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-rw-r--r--include/wlr/types/wlr_surface.h17
-rw-r--r--rootston/output.c11
-rw-r--r--types/wlr_output.c4
-rw-r--r--types/wlr_surface.c180
4 files changed, 121 insertions, 91 deletions
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index fdfc716d..a587e7bc 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -32,8 +32,6 @@ struct wlr_surface_state {
int width, height; // in surface-local coordinates
int buffer_width, buffer_height;
- int sx, sy; // in surface-local coordinates
- pixman_region32_t damage; // in buffer-local coordinates
struct wl_listener buffer_destroy_listener;
};
@@ -49,6 +47,21 @@ struct wlr_surface {
*/
struct wlr_buffer *buffer;
/**
+ * The buffer position, in surface-local units.
+ */
+ int sx, sy;
+ /**
+ * The last commit's buffer damage, in buffer-local coordinates. This
+ * contains both the damage accumulated by the client via
+ * `wlr_surface_state.surface_damage` and `wlr_surface_state.buffer_damage`.
+ * If the buffer has changed its size or moved, the whole buffer is
+ * damaged.
+ *
+ * This region needs to be scaled and transformed into output coordinates,
+ * just like the buffer's texture.
+ */
+ pixman_region32_t buffer_damage;
+ /**
* `current` contains the current, committed surface state. `pending`
* accumulates state changes from the client between commits and shouldn't
* be accessed by the compositor directly.
diff --git a/rootston/output.c b/rootston/output.c
index 6abd60ae..fd7df99c 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -146,8 +146,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
double ox = lx, oy = ly;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
- ox += surface->current.sx;
- oy += surface->current.sy;
+ ox += surface->sx;
+ oy += surface->sy;
if (box != NULL) {
box->x = ox * wlr_output->scale;
@@ -695,9 +695,14 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
int center_x = box.x + box.width/2;
int center_y = box.y + box.height/2;
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(surface->current.transform);
+
pixman_region32_t damage;
pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current.damage);
+ pixman_region32_copy(&damage, &surface->buffer_damage);
+ wlr_region_transform(&damage, &damage, transform,
+ surface->current.buffer_width, surface->current.buffer_height);
wlr_region_scale(&damage, &damage,
wlr_output->scale / (float)surface->current.scale);
if (ceil(wlr_output->scale) > surface->current.scale) {
diff --git a/types/wlr_output.c b/types/wlr_output.c
index 9659eb85..831f1086 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -405,8 +405,8 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
box->height = cursor->height;
if (cursor->surface != NULL) {
- box->x += cursor->surface->current.sx * cursor->output->scale;
- box->y += cursor->surface->current.sy * cursor->output->scale;
+ box->x += cursor->surface->sx * cursor->output->scale;
+ box->y += cursor->surface->sy * cursor->output->scale;
}
}
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index e6a67208..7611d492 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -139,93 +139,83 @@ static void surface_set_input_region(struct wl_client *client,
}
}
-static void surface_state_update_size(struct wlr_surface_state *state) {
+static void surface_state_finalize(struct wlr_surface *surface,
+ struct wlr_surface_state *state) {
+ if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
+ wlr_buffer_get_resource_size(state->buffer, surface->renderer,
+ &state->buffer_width, &state->buffer_height);
+ }
+
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
-
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
}
-
state->width = width;
state->height = height;
+
+ pixman_region32_intersect_rect(&state->surface_damage,
+ &state->surface_damage, 0, 0, state->width, state->height);
+
+ pixman_region32_intersect_rect(&state->buffer_damage,
+ &state->buffer_damage, 0, 0, state->buffer_width,
+ state->buffer_height);
+
+ pixman_region32_intersect_rect(&state->opaque, &state->opaque,
+ 0, 0, state->width, state->height);
+
+ pixman_region32_intersect_rect(&state->input, &state->input,
+ 0, 0, state->width, state->height);
}
-static void surface_state_update_damage(struct wlr_surface_state *state,
- struct wlr_surface_state *next) {
- pixman_region32_clear(&state->damage);
-
- if (next->buffer_width != state->buffer_width ||
- next->buffer_height != state->buffer_height) {
- // Damage the whole surface on resize
- pixman_region32_union_rect(&state->damage,
- &state->damage, state->sx * state->scale, state->sy * state->scale,
- state->buffer_width, state->buffer_height);
- pixman_region32_union_rect(&state->damage,
- &state->damage, next->sx * next->scale, next->sy * next->scale,
- next->buffer_width, next->buffer_height);
+static void surface_update_damage(pixman_region32_t *buffer_damage,
+ struct wlr_surface_state *previous, struct wlr_surface_state *current) {
+ pixman_region32_clear(buffer_damage);
+
+ if (current->buffer_width != previous->buffer_width ||
+ current->buffer_height != previous->buffer_height ||
+ current->dx != 0 || current->dy != 0) {
+ // Damage the whole surface on resize or move
+ int prev_x = -current->dx;
+ int prev_y = -current->dy;
+ if ((previous->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
+ int tmp = prev_x;
+ prev_x = prev_y;
+ prev_y = tmp;
+ }
+
+ pixman_region32_union_rect(buffer_damage, buffer_damage,
+ prev_x * previous->scale, prev_y * previous->scale,
+ previous->buffer_width, previous->buffer_height);
+ pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
+ current->buffer_width, current->buffer_height);
} else {
// Copy over surface damage + buffer damage
- pixman_region32_union(&state->damage, &state->damage,
- &next->buffer_damage);
+ pixman_region32_union(buffer_damage, buffer_damage,
+ &current->buffer_damage);
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
- pixman_region32_copy(&surface_damage, &next->surface_damage);
- wlr_region_transform(&surface_damage, &surface_damage, next->transform,
- next->buffer_width, next->buffer_height);
- wlr_region_scale(&surface_damage, &surface_damage, next->scale);
- pixman_region32_union(&state->damage, &state->damage, &surface_damage);
+ pixman_region32_copy(&surface_damage, &current->surface_damage);
+ wlr_region_transform(&surface_damage, &surface_damage,
+ current->transform, current->buffer_width, current->buffer_height);
+ wlr_region_scale(&surface_damage, &surface_damage, current->scale);
+ pixman_region32_union(buffer_damage, buffer_damage, &surface_damage);
pixman_region32_fini(&surface_damage);
-
- // TODO: handle sx, sy
}
}
/**
* Append pending state to current state and clear pending state.
*/
-static void surface_move_state(struct wlr_surface *surface,
- struct wlr_surface_state *next, struct wlr_surface_state *state) {
- // Commit next state
-
- if ((next->committed & WLR_SURFACE_STATE_BUFFER)) {
- wlr_buffer_get_resource_size(next->buffer, surface->renderer,
- &next->buffer_width, &next->buffer_height);
- }
-
- surface_state_update_size(next);
-
- next->sx += next->dx;
- next->sy += next->dy;
-
- pixman_region32_intersect_rect(&next->surface_damage,
- &next->surface_damage, 0, 0, next->width, next->height);
-
- pixman_region32_intersect_rect(&next->buffer_damage,
- &next->buffer_damage, 0, 0, next->buffer_width,
- next->buffer_height);
-
- pixman_region32_intersect_rect(&next->opaque, &next->opaque,
- 0, 0, next->width, next->height);
-
- pixman_region32_intersect_rect(&next->input, &next->input,
- 0, 0, next->width, next->height);
-
- // Compute new state
-
- surface_state_update_damage(state, next);
-
+static void surface_state_move(struct wlr_surface_state *state,
+ struct wlr_surface_state *next) {
state->width = next->width;
state->height = next->height;
state->buffer_width = next->buffer_width;
state->buffer_height = next->buffer_height;
- state->sx = next->sx;
- state->sy = next->sy;
-
- // Move state from next one, clear next state
if ((next->committed & WLR_SURFACE_STATE_SCALE)) {
state->scale = next->scale;
@@ -276,10 +266,9 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
// seems to work ok. See the comment on weston_surface_damage for more info
// about a better approach.
struct wlr_surface *surface = subsurface->surface;
- pixman_region32_union_rect(&surface->current.surface_damage,
- &surface->current.surface_damage,
- 0, 0, surface->current.width,
- surface->current.height);
+ pixman_region32_union_rect(&surface->buffer_damage,
+ &surface->buffer_damage, 0, 0,
+ surface->current.buffer_width, surface->current.buffer_height);
subsurface->reordered = false;
@@ -301,8 +290,19 @@ static void surface_apply_damage(struct wlr_surface *surface) {
if (surface->buffer != NULL && surface->buffer->released) {
pixman_region32_t damage;
pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current.damage);
- // TODO: translate sx, sy
+ pixman_region32_copy(&damage, &surface->current.buffer_damage);
+
+ pixman_region32_t surface_damage;
+ pixman_region32_init(&surface_damage);
+ pixman_region32_copy(&surface_damage, &surface->current.surface_damage);
+ wlr_region_transform(&surface_damage, &surface_damage,
+ surface->current.transform,
+ surface->current.buffer_width, surface->current.buffer_height);
+ wlr_region_scale(&surface_damage, &surface_damage,
+ surface->current.scale);
+ pixman_region32_union(&damage, &damage, &surface_damage);
+ pixman_region32_fini(&surface_damage);
+
pixman_region32_intersect_rect(&damage, &damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
@@ -332,7 +332,14 @@ static void surface_apply_damage(struct wlr_surface *surface) {
static void surface_commit_pending(struct wlr_surface *surface) {
bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
- surface_move_state(surface, &surface->pending, &surface->current);
+ surface_state_finalize(surface, &surface->pending);
+
+ surface->sx += surface->pending.dx;
+ surface->sy += surface->pending.dy;
+ surface_update_damage(&surface->buffer_damage,
+ &surface->current, &surface->pending);
+
+ surface_state_move(&surface->current, &surface->pending);
if (invalid_buffer) {
surface_apply_damage(surface);
@@ -385,7 +392,7 @@ static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
struct wlr_surface *surface = subsurface->surface;
if (synchronized || subsurface->synchronized) {
if (subsurface->has_cache) {
- surface_move_state(surface, &subsurface->cached, &surface->pending);
+ surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
subsurface->cached.committed = 0;
@@ -402,11 +409,11 @@ static void subsurface_commit(struct wlr_subsurface *subsurface) {
struct wlr_surface *surface = subsurface->surface;
if (subsurface_is_synchronized(subsurface)) {
- surface_move_state(surface, &surface->pending, &subsurface->cached);
+ surface_state_move(&subsurface->cached, &surface->pending);
subsurface->has_cache = true;
} else {
if (subsurface->has_cache) {
- surface_move_state(surface, &subsurface->cached, &surface->pending);
+ surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
} else {
@@ -492,7 +499,6 @@ static void surface_state_init(struct wlr_surface_state *state) {
pixman_region32_init(&state->opaque);
pixman_region32_init_rect(&state->input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
- pixman_region32_init(&state->damage);
}
static void surface_state_finish(struct wlr_surface_state *state) {
@@ -507,7 +513,6 @@ static void surface_state_finish(struct wlr_surface_state *state) {
pixman_region32_fini(&state->buffer_damage);
pixman_region32_fini(&state->opaque);
pixman_region32_fini(&state->input);
- pixman_region32_fini(&state->damage);
}
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
@@ -543,6 +548,7 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(&surface->renderer_destroy.link);
surface_state_finish(&surface->pending);
surface_state_finish(&surface->current);
+ pixman_region32_fini(&surface->buffer_damage);
wlr_buffer_unref(surface->buffer);
free(surface);
}
@@ -586,6 +592,7 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
wl_signal_init(&surface->events.new_subsurface);
wl_list_init(&surface->subsurfaces);
wl_list_init(&surface->subsurface_pending_list);
+ pixman_region32_init(&surface->buffer_damage);
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
@@ -773,23 +780,28 @@ static void subsurface_role_committed(struct wlr_surface *surface, void *data) {
if (subsurface->current.x != subsurface->pending.x ||
subsurface->current.y != subsurface->pending.y) {
// Subsurface has moved
- int dx = subsurface->pending.x - subsurface->current.x;
- int dy = subsurface->pending.y - subsurface->current.y;
+ int dx = subsurface->current.x - subsurface->pending.x;
+ int dy = subsurface->current.y - subsurface->pending.y;
subsurface->current.x = subsurface->pending.x;
subsurface->current.y = subsurface->pending.y;
+ if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
+ int tmp = dx;
+ dx = dy;
+ dy = tmp;
+ }
+
// TODO: take the previous size
- pixman_region32_union_rect(
- &subsurface->surface->pending.surface_damage,
- &subsurface->surface->pending.surface_damage, dx, dy,
- subsurface->surface->current.width,
- subsurface->surface->current.height);
- pixman_region32_union_rect(
- &subsurface->surface->pending.surface_damage,
- &subsurface->surface->pending.surface_damage, 0, 0,
- subsurface->surface->pending.width,
- subsurface->surface->pending.height);
+ pixman_region32_union_rect(&surface->buffer_damage,
+ &surface->buffer_damage,
+ dx * surface->current.scale, dy * surface->current.scale,
+ surface->current.width,
+ surface->current.height);
+ pixman_region32_union_rect(&surface->buffer_damage,
+ &surface->buffer_damage, 0, 0,
+ surface->pending.width,
+ surface->pending.height);
}
}