aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--include/render/wlr_texture.h15
-rw-r--r--include/wlr/render/interface.h2
-rw-r--r--render/wlr_texture.c10
3 files changed, 27 insertions, 0 deletions
diff --git a/include/render/wlr_texture.h b/include/render/wlr_texture.h
new file mode 100644
index 00000000..eb94824f
--- /dev/null
+++ b/include/render/wlr_texture.h
@@ -0,0 +1,15 @@
+#ifndef RENDER_WLR_TEXTURE_H
+#define RENDER_WLR_TEXTURE_H
+
+#include <wlr/render/wlr_texture.h>
+
+/**
+ * Create a new texture from a buffer.
+ *
+ * Should not be called in a rendering block like renderer_begin()/end() or
+ * between attaching a renderer to an output and committing it.
+ */
+struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
+ struct wlr_buffer *buffer);
+
+#endif
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index f280852c..251154d8 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -57,6 +57,8 @@ struct wlr_renderer_impl {
struct wl_display *wl_display);
int (*get_drm_fd)(struct wlr_renderer *renderer);
uint32_t (*get_render_buffer_caps)(void);
+ struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer,
+ struct wlr_buffer *buffer);
};
void wlr_renderer_init(struct wlr_renderer *renderer,
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index db430d82..e9bda215 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -3,6 +3,7 @@
#include <stdlib.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_texture.h>
+#include "render/wlr_texture.h"
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
@@ -46,6 +47,15 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
return renderer->impl->texture_from_dmabuf(renderer, attribs);
}
+struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
+ struct wlr_buffer *buffer) {
+ assert(!renderer->rendering);
+ if (!renderer->impl->texture_from_buffer) {
+ return NULL;
+ }
+ return renderer->impl->texture_from_buffer(renderer, buffer);
+}
+
bool wlr_texture_is_opaque(struct wlr_texture *texture) {
if (!texture->impl->is_opaque) {
return false;