 @@ static void surface_set_input_region(struct wl_client *client,
}
}
+/**
+ * Computes the surface viewport source size, ie. the size after applying the
+ * surface's scale, transform and cropping (via the viewport's source
+ * rectangle) but before applying the viewport scaling (via the viewport's
+ * destination rectangle).
+ */
+static void surface_state_viewport_src_size(struct wlr_surface_state *state,
+ int *out_width, int *out_height) {
+ if (state->viewport.has_src) {
+ *out_width = state->viewport.src.width;
+ *out_height = state->viewport.src.height;
+ } else {
+ int width = state->buffer_width / state->scale;
+ int height = state->buffer_height / state->scale;
+ if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
+ int tmp = width;
+ width = height;
+ height = tmp;
+ }
+ *out_width = width;
+ *out_height = height;
+ }
+}
+
static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
@@ -150,15 +174,17 @@ static void surface_state_finalize(struct wlr_surface *surface,
}
}
- int width = state->buffer_width / state->scale;
- int height = state->buffer_height / state->scale;
- if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
- int tmp = width;
- width = height;
- height = tmp;
+ if (state->buffer_resource != NULL) {
+ if (state->viewport.has_dst) {
+ state->width = state->viewport.dst_width;
+ state->height = state->viewport.dst_height;
+ } else {
+ surface_state_viewport_src_size(state,
+ &state->width, &state->height);
+ }
+ } else {
+ state->width = state->height = 0;
}
- state->width = width;
- state->height = height;
pixman_region32_intersect_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
@@ -183,6 +209,22 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &pending->surface_damage);
+
+ if (pending->viewport.has_dst) {
+ int src_width, src_height;
+ surface_state_viewport_src_size(pending, &src_width, &src_height);
+ float scale_x = (float)pending->viewport.dst_width / src_width;
+ float scale_y = (float)pending->viewport.dst_height / src_height;
+ wlr_region_scale_xy(&surface_damage, &surface_damage,
+ 1.0 / scale_x, 1.0 / scale_y);
+ }
+ if (pending->viewport.has_src) {
+ // This is lossy: do a best-effort conversion
+ pixman_region32_translate(&surface_damage,
+ floor(pending->viewport.src.x),
+ floor(pending->viewport.src.y));
+ }
+
wlr_region_transform(&surface_damage, &surface_damage,
wlr_output_transform_invert(pending->transform),
pending->width, pending->height);
@@ -230,6 +272,9 @@ static void surface_state_copy(struct wlr_surface_state *state,
if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
pixman_region32_copy(&state->input, &next->input);
}
+ if (next->committed & WLR_SURFACE_STATE_VIEWPORT) {
+ memcpy(&state->viewport, &next->viewport, sizeof(state->viewport));
+ }
state->committed |= next->committed;
}
@@ -1125,6 +1170,13 @@ void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
box->height = acc.max_y - acc.min_y;
}
+static void crop_region(pixman_region32_t *dst, pixman_region32_t *src,
+ const struct wlr_box *box) {
+ pixman_region32_intersect_rect(dst, src,
+ box->x, box->y, box->width, box->height);
+ pixman_region32_translate(dst, -box->x, -box->y);
+}
+
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
pixman_region32_t *damage) {
pixman_region32_clear(damage);
@@ -1135,6 +1187,24 @@ void wlr_surface_get_effective_damage(struct wlr_surface *surface,
surface->current.buffer_height);
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
+ if (surface->current.viewport.has_src) {
+ struct wlr_box src_box = {
+ .x = floor(surface->current.viewport.src.x),
+ .y = floor(surface->current.viewport.src.y),
+ .width = ceil(surface->current.viewport.src.width),
+ .height = ceil(surface->current.viewport.src.height),
+ };
+ crop_region(damage, damage, &src_box);
+ }
+ if (surface->current.viewport.has_dst) {
+ int src_width, src_height;
+ surface_state_viewport_src_size(&surface->current,
+ &src_width, &src_height);
+ float scale_x = (float)surface->current.viewport.dst_width / src_width;
+ float scale_y = (float)surface->current.viewport.dst_height / src_height;
+ wlr_region_scale_xy(damage, damage, scale_x, scale_y);
+ }
+
// On resize, damage the previous bounds of the surface. The current bounds
// have already been damaged in surface_update_damage.
if (surface->previous.width > surface->current.width ||