diff options
-rw-r--r-- | include/wlr/types/wlr_output.h | 140 | ||||
-rw-r--r-- | types/output/output.c | 121 |
2 files changed, 0 insertions, 261 deletions
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h index 55182ae5..865bc5e5 100644 --- a/include/wlr/types/wlr_output.h +++ b/include/wlr/types/wlr_output.h @@ -156,8 +156,6 @@ struct wlr_output { // true for example with VR headsets bool non_desktop; - struct wlr_output_state pending; - // Commit sequence number. Incremented on each commit, may overflow. uint32_t commit_seq; @@ -268,14 +266,6 @@ struct wlr_output_event_request_state { struct wlr_surface; -/** - * Enables or disables the output. A disabled output is turned off and doesn't - * emit `frame` events. - * - * Whether an output is enabled is double-buffered state, see - * wlr_output_commit(). - */ -void wlr_output_enable(struct wlr_output *output, bool enable); void wlr_output_create_global(struct wlr_output *output, struct wl_display *display); void wlr_output_destroy_global(struct wlr_output *output); /** @@ -297,72 +287,6 @@ bool wlr_output_init_render(struct wlr_output *output, */ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output); /** - * Sets the output mode. The output needs to be enabled. - * - * Mode is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_mode(struct wlr_output *output, - struct wlr_output_mode *mode); -/** - * Sets a custom mode on the output. - * - * When the output advertises fixed modes, custom modes are not guaranteed to - * work correctly, they may result in visual artifacts. If a suitable fixed mode - * is available, compositors should prefer it and use wlr_output_set_mode() - * instead of custom modes. - * - * Setting `refresh` to zero lets the backend pick a preferred value. The - * output needs to be enabled. - * - * Custom mode is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width, - int32_t height, int32_t refresh); -/** - * Sets a transform for the output. - * - * Transform is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_transform(struct wlr_output *output, - enum wl_output_transform transform); -/** - * Enables or disables adaptive sync (ie. variable refresh rate) on this - * output. On some backends, this is just a hint and may be ignored. - * Compositors can inspect `wlr_output.adaptive_sync_status` to query the - * effective status. Backends that don't support adaptive sync will reject - * the output commit. - * - * When enabled, compositors can submit frames a little bit later than the - * deadline without dropping a frame. - * - * Adaptive sync is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled); -/** - * Set the output buffer render format. Default value: DRM_FORMAT_XRGB8888 - * - * While high bit depth render formats are necessary for a monitor to receive - * useful high bit data, they do not guarantee it; a DRM_FORMAT_XBGR2101010 - * buffer will only lead to sending 10-bpc image data to the monitor if - * hardware and software permit this. - * - * This only affects the format of the output buffer used when rendering, - * as with wlr_output_begin_render_pass(). It has no impact on the cursor buffer - * format, or on the formats supported for direct scan-out (see also - * wlr_output_attach_buffer()). - * - * This format is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_render_format(struct wlr_output *output, uint32_t format); -/** - * Sets a scale for the output. - * - * Scale is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_scale(struct wlr_output *output, float scale); -void wlr_output_set_subpixel(struct wlr_output *output, - enum wl_output_subpixel subpixel); -/** * Set the output name. * * Output names are subject to the following rules: @@ -392,59 +316,6 @@ void wlr_output_transformed_resolution(struct wlr_output *output, void wlr_output_effective_resolution(struct wlr_output *output, int *width, int *height); /** - * Attach a buffer to the output. Compositors should call wlr_output_commit() - * to submit the new frame. The output needs to be enabled. - * - * Not all backends support direct scan-out on all buffers. Compositors can - * check whether a buffer is supported by calling wlr_output_test(). - */ -void wlr_output_attach_buffer(struct wlr_output *output, - struct wlr_buffer *buffer); -/** - * Set the damage region for the frame to be submitted. This is the region of - * the screen that has changed since the last frame. - * - * Compositors implementing damage tracking should call this function with the - * damaged region in output-buffer-local coordinates. - * - * This region is not to be confused with the renderer's buffer damage, ie. the - * region compositors need to repaint. Compositors usually need to repaint more - * than what changed since last frame since multiple render buffers are used. - */ -void wlr_output_set_damage(struct wlr_output *output, - const pixman_region32_t *damage); -/** - * Set the output layers state. - * - * See struct wlr_output_layer for more details on output layers. - * - * This state is double-buffered, see wlr_output_commit(). The layers array - * must remain valid until the wlr_output_test() or wlr_output_commit() call. - */ -void wlr_output_set_layers(struct wlr_output *output, - struct wlr_output_layer_state *layers, size_t layers_len); -/** - * Test whether the pending output state would be accepted by the backend. If - * this function returns true, wlr_output_commit() can only fail due to a - * runtime error. - * - * This function doesn't mutate the pending state. - */ -bool wlr_output_test(struct wlr_output *output); -/** - * Commit the pending output state. If wlr_output_begin_render_pass() has been - * called, the pending frame will be submitted for display and a `frame` event - * will be scheduled. - * - * On failure, the pending changes are rolled back. - */ -bool wlr_output_commit(struct wlr_output *output); -/** - * Discard the pending output state. - */ -void wlr_output_rollback(struct wlr_output *output); - -/** * Test whether this output state would be accepted by the backend. If this * function returns true, wlr_output_commit_state() will only fail due to a * runtime error. This function does not change the current state of the @@ -472,17 +343,6 @@ void wlr_output_schedule_frame(struct wlr_output *output); */ size_t wlr_output_get_gamma_size(struct wlr_output *output); /** - * Sets the gamma table for this output. `r`, `g` and `b` are gamma ramps for - * red, green and blue. `size` is the length of the ramps and must not exceed - * the value returned by wlr_output_get_gamma_size(). - * - * Providing zero-sized ramps resets the gamma table. - * - * The gamma table is double-buffered state, see wlr_output_commit(). - */ -void wlr_output_set_gamma(struct wlr_output *output, size_t size, - const uint16_t *r, const uint16_t *g, const uint16_t *b); -/** * Returns the wlr_output matching the provided wl_output resource. If the * resource isn't a wl_output, it aborts. If the resource is inert (because the * wlr_output has been destroyed), NULL is returned. diff --git a/types/output/output.c b/types/output/output.c index a97eae77..511bc0ec 100644 --- a/types/output/output.c +++ b/types/output/output.c @@ -193,52 +193,6 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) { return wl_resource_get_user_data(resource); } -void wlr_output_enable(struct wlr_output *output, bool enable) { - wlr_output_state_set_enabled(&output->pending, enable); -} - -void wlr_output_set_mode(struct wlr_output *output, - struct wlr_output_mode *mode) { - wlr_output_state_set_mode(&output->pending, mode); -} - -void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width, - int32_t height, int32_t refresh) { - // If there is a fixed mode which matches what the user wants, use that - struct wlr_output_mode *mode; - wl_list_for_each(mode, &output->modes, link) { - if (mode->width == width && mode->height == height && - mode->refresh == refresh) { - wlr_output_set_mode(output, mode); - return; - } - } - - wlr_output_state_set_custom_mode(&output->pending, width, height, refresh); -} - -void wlr_output_set_transform(struct wlr_output *output, - enum wl_output_transform transform) { - wlr_output_state_set_transform(&output->pending, transform); -} - -void wlr_output_set_scale(struct wlr_output *output, float scale) { - wlr_output_state_set_scale(&output->pending, scale); -} - -void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled) { - wlr_output_state_set_adaptive_sync_enabled(&output->pending, enabled); -} - -void wlr_output_set_render_format(struct wlr_output *output, uint32_t format) { - wlr_output_state_set_render_format(&output->pending, format); -} - -void wlr_output_set_subpixel(struct wlr_output *output, - enum wl_output_subpixel subpixel) { - wlr_output_state_set_subpixel(&output->pending, subpixel); -} - void wlr_output_set_name(struct wlr_output *output, const char *name) { assert(output->global == NULL); @@ -268,12 +222,6 @@ void wlr_output_set_description(struct wlr_output *output, const char *desc) { wl_signal_emit_mutable(&output->events.description, output); } -static void output_state_move(struct wlr_output_state *dst, - struct wlr_output_state *src) { - *dst = *src; - wlr_output_state_init(src); -} - static void output_apply_state(struct wlr_output *output, const struct wlr_output_state *state) { if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) { @@ -417,7 +365,6 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend, wl_signal_init(&output->events.description); wl_signal_init(&output->events.request_state); wl_signal_init(&output->events.destroy); - wlr_output_state_init(&output->pending); output->software_cursor_locks = env_parse_bool("WLR_NO_HARDWARE_CURSORS"); if (output->software_cursor_locks) { @@ -478,8 +425,6 @@ void wlr_output_destroy(struct wlr_output *output) { free(output->model); free(output->serial); - wlr_output_state_finish(&output->pending); - if (output->impl && output->impl->destroy) { output->impl->destroy(output); } else { @@ -521,42 +466,6 @@ struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) { return wl_container_of(output->modes.next, mode, link); } -static void output_state_clear_buffer(struct wlr_output_state *state) { - if (!(state->committed & WLR_OUTPUT_STATE_BUFFER)) { - return; - } - - wlr_buffer_unlock(state->buffer); - state->buffer = NULL; - - state->committed &= ~WLR_OUTPUT_STATE_BUFFER; -} - -void wlr_output_set_damage(struct wlr_output *output, - const pixman_region32_t *damage) { - pixman_region32_intersect_rect(&output->pending.damage, damage, - 0, 0, output->width, output->height); - output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE; -} - -void wlr_output_set_layers(struct wlr_output *output, - struct wlr_output_layer_state *layers, size_t layers_len) { - wlr_output_state_set_layers(&output->pending, layers, layers_len); -} - -static void output_state_clear_gamma_lut(struct wlr_output_state *state) { - free(state->gamma_lut); - state->gamma_lut = NULL; - state->committed &= ~WLR_OUTPUT_STATE_GAMMA_LUT; -} - -static void output_state_clear(struct wlr_output_state *state) { - output_state_clear_buffer(state); - output_state_clear_gamma_lut(state); - pixman_region32_clear(&state->damage); - state->committed = 0; -} - void output_pending_resolution(struct wlr_output *output, const struct wlr_output_state *state, int *width, int *height) { if (state->committed & WLR_OUTPUT_STATE_MODE) { @@ -758,12 +667,6 @@ bool wlr_output_test_state(struct wlr_output *output, return success; } -bool wlr_output_test(struct wlr_output *output) { - struct wlr_output_state state = output->pending; - - return wlr_output_test_state(output, &state); -} - bool wlr_output_commit_state(struct wlr_output *output, const struct wlr_output_state *state) { uint32_t unchanged = output_compare_state(output, state); @@ -829,25 +732,6 @@ bool wlr_output_commit_state(struct wlr_output *output, return true; } -bool wlr_output_commit(struct wlr_output *output) { - // Make sure the pending state is cleared before the output is committed - struct wlr_output_state state = {0}; - output_state_move(&state, &output->pending); - - bool ok = wlr_output_commit_state(output, &state); - wlr_output_state_finish(&state); - return ok; -} - -void wlr_output_rollback(struct wlr_output *output) { - output_state_clear(&output->pending); -} - -void wlr_output_attach_buffer(struct wlr_output *output, - struct wlr_buffer *buffer) { - wlr_output_state_set_buffer(&output->pending, buffer); -} - void wlr_output_send_frame(struct wlr_output *output) { output->frame_pending = false; if (output->enabled) { @@ -953,11 +837,6 @@ void wlr_output_send_request_state(struct wlr_output *output, wl_signal_emit_mutable(&output->events.request_state, &event); } -void wlr_output_set_gamma(struct wlr_output *output, size_t size, - const uint16_t *r, const uint16_t *g, const uint16_t *b) { - wlr_output_state_set_gamma_lut(&output->pending, size, r, g, b); -} - size_t wlr_output_get_gamma_size(struct wlr_output *output) { if (!output->impl->get_gamma_size) { return 0; |