diff options
-rw-r--r-- | include/wlr/interfaces/wlr_output.h | 99 |
1 files changed, 98 insertions, 1 deletions
diff --git a/include/wlr/interfaces/wlr_output.h b/include/wlr/interfaces/wlr_output.h index 13c9e6dc..6d8da2a5 100644 --- a/include/wlr/interfaces/wlr_output.h +++ b/include/wlr/interfaces/wlr_output.h @@ -14,31 +14,128 @@ #include <wlr/types/wlr_box.h> #include <wlr/types/wlr_output.h> +/** + * A backend implementation of wlr_output. + * + * The functions commit, attach_render and rollback_render are mandatory. Other + * functions are optional. + */ struct wlr_output_impl { + /** + * Set the output cursor plane image. + * + * The parameters describe the image texture, its scale and its transform. + * If the scale and transform doesn't match the output's, the backend is + * responsible for scaling and transforming the texture appropriately. + * If texture is NULL, the cursor should be hidden. + * + * The hotspot indicates the offset that needs to be applied to the + * top-left corner of the image to match the cursor position. In other + * words, the image should be displayed at (x - hotspot_x, y - hotspot_y). + * + * If update_texture is true, all parameters need to be taken into account. + * If update_texture is false, only the hotspot is to be updated. + */ bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture, float scale, enum wl_output_transform transform, int32_t hotspot_x, int32_t hotspot_y, bool update_texture); + /** + * Set the output cursor plane position. + * + * The position is relative to the cursor hotspot, see set_cursor. + */ bool (*move_cursor)(struct wlr_output *output, int x, int y); + /** + * Cleanup backend-specific resources tied to the output. + */ void (*destroy)(struct wlr_output *output); + /** + * Make the output's back-buffer current for the renderer. + * + * buffer_age must be set to the buffer age in number of frames, or -1 if + * unknown. + */ bool (*attach_render)(struct wlr_output *output, int *buffer_age); + /** + * Unset the current renderer's buffer. + * + * This is the opposite of attach_render. + */ + void (*rollback_render)(struct wlr_output *output); + /** + * Check that the pending output state is a valid configuration. + * + * If this function returns true, commit can only fail due to a runtime + * error. + */ bool (*test)(struct wlr_output *output); + /** + * Commit the pending output state. + * + * If a buffer has been attached, a frame event is scheduled. + */ bool (*commit)(struct wlr_output *output); - void (*rollback_render)(struct wlr_output *output); + /** + * Get the maximum number of gamma LUT elements for each channel. + * + * Zero can be returned if the output doesn't support gamma LUTs. + */ size_t (*get_gamma_size)(struct wlr_output *output); + /** + * Export the output's current back-buffer as a DMA-BUF. + */ bool (*export_dmabuf)(struct wlr_output *output, struct wlr_dmabuf_attributes *attribs); }; +/** + * Initialize a new output. + */ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend, const struct wlr_output_impl *impl, struct wl_display *display); +/** + * Update the current output mode. + * + * The backend must call this function when the mode is updated to notify + * compositors about the change. + */ void wlr_output_update_mode(struct wlr_output *output, struct wlr_output_mode *mode); +/** + * Update the current output custom mode. + * + * The backend must call this function when the mode is updated to notify + * compositors about the change. + */ void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width, int32_t height, int32_t refresh); +/** + * Update the current output status. + * + * The backend must call this function when the status is updated to notify + * compositors about the change. + */ void wlr_output_update_enabled(struct wlr_output *output, bool enabled); +/** + * Notify compositors that they need to submit a new frame in order to apply + * output changes. + */ void wlr_output_update_needs_frame(struct wlr_output *output); +/** + * Notify compositors that the output needs to be fully repainted. + */ void wlr_output_damage_whole(struct wlr_output *output); +/** + * Send a frame event. + * + * See wlr_output.events.frame. + */ void wlr_output_send_frame(struct wlr_output *output); +/** + * Send a present event. + * + * See wlr_output.events.present. + */ void wlr_output_send_present(struct wlr_output *output, struct wlr_output_event_present *event); |