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-rw-r--r--types/scene/surface.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/types/scene/surface.c b/types/scene/surface.c
index 2fd6490f..e03c3544 100644
--- a/types/scene/surface.c
+++ b/types/scene/surface.c
@@ -100,8 +100,9 @@ static void scene_buffer_unmark_client_buffer(struct wlr_scene_buffer *scene_buf
buffer->n_ignore_locks--;
}
-static void set_buffer_with_surface_state(struct wlr_scene_buffer *scene_buffer,
- struct wlr_surface *surface) {
+static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
+ struct wlr_scene_buffer *scene_buffer = scene_surface->buffer;
+ struct wlr_surface *surface = scene_surface->surface;
struct wlr_surface_state *state = &surface->current;
wlr_scene_buffer_set_opaque_region(scene_buffer, &surface->opaque_region);
@@ -131,7 +132,7 @@ static void handle_scene_surface_surface_commit(
wl_container_of(listener, surface, surface_commit);
struct wlr_scene_buffer *scene_buffer = surface->buffer;
- set_buffer_with_surface_state(scene_buffer, surface->surface);
+ surface_reconfigure(surface);
// If the surface has requested a frame done event, honour that. The
// frame_callback_list will be populated in this case. We should only
@@ -231,7 +232,7 @@ struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent
wlr_addon_init(&surface->addon, &scene_buffer->node.addons,
scene_buffer, &surface_addon_impl);
- set_buffer_with_surface_state(scene_buffer, wlr_surface);
+ surface_reconfigure(surface);
return surface;
}