diff options
-rw-r--r-- | include/render/egl.h | 76 | ||||
-rw-r--r-- | include/wlr/render/egl.h | 70 | ||||
-rw-r--r-- | render/egl.c | 1 | ||||
-rw-r--r-- | render/gles2/renderer.c | 1 | ||||
-rw-r--r-- | render/gles2/texture.c | 1 |
5 files changed, 79 insertions, 70 deletions
diff --git a/include/render/egl.h b/include/render/egl.h new file mode 100644 index 00000000..7d593f69 --- /dev/null +++ b/include/render/egl.h @@ -0,0 +1,76 @@ +#ifndef RENDER_EGL_H +#define RENDER_EGL_H + +#include <wlr/render/egl.h> + +struct wlr_egl_context { + EGLDisplay display; + EGLContext context; + EGLSurface draw_surface; + EGLSurface read_surface; +}; + +/** + * Initializes an EGL context for the given platform and remote display. + * Will attempt to load all possibly required api functions. + */ +struct wlr_egl *wlr_egl_create(EGLenum platform, void *remote_display); + +/** + * Frees all related EGL resources, makes the context not-current and + * unbinds a bound wayland display. + */ +void wlr_egl_destroy(struct wlr_egl *egl); + +/** + * Binds the given display to the EGL instance. + * This will allow clients to create EGL surfaces from wayland ones and render + * to it. + */ +bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); + +/** + * Creates an EGL image from the given wl_drm buffer resource. + */ +EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, + struct wl_resource *data, EGLint *fmt, int *width, int *height, + bool *inverted_y); + +/** + * Creates an EGL image from the given dmabuf attributes. Check usability + * of the dmabuf with wlr_egl_check_import_dmabuf once first. + */ +EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, + struct wlr_dmabuf_attributes *attributes, bool *external_only); + +/** + * Get DMA-BUF formats suitable for sampling usage. + */ +const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats( + struct wlr_egl *egl); +/** + * Get DMA-BUF formats suitable for rendering usage. + */ +const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats( + struct wlr_egl *egl); + +/** + * Destroys an EGL image created with the given wlr_egl. + */ +bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image); + +int wlr_egl_dup_drm_fd(struct wlr_egl *egl); + +/** + * Save the current EGL context to the structure provided in the argument. + * + * This includes display, context, draw surface and read surface. + */ +void wlr_egl_save_context(struct wlr_egl_context *context); + +/** + * Restore EGL context that was previously saved using wlr_egl_save_current(). + */ +bool wlr_egl_restore_context(struct wlr_egl_context *context); + +#endif diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index 32036a1f..553bace7 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -29,13 +29,6 @@ #include <wlr/render/dmabuf.h> #include <wlr/render/drm_format_set.h> -struct wlr_egl_context { - EGLDisplay display; - EGLContext context; - EGLSurface draw_surface; - EGLSurface read_surface; -}; - struct wlr_egl { EGLDisplay display; EGLContext context; @@ -74,55 +67,6 @@ struct wlr_egl { }; /** - * Initializes an EGL context for the given platform and remote display. - * Will attempt to load all possibly required api functions. - */ -struct wlr_egl *wlr_egl_create(EGLenum platform, void *remote_display); - -/** - * Frees all related EGL resources, makes the context not-current and - * unbinds a bound wayland display. - */ -void wlr_egl_destroy(struct wlr_egl *egl); - -/** - * Binds the given display to the EGL instance. - * This will allow clients to create EGL surfaces from wayland ones and render - * to it. - */ -bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); - -/** - * Creates an EGL image from the given wl_drm buffer resource. - */ -EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, - struct wl_resource *data, EGLint *fmt, int *width, int *height, - bool *inverted_y); - -/** - * Creates an EGL image from the given dmabuf attributes. Check usability - * of the dmabuf with wlr_egl_check_import_dmabuf once first. - */ -EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, - struct wlr_dmabuf_attributes *attributes, bool *external_only); - -/** - * Get DMA-BUF formats suitable for sampling usage. - */ -const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats( - struct wlr_egl *egl); -/** - * Get DMA-BUF formats suitable for rendering usage. - */ -const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats( - struct wlr_egl *egl); - -/** - * Destroys an EGL image created with the given wlr_egl. - */ -bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image); - -/** * Make the EGL context current. * * Callers are expected to clear the current context when they are done by @@ -134,18 +78,4 @@ bool wlr_egl_unset_current(struct wlr_egl *egl); bool wlr_egl_is_current(struct wlr_egl *egl); -/** - * Save the current EGL context to the structure provided in the argument. - * - * This includes display, context, draw surface and read surface. - */ -void wlr_egl_save_context(struct wlr_egl_context *context); - -/** - * Restore EGL context that was previously saved using wlr_egl_save_current(). - */ -bool wlr_egl_restore_context(struct wlr_egl_context *context); - -int wlr_egl_dup_drm_fd(struct wlr_egl *egl); - #endif diff --git a/render/egl.c b/render/egl.c index 616b3c6b..7f88880c 100644 --- a/render/egl.c +++ b/render/egl.c @@ -10,6 +10,7 @@ #include <wlr/util/log.h> #include <wlr/util/region.h> #include <xf86drm.h> +#include "render/egl.h" static enum wlr_log_importance egl_log_importance_to_wlr(EGLint type) { switch (type) { diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index baf53c72..e0534749 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -15,6 +15,7 @@ #include <wlr/types/wlr_matrix.h> #include <wlr/types/wlr_linux_dmabuf_v1.h> #include <wlr/util/log.h> +#include "render/egl.h" #include "render/gles2.h" #include "render/pixel_format.h" #include "types/wlr_buffer.h" diff --git a/render/gles2/texture.c b/render/gles2/texture.c index d42cff18..303ac411 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -11,6 +11,7 @@ #include <wlr/render/wlr_texture.h> #include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> +#include "render/egl.h" #include "render/gles2.h" #include "render/pixel_format.h" #include "types/wlr_buffer.h" |