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-rw-r--r--rootston/output.c79
1 files changed, 50 insertions, 29 deletions
diff --git a/rootston/output.c b/rootston/output.c
index 6187217e..6b12898b 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -271,6 +271,35 @@ static void render_output(struct roots_output *output) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
+ float clear_color[] = {0.25f, 0.25f, 0.25f};
+
+ // Check if we can delegate the fullscreen surface to the output
+ if (output->fullscreen_view != NULL) {
+ struct roots_view *view = output->fullscreen_view;
+
+ // Make sure the view is centered on screen
+ const struct wlr_box *output_box =
+ wlr_output_layout_get_box(desktop->layout, wlr_output);
+ struct wlr_box view_box;
+ view_get_box(view, &view_box);
+ double view_x = (double)(output_box->width - view_box.width) / 2 +
+ output_box->x;
+ double view_y = (double)(output_box->height - view_box.height) / 2 +
+ output_box->y;
+ view_move(view, view_x, view_y);
+
+ if (has_standalone_surface(view)) {
+ wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
+ } else {
+ wlr_output_set_fullscreen_surface(wlr_output, NULL);
+ }
+
+ // Fullscreen views are rendered on a black background
+ clear_color[0] = clear_color[1] = clear_color[2] = 0;
+ } else {
+ wlr_output_set_fullscreen_surface(wlr_output, NULL);
+ }
+
pixman_region32_union(&output->damage, &output->damage, &wlr_output->damage);
pixman_region32_t damage;
@@ -298,46 +327,30 @@ static void render_output(struct roots_output *output) {
for (int i = 0; i < nrects; ++i) {
glScissor(rects[i].x1, wlr_output->height - rects[i].y2,
rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1);
- glClearColor(0.25f, 0.25f, 0.25f, 1);
+ glClearColor(clear_color[0], clear_color[1], clear_color[2], 1);
glClear(GL_COLOR_BUFFER_BIT);
}
+ // If a view is fullscreen on this output, render it
if (output->fullscreen_view != NULL) {
struct roots_view *view = output->fullscreen_view;
- // Make sure the view is centered on screen
- const struct wlr_box *output_box =
- wlr_output_layout_get_box(desktop->layout, wlr_output);
- struct wlr_box view_box;
- view_get_box(view, &view_box);
- double view_x = (double)(output_box->width - view_box.width) / 2 +
- output_box->x;
- double view_y = (double)(output_box->height - view_box.height) / 2 +
- output_box->y;
- view_move(view, view_x, view_y);
-
- if (has_standalone_surface(view)) {
- wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
- } else {
- wlr_output_set_fullscreen_surface(wlr_output, NULL);
-
- glClearColor(0, 0, 0, 0);
- glClear(GL_COLOR_BUFFER_BIT);
+ if (wlr_output->fullscreen_surface == view->wlr_surface) {
+ // The output will render the fullscreen view
+ goto renderer_end;
+ }
- render_view(view, output, &now, &damage);
+ render_view(view, output, &now, &damage);
- // During normal rendering the xwayland window tree isn't traversed
- // because all windows are rendered. Here we only want to render
- // the fullscreen window's children so we have to traverse the tree.
- if (view->type == ROOTS_XWAYLAND_VIEW) {
- render_xwayland_children(view->xwayland_surface, output, &now,
- &damage);
- }
+ // During normal rendering the xwayland window tree isn't traversed
+ // because all windows are rendered. Here we only want to render
+ // the fullscreen window's children so we have to traverse the tree.
+ if (view->type == ROOTS_XWAYLAND_VIEW) {
+ render_xwayland_children(view->xwayland_surface, output, &now,
+ &damage);
}
goto renderer_end;
- } else {
- wlr_output_set_fullscreen_surface(wlr_output, NULL);
}
struct roots_view *view;
@@ -413,6 +426,10 @@ static void output_damage_whole_surface(struct roots_output *output,
void output_damage_whole_view(struct roots_output *output,
struct roots_view *view) {
+ if (output->fullscreen_view != NULL && output->fullscreen_view != view) {
+ return;
+ }
+
if (view->wlr_surface != NULL) {
output_damage_whole_surface(output, view->wlr_surface, view->x, view->y);
}
@@ -443,6 +460,10 @@ static void output_damage_from_surface(struct roots_output *output,
void output_damage_from_view(struct roots_output *output,
struct roots_view *view) {
+ if (output->fullscreen_view != NULL && output->fullscreen_view != view) {
+ return;
+ }
+
if (view->wlr_surface != NULL) {
output_damage_from_surface(output, view->wlr_surface, view->x, view->y);
}