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-rw-r--r--backend/drm/backend.c2
-rw-r--r--backend/drm/drm.c25
-rw-r--r--backend/drm/renderer.c25
-rw-r--r--backend/headless/output.c16
-rw-r--r--backend/wayland/output.c21
-rw-r--r--backend/wayland/wl_seat.c17
-rw-r--r--backend/x11/backend.c11
-rw-r--r--examples/output-layout.c2
-rw-r--r--examples/rotation.c2
-rw-r--r--examples/tablet.c2
-rw-r--r--examples/touch.c2
-rw-r--r--include/backend/wayland.h1
-rw-r--r--include/render/gles2.h45
-rw-r--r--include/wlr/render/egl.h5
-rw-r--r--include/wlr/render/interface.h13
-rw-r--r--include/wlr/render/wlr_renderer.h2
-rw-r--r--include/wlr/render/wlr_texture.h2
-rw-r--r--include/wlr/types/wlr_xdg_shell.h5
-rw-r--r--include/wlr/types/wlr_xdg_shell_v6.h5
-rw-r--r--render/egl.c172
-rw-r--r--render/glapi.txt5
-rw-r--r--render/gles2/pixel_format.c25
-rw-r--r--render/gles2/renderer.c456
-rw-r--r--render/gles2/shaders.c148
-rw-r--r--render/gles2/texture.c234
-rw-r--r--render/wlr_renderer.c6
-rw-r--r--render/wlr_texture.c6
-rw-r--r--rootston/output.c3
-rw-r--r--rootston/xdg_shell.c6
-rw-r--r--rootston/xdg_shell_v6.c6
-rw-r--r--types/wlr_linux_dmabuf.c64
-rw-r--r--types/wlr_pointer.c5
-rw-r--r--types/wlr_surface.c3
-rw-r--r--types/wlr_xdg_shell.c40
-rw-r--r--types/wlr_xdg_shell_v6.c40
-rw-r--r--wlroots.syms2
36 files changed, 857 insertions, 567 deletions
diff --git a/backend/drm/backend.c b/backend/drm/backend.c
index 75b44210..43a8d017 100644
--- a/backend/drm/backend.c
+++ b/backend/drm/backend.c
@@ -173,7 +173,7 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
}
if (!wlr_egl_bind_display(&drm->renderer.egl, display)) {
- wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error());
+ wlr_log(L_INFO, "Failed to bind egl/wl display");
}
drm->display_destroy.notify = handle_display_destroy;
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index 344756f8..524e80bb 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -582,11 +582,8 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
return false;
}
- // OpenGL will read the pixels out upside down,
- // so we need to flip the image vertically
- enum wl_output_transform transform = wlr_output_transform_compose(
- wlr_output_transform_invert(output->transform),
- WL_OUTPUT_TRANSFORM_FLIPPED_180);
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(output->transform);
wlr_matrix_projection(plane->matrix, plane->surf.width,
plane->surf.height, transform);
@@ -643,18 +640,14 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888,
stride, width, height, buf);
- glViewport(0, 0, plane->surf.width, plane->surf.height);
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
+ struct wlr_renderer *rend = plane->surf.renderer->wlr_rend;
+ wlr_renderer_begin(rend, plane->surf.width, plane->surf.height);
+ wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 });
+ wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f);
+ wlr_renderer_end(rend);
- wlr_render_texture(plane->surf.renderer->wlr_rend, plane->wlr_tex,
- plane->matrix, 0, 0, 1.0f);
-
- glFinish();
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
- glReadPixels(0, 0, plane->surf.width, plane->surf.height, GL_BGRA_EXT,
- GL_UNSIGNED_BYTE, bo_data);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
+ wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride,
+ plane->surf.width, plane->surf.height, 0, 0, 0, 0, bo_data);
wlr_drm_surface_swap_buffers(&plane->surf, NULL);
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index 7e330990..b2998b5f 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -2,7 +2,6 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gbm.h>
-#include <GLES2/gl2.h>
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
@@ -107,9 +106,6 @@ void wlr_drm_surface_finish(struct wlr_drm_surface *surf) {
return;
}
- eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
-
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
@@ -151,9 +147,10 @@ struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
}
wlr_drm_surface_make_current(surf, NULL);
- glViewport(0, 0, surf->width, surf->height);
- glClearColor(0.0, 0.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
+ struct wlr_renderer *renderer = surf->renderer->wlr_rend;
+ wlr_renderer_begin(renderer, surf->width, surf->height);
+ wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
+ wlr_renderer_end(renderer);
return wlr_drm_surface_swap_buffers(surf, NULL);
}
@@ -185,6 +182,8 @@ static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
return tex->tex;
}
+ // TODO: use wlr_texture_upload_dmabuf instead
+
tex = malloc(sizeof(*tex));
if (!tex) {
wlr_log_errno(L_ERROR, "Allocation failed");
@@ -211,7 +210,7 @@ static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
if (!tex->img) {
- wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to create EGL image");
abort();
}
@@ -230,14 +229,14 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
assert(tex);
- static const float color[] = {0.0, 0.0, 0.0, 1.0};
-
float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
- glViewport(0, 0, dest->width, dest->height);
- wlr_renderer_clear(dest->renderer->wlr_rend, color);
- wlr_render_texture_with_matrix(dest->renderer->wlr_rend, tex, mat, 1.0f);
+ struct wlr_renderer *renderer = dest->renderer->wlr_rend;
+ wlr_renderer_begin(renderer, dest->width, dest->height);
+ wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
+ wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
+ wlr_renderer_end(renderer);
return wlr_drm_surface_swap_buffers(dest, NULL);
}
diff --git a/backend/headless/output.c b/backend/headless/output.c
index 6ce8fc35..a13ed22c 100644
--- a/backend/headless/output.c
+++ b/backend/headless/output.c
@@ -1,8 +1,8 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
+#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "util/signal.h"
@@ -13,7 +13,7 @@ static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
if (surf == EGL_NO_SURFACE) {
- wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
}
return surf;
@@ -120,16 +120,14 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%d",
wl_list_length(&backend->outputs) + 1);
- if (!eglMakeCurrent(output->backend->egl.display,
- output->egl_surface, output->egl_surface,
- output->backend->egl.context)) {
- wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
+ if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
+ NULL)) {
goto error;
}
- glViewport(0, 0, wlr_output->width, wlr_output->height);
- glClearColor(1.0, 1.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
+ wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
+ wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
+ wlr_renderer_end(backend->renderer);
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
diff --git a/backend/wayland/output.c b/backend/wayland/output.c
index fc40dea0..d528c888 100644
--- a/backend/wayland/output.c
+++ b/backend/wayland/output.c
@@ -1,5 +1,4 @@
#include <assert.h>
-#include <GLES2/gl2.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
@@ -9,6 +8,7 @@
#include <unistd.h>
#include <wayland-client.h>
#include <wlr/interfaces/wlr_output.h>
+#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
#include "util/signal.h"
@@ -313,27 +313,26 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
output->egl_window = wl_egl_window_create(output->surface,
wlr_output->width, wlr_output->height);
- output->egl_surface = wlr_egl_create_surface(&backend->egl, output->egl_window);
+ output->egl_surface = wlr_egl_create_surface(&backend->egl,
+ output->egl_window);
wl_display_roundtrip(output->backend->remote_display);
// start rendering loop per callbacks by rendering first frame
- if (!eglMakeCurrent(output->backend->egl.display,
- output->egl_surface, output->egl_surface,
- output->backend->egl.context)) {
- wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
+ if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
+ NULL)) {
goto error;
}
- glViewport(0, 0, wlr_output->width, wlr_output->height);
- glClearColor(1.0, 1.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
+ wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
+ wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
+ wlr_renderer_end(backend->renderer);
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
- if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
- wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
+ if (!wlr_egl_swap_buffers(&output->backend->egl, output->egl_surface,
+ NULL)) {
goto error;
}
diff --git a/backend/wayland/wl_seat.c b/backend/wayland/wl_seat.c
index 841e693d..6ca59130 100644
--- a/backend/wayland/wl_seat.c
+++ b/backend/wayland/wl_seat.c
@@ -26,6 +26,11 @@ static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
// GNOME sends a pointer enter when the surface is being destroyed
return;
}
+ if (wlr_wl_pointer->current_output) {
+ wl_list_remove(&wlr_wl_pointer->output_destroy_listener.link);
+ }
+ wl_signal_add(&output->wlr_output.events.destroy,
+ &wlr_wl_pointer->output_destroy_listener);
wlr_wl_pointer->current_output = output;
output->enter_serial = serial;
wlr_wl_output_update_cursor(output);
@@ -49,7 +54,7 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
struct wlr_wl_pointer *wlr_wl_pointer =
(struct wlr_wl_pointer *)dev->pointer;
if (!wlr_wl_pointer->current_output) {
- wlr_log(L_ERROR, "pointer motion event without current output");
+ wlr_log(L_DEBUG, "pointer motion event without current output");
return;
}
@@ -231,6 +236,14 @@ static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
return wlr_device;
}
+static void wlr_wl_pointer_handle_output_destroy(struct wl_listener *listener,
+ void *data) {
+ struct wlr_wl_pointer *wlr_wl_pointer =
+ wl_container_of(listener, wlr_wl_pointer, output_destroy_listener);
+ wlr_wl_pointer->current_output = NULL;
+ wl_list_remove(&wlr_wl_pointer->output_destroy_listener.link);
+}
+
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) {
struct wlr_wl_backend *backend = data;
@@ -243,6 +256,8 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer");
return;
}
+ wlr_wl_pointer->output_destroy_listener.notify =
+ wlr_wl_pointer_handle_output_destroy;
struct wlr_input_device *wlr_device;
if (!(wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_POINTER))) {
diff --git a/backend/x11/backend.c b/backend/x11/backend.c
index cb29e518..dd2c0a6e 100644
--- a/backend/x11/backend.c
+++ b/backend/x11/backend.c
@@ -143,6 +143,7 @@ static bool handle_x11_event(struct wlr_x11_backend *x11, xcb_generic_event_t *e
};
wlr_signal_emit_safe(&x11->pointer.events.motion_absolute, &abs);
+ free(pointer);
break;
}
case XCB_CLIENT_MESSAGE: {
@@ -317,12 +318,20 @@ static void wlr_x11_backend_destroy(struct wlr_backend *backend) {
wlr_signal_emit_safe(&backend->events.destroy, backend);
+ if (x11->event_source) {
+ wl_event_source_remove(x11->event_source);
+ }
wl_list_remove(&x11->display_destroy.link);
wl_event_source_remove(x11->frame_timer);
wlr_egl_finish(&x11->egl);
- xcb_disconnect(x11->xcb_conn);
+ if (x11->xcb_conn) {
+ xcb_disconnect(x11->xcb_conn);
+ }
+ if (x11->xlib_conn) {
+ XCloseDisplay(x11->xlib_conn);
+ }
free(x11);
}
diff --git a/examples/output-layout.c b/examples/output-layout.c
index de134a71..45d896b0 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -101,7 +101,7 @@ static void handle_output_frame(struct output_state *output,
struct wlr_output *wlr_output = output->output;
wlr_output_make_current(wlr_output, NULL);
- wlr_renderer_begin(sample->renderer, wlr_output);
+ wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
animate_cat(sample, output->output);
diff --git a/examples/rotation.c b/examples/rotation.c
index 7f50b620..cbff09a1 100644
--- a/examples/rotation.c
+++ b/examples/rotation.c
@@ -43,7 +43,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
- wlr_renderer_begin(sample->renderer, wlr_output);
+ wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
for (int y = -128 + (int)odata->y_offs; y < height; y += 128) {
diff --git a/examples/tablet.c b/examples/tablet.c
index 1b995003..65c559cb 100644
--- a/examples/tablet.c
+++ b/examples/tablet.c
@@ -46,7 +46,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
- wlr_renderer_begin(sample->renderer, wlr_output);
+ wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[9];
diff --git a/examples/touch.c b/examples/touch.c
index 0968e82a..f9c496cf 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -42,7 +42,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
- wlr_renderer_begin(sample->renderer, wlr_output);
+ wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
struct touch_point *p;
diff --git a/include/backend/wayland.h b/include/backend/wayland.h
index b68208af..00b6ae89 100644
--- a/include/backend/wayland.h
+++ b/include/backend/wayland.h
@@ -71,6 +71,7 @@ struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_backend_output *current_output;
+ struct wl_listener output_destroy_listener;
};
void wlr_wl_registry_poll(struct wlr_wl_backend *backend);
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 0a4fb49f..43a8d648 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -17,17 +17,25 @@
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
-struct pixel_format {
+struct gles2_pixel_format {
uint32_t wl_format;
GLint gl_format, gl_type;
int depth, bpp;
- GLuint *shader;
+ bool has_alpha;
};
struct wlr_gles2_renderer {
struct wlr_renderer wlr_renderer;
struct wlr_egl *egl;
+
+ struct {
+ GLuint quad;
+ GLuint ellipse;
+ GLuint tex_rgba;
+ GLuint tex_rgbx;
+ GLuint tex_ext;
+ } shaders;
};
struct wlr_gles2_texture {
@@ -35,37 +43,20 @@ struct wlr_gles2_texture {
struct wlr_egl *egl;
GLuint tex_id;
- const struct pixel_format *pixel_format;
+ const struct gles2_pixel_format *pixel_format;
EGLImageKHR image;
GLenum target;
};
-struct shaders {
- bool initialized;
- GLuint rgba, rgbx;
- GLuint quad;
- GLuint ellipse;
- GLuint external;
-};
-
-extern struct shaders shaders;
-
-const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
+const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
+const enum wl_shm_format *gles2_formats(size_t *len);
struct wlr_texture *gles2_texture_create();
+struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
-extern const GLchar quad_vertex_src[];
-extern const GLchar quad_fragment_src[];
-extern const GLchar ellipse_fragment_src[];
-extern const GLchar vertex_src[];
-extern const GLchar fragment_src_rgba[];
-extern const GLchar fragment_src_rgbx[];
-extern const GLchar fragment_src_external[];
-
-bool _gles2_flush_errors(const char *file, int line);
-#define gles2_flush_errors(...) \
- _gles2_flush_errors(wlr_strip_path(__FILE__), __LINE__)
-
-#define GL_CALL(func) func; gles2_flush_errors()
+void gles2_push_marker(const char *file, const char *func);
+void gles2_pop_marker(void);
+#define GLES2_DEBUG_PUSH gles2_push_marker(wlr_strip_path(__FILE__), __func__)
+#define GLES2_DEBUG_POP gles2_pop_marker()
#endif
diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h
index f05a9837..aa429e8e 100644
--- a/include/wlr/render/egl.h
+++ b/include/wlr/render/egl.h
@@ -94,11 +94,6 @@ int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format,
*/
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
-/**
- * Returns a string for the last error ocurred with egl.
- */
-const char *egl_error(void);
-
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age);
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index f0307230..7f25c0ff 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -14,11 +14,12 @@
struct wlr_renderer_impl;
struct wlr_renderer {
- struct wlr_renderer_impl *impl;
+ const struct wlr_renderer_impl *impl;
};
struct wlr_renderer_impl {
- void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output);
+ void (*begin)(struct wlr_renderer *renderer, uint32_t width,
+ uint32_t height);
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
@@ -44,7 +45,7 @@ struct wlr_renderer_impl {
};
void wlr_renderer_init(struct wlr_renderer *renderer,
- struct wlr_renderer_impl *impl);
+ const struct wlr_renderer_impl *impl);
struct wlr_texture_impl {
bool (*upload_pixels)(struct wlr_texture *texture,
@@ -65,14 +66,12 @@ struct wlr_texture_impl {
struct wl_resource *dmabuf_resource);
void (*get_buffer_size)(struct wlr_texture *texture,
struct wl_resource *resource, int *width, int *height);
- void (*bind)(struct wlr_texture *texture);
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
- struct wlr_texture_impl *impl);
-void wlr_texture_bind(struct wlr_texture *texture);
+ const struct wlr_texture_impl *impl);
void wlr_texture_get_buffer_size(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height);
+ struct wl_resource *resource, int *width, int *height);
#endif
diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h
index d5f3cf70..6f0d2ecc 100644
--- a/include/wlr/render/wlr_renderer.h
+++ b/include/wlr/render/wlr_renderer.h
@@ -12,7 +12,7 @@ struct wlr_output;
struct wlr_renderer;
-void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
+void wlr_renderer_begin(struct wlr_renderer *r, int width, int height);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 49aa93d7..095097e6 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -9,7 +9,7 @@
struct wlr_texture_impl;
struct wlr_texture {
- struct wlr_texture_impl *impl;
+ const struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
diff --git a/include/wlr/types/wlr_xdg_shell.h b/include/wlr/types/wlr_xdg_shell.h
index ad0a626f..410663f7 100644
--- a/include/wlr/types/wlr_xdg_shell.h
+++ b/include/wlr/types/wlr_xdg_shell.h
@@ -53,6 +53,7 @@ struct wlr_xdg_popup_grab {
struct wlr_seat *seat;
struct wl_list popups;
struct wl_list link; // wlr_xdg_shell::popup_grabs
+ struct wl_listener seat_destroy;
};
enum wlr_xdg_surface_role {
@@ -203,9 +204,9 @@ uint32_t wlr_xdg_toplevel_set_resizing(struct wlr_xdg_surface *surface,
bool resizing);
/**
- * Request that this toplevel surface closes.
+ * Request that this xdg surface closes.
*/
-void wlr_xdg_toplevel_send_close(struct wlr_xdg_surface *surface);
+void wlr_xdg_surface_send_close(struct wlr_xdg_surface *surface);
/**
* Compute the popup position in surface-local coordinates.
diff --git a/include/wlr/types/wlr_xdg_shell_v6.h b/include/wlr/types/wlr_xdg_shell_v6.h
index d8503d28..3bfb97a4 100644
--- a/include/wlr/types/wlr_xdg_shell_v6.h
+++ b/include/wlr/types/wlr_xdg_shell_v6.h
@@ -53,6 +53,7 @@ struct wlr_xdg_popup_grab_v6 {
struct wlr_seat *seat;
struct wl_list popups;
struct wl_list link; // wlr_xdg_shell_v6::popup_grabs
+ struct wl_listener seat_destroy;
};
enum wlr_xdg_surface_v6_role {
@@ -203,9 +204,9 @@ uint32_t wlr_xdg_toplevel_v6_set_resizing(struct wlr_xdg_surface_v6 *surface,
bool resizing);
/**
- * Request that this toplevel surface closes.
+ * Request that this xdg surface closes.
*/
-void wlr_xdg_toplevel_v6_send_close(struct wlr_xdg_surface_v6 *surface);
+void wlr_xdg_surface_v6_send_close(struct wlr_xdg_surface_v6 *surface);
/**
* Compute the popup position in surface-local coordinates.
diff --git a/render/egl.c b/render/egl.c
index d60da2ab..e582b6d3 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -12,43 +12,6 @@
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
-const char *egl_error(void) {
- switch (eglGetError()) {
- case EGL_SUCCESS:
- return "Success";
- case EGL_NOT_INITIALIZED:
- return "Not initialized";
- case EGL_BAD_ACCESS:
- return "Bad access";
- case EGL_BAD_ALLOC:
- return "Bad alloc";
- case EGL_BAD_ATTRIBUTE:
- return "Bad attribute";
- case EGL_BAD_CONTEXT:
- return "Bad Context";
- case EGL_BAD_CONFIG:
- return "Bad Config";
- case EGL_BAD_CURRENT_SURFACE:
- return "Bad current surface";
- case EGL_BAD_DISPLAY:
- return "Bad display";
- case EGL_BAD_SURFACE:
- return "Bad surface";
- case EGL_BAD_MATCH:
- return "Bad match";
- case EGL_BAD_PARAMETER:
- return "Bad parameter";
- case EGL_BAD_NATIVE_PIXMAP:
- return "Bad native pixmap";
- case EGL_BAD_NATIVE_WINDOW:
- return "Bad native window";
- case EGL_CONTEXT_LOST:
- return "Context lost";
- default:
- return "Unknown";
- }
-}
-
static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
EGLint visual_id) {
EGLint count = 0, matched = 0, ret;
@@ -84,6 +47,21 @@ static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
return false;
}
+static log_importance_t egl_log_importance_to_wlr(EGLint type) {
+ switch (type) {
+ case EGL_DEBUG_MSG_CRITICAL_KHR: return L_ERROR;
+ case EGL_DEBUG_MSG_ERROR_KHR: return L_ERROR;
+ case EGL_DEBUG_MSG_WARN_KHR: return L_ERROR;
+ case EGL_DEBUG_MSG_INFO_KHR: return L_INFO;
+ default: return L_INFO;
+ }
+}
+
+static void egl_log(EGLenum error, const char *command, EGLint msg_type,
+ EGLLabelKHR thread, EGLLabelKHR obj, const char *msg) {
+ _wlr_log(egl_log_importance_to_wlr(msg_type), "[EGL] %s: %s", command, msg);
+}
+
static bool check_egl_ext(const char *egl_exts, const char *ext) {
size_t extlen = strlen(ext);
const char *end = egl_exts + strlen(egl_exts);
@@ -128,8 +106,19 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
return false;
}
+ if (eglDebugMessageControlKHR) {
+ static const EGLAttrib debug_attribs[] = {
+ EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE,
+ EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE,
+ EGL_NONE,
+ };
+ eglDebugMessageControlKHR(egl_log, debug_attribs);
+ }
+
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
- wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API");
goto error;
}
@@ -140,13 +129,13 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
egl->display = eglGetPlatformDisplayEXT(platform, remote_display, NULL);
}
if (egl->display == EGL_NO_DISPLAY) {
- wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to create EGL display");
goto error;
}
EGLint major, minor;
if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
- wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to initialize EGL");
goto error;
}
@@ -161,7 +150,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
EGL_NO_CONTEXT, attribs);
if (egl->context == EGL_NO_CONTEXT) {
- wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to create EGL context");
goto error;
}
@@ -199,12 +188,18 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(egl->display);
+ if (egl->display) {
+ eglTerminate(egl->display);
+ }
eglReleaseThread();
return false;
}
void wlr_egl_finish(struct wlr_egl *egl) {
+ if (egl == NULL) {
+ return;
+ }
+
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->wl_display && eglUnbindWaylandDisplayWL) {
eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
@@ -259,7 +254,7 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display, egl->config,
window, NULL);
if (surf == EGL_NO_SURFACE) {
- wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
}
return surf;
@@ -274,7 +269,7 @@ int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) {
EGLBoolean ok = eglQuerySurface(egl->display, surface,
EGL_BUFFER_AGE_EXT, &buffer_age);
if (!ok) {
- wlr_log(L_ERROR, "Failed to get EGL surface buffer age: %s", egl_error());
+ wlr_log(L_ERROR, "Failed to get EGL surface buffer age");
return -1;
}
@@ -284,7 +279,7 @@ int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) {
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age) {
if (!eglMakeCurrent(egl->display, surface, surface, egl->context)) {
- wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
+ wlr_log(L_ERROR, "eglMakeCurrent failed");
return false;
}
@@ -322,7 +317,7 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
}
if (!ret) {
- wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
+ wlr_log(L_ERROR, "eglSwapBuffers failed");
return false;
}
return true;
@@ -330,15 +325,6 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attributes) {
- int atti = 0;
- EGLint attribs[20];
- attribs[atti++] = EGL_WIDTH;
- attribs[atti++] = attributes->width;
- attribs[atti++] = EGL_HEIGHT;
- attribs[atti++] = attributes->height;
- attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
- attribs[atti++] = attributes->format;
-
bool has_modifier = false;
if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {
if (!egl->egl_exts.dmabuf_import_modifiers) {
@@ -347,25 +333,66 @@ EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
has_modifier = true;
}
- /* TODO: YUV planes have up four planes but we only support a
- single EGLImage for now */
- if (attributes->n_planes > 1) {
- return NULL;
- }
+ unsigned int atti = 0;
+ EGLint attribs[50];
+ attribs[atti++] = EGL_WIDTH;
+ attribs[atti++] = attributes->width;
+ attribs[atti++] = EGL_HEIGHT;
+ attribs[atti++] = attributes->height;
+ attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
+ attribs[atti++] = attributes->format;
- attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
- attribs[atti++] = attributes->fd[0];
- attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
- attribs[atti++] = attributes->offset[0];
- attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
- attribs[atti++] = attributes->stride[0];
- if (has_modifier) {
- attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
- attribs[atti++] = attributes->modifier[0] & 0xFFFFFFFF;
- attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
- attribs[atti++] = attributes->modifier[0] >> 32;
+ struct {
+ EGLint fd;
+ EGLint offset;
+ EGLint pitch;
+ EGLint mod_lo;
+ EGLint mod_hi;
+ } attr_names[WLR_LINUX_DMABUF_MAX_PLANES] = {
+ {
+ EGL_DMA_BUF_PLANE0_FD_EXT,
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE1_FD_EXT,
+ EGL_DMA_BUF_PLANE1_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE1_PITCH_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE2_FD_EXT,
+ EGL_DMA_BUF_PLANE2_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE2_PITCH_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE3_FD_EXT,
+ EGL_DMA_BUF_PLANE3_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE3_PITCH_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT
+ }
+ };
+
+ for (int i=0; i < attributes->n_planes; i++) {
+ attribs[atti++] = attr_names[i].fd;
+ attribs[atti++] = attributes->fd[i];
+ attribs[atti++] = attr_names[i].offset;
+ attribs[atti++] = attributes->offset[i];
+ attribs[atti++] = attr_names[i].pitch;
+ attribs[atti++] = attributes->stride[i];
+ if (has_modifier) {
+ attribs[atti++] = attr_names[i].mod_lo;
+ attribs[atti++] = attributes->modifier[i] & 0xFFFFFFFF;
+ attribs[atti++] = attr_names[i].mod_hi;
+ attribs[atti++] = attributes->modifier[i] >> 32;
+ }
}
attribs[atti++] = EGL_NONE;
+ assert(atti < sizeof(attribs)/sizeof(attribs[0]));
+
return eglCreateImageKHR(egl->display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
}
@@ -376,7 +403,8 @@ EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer *dmabuf) {
switch (dmabuf->attributes.format & ~DRM_FORMAT_BIG_ENDIAN) {
- /* YUV based formats not yet supported */
+ /* TODO: YUV based formats not yet supported, require multiple
+ * wlr_create_image_from_dmabuf */
case WL_SHM_FORMAT_YUYV:
case WL_SHM_FORMAT_YVYU:
case WL_SHM_FORMAT_UYVY:
diff --git a/render/glapi.txt b/render/glapi.txt
index 02ac7dd8..a8e4aaba 100644
--- a/render/glapi.txt
+++ b/render/glapi.txt
@@ -10,3 +10,8 @@ eglCreatePlatformWindowSurfaceEXT
-eglSwapBuffersWithDamageKHR
-eglQueryDmaBufFormatsEXT
-eglQueryDmaBufModifiersEXT
+-eglDebugMessageControlKHR
+-glDebugMessageCallbackKHR
+-glDebugMessageControlKHR
+-glPopDebugGroupKHR
+-glPushDebugGroupKHR
diff --git a/render/gles2/pixel_format.c b/render/gles2/pixel_format.c
index a544077b..89ba762f 100644
--- a/render/gles2/pixel_format.c
+++ b/render/gles2/pixel_format.c
@@ -6,14 +6,14 @@
* The wayland formats are little endian while the GL formats are big endian,
* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
*/
-struct pixel_format formats[] = {
+static const struct gles2_pixel_format formats[] = {
{
.wl_format = WL_SHM_FORMAT_ARGB8888,
.depth = 32,
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
- .shader = &shaders.rgba
+ .has_alpha = true,
},
{
.wl_format = WL_SHM_FORMAT_XRGB8888,
@@ -21,7 +21,7 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
- .shader = &shaders.rgbx
+ .has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_XBGR8888,
@@ -29,7 +29,7 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
- .shader = &shaders.rgbx
+ .has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_ABGR8888,
@@ -37,12 +37,20 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
- .shader = &shaders.rgba
+ .has_alpha = true,
},
};
+
+static const enum wl_shm_format wl_formats[] = {
+ WL_SHM_FORMAT_ARGB8888,
+ WL_SHM_FORMAT_XRGB8888,
+ WL_SHM_FORMAT_ABGR8888,
+ WL_SHM_FORMAT_XBGR8888,
+};
+
// TODO: more pixel formats
-const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt) {
+const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
if (formats[i].wl_format == fmt) {
return &formats[i];
@@ -50,3 +58,8 @@ const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt) {
}
return NULL;
}
+
+const enum wl_shm_format *gles2_formats(size_t *len) {
+ *len = sizeof(wl_formats) / sizeof(wl_formats[0]);
+ return wl_formats;
+}
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index f525869d..9403c0ed 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -2,145 +2,80 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdint.h>
+#include <stdio.h>
#include <stdlib.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/backend.h>
-#include <wlr/render/wlr_renderer.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
+#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "glapi.h"
-struct shaders shaders;
-
-static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
- *shader = GL_CALL(glCreateShader(type));
- int len = strlen(src);
- GL_CALL(glShaderSource(*shader, 1, &src, &len));
- GL_CALL(glCompileShader(*shader));
- GLint success;
- GL_CALL(glGetShaderiv(*shader, GL_COMPILE_STATUS, &success));
- if (success == GL_FALSE) {
- GLint loglen;
- GL_CALL(glGetShaderiv(*shader, GL_INFO_LOG_LENGTH, &loglen));
- GLchar msg[loglen];
- GL_CALL(glGetShaderInfoLog(*shader, loglen, &loglen, msg));
- wlr_log(L_ERROR, "Shader compilation failed");
- wlr_log(L_ERROR, "%s", msg);
- glDeleteShader(*shader);
- return false;
- }
- return true;
-}
+static const struct wlr_renderer_impl renderer_impl;
-static bool compile_program(const GLchar *vert_src,
- const GLchar *frag_src, GLuint *program) {
- GLuint vertex, fragment;
- if (!compile_shader(GL_VERTEX_SHADER, vert_src, &vertex)) {
- return false;
- }
- if (!compile_shader(GL_FRAGMENT_SHADER, frag_src, &fragment)) {
- glDeleteShader(vertex);
- return false;
- }
- *program = GL_CALL(glCreateProgram());
- GL_CALL(glAttachShader(*program, vertex));
- GL_CALL(glAttachShader(*program, fragment));
- GL_CALL(glLinkProgram(*program));
- GLint success;
- GL_CALL(glGetProgramiv(*program, GL_LINK_STATUS, &success));
- if (success == GL_FALSE) {
- GLint loglen;
- GL_CALL(glGetProgramiv(*program, GL_INFO_LOG_LENGTH, &loglen));
- GLchar msg[loglen];
- GL_CALL(glGetProgramInfoLog(*program, loglen, &loglen, msg));
- wlr_log(L_ERROR, "Program link failed");
- wlr_log(L_ERROR, "%s", msg);
- glDeleteProgram(*program);
- glDeleteShader(vertex);
- glDeleteShader(fragment);
- return false;
- }
- glDetachShader(*program, vertex);
- glDetachShader(*program, fragment);
- glDeleteShader(vertex);
- glDeleteShader(fragment);
-
- return true;
+static struct wlr_gles2_renderer *gles2_get_renderer(
+ struct wlr_renderer *wlr_renderer) {
+ assert(wlr_renderer->impl == &renderer_impl);
+ struct wlr_gles2_renderer *renderer =
+ (struct wlr_gles2_renderer *)wlr_renderer;
+ assert(eglGetCurrentContext() == renderer->egl->context);
+ return renderer;
}
-static void init_default_shaders() {
- if (shaders.initialized) {
- return;
- }
- if (!compile_program(vertex_src, fragment_src_rgba, &shaders.rgba)) {
- goto error;
- }
- if (!compile_program(vertex_src, fragment_src_rgbx, &shaders.rgbx)) {
- goto error;
- }
- if (!compile_program(quad_vertex_src, quad_fragment_src, &shaders.quad)) {
- goto error;
- }
- if (!compile_program(quad_vertex_src, ellipse_fragment_src,
- &shaders.ellipse)) {
- goto error;
- }
- if (glEGLImageTargetTexture2DOES) {
- if (!compile_program(vertex_src, fragment_src_external,
- &shaders.external)) {
- goto error;
- }
- }
-
- wlr_log(L_DEBUG, "Compiled default shaders");
- shaders.initialized = true;
- return;
-error:
- wlr_log(L_ERROR, "Failed to set up default shaders!");
-}
+static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
+ uint32_t height) {
+ gles2_get_renderer(wlr_renderer);
-static void init_globals() {
- init_default_shaders();
-}
+ GLES2_DEBUG_PUSH;
-static void wlr_gles2_begin(struct wlr_renderer *wlr_renderer,
- struct wlr_output *output) {
- GL_CALL(glViewport(0, 0, output->width, output->height));
+ glViewport(0, 0, width, height);
// enable transparency
- GL_CALL(glEnable(GL_BLEND));
- GL_CALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- // Note: maybe we should save output projection and remove some of the need
+ // XXX: maybe we should save output projection and remove some of the need
// for users to sling matricies themselves
+
+ GLES2_DEBUG_POP;
}
-static void wlr_gles2_end(struct wlr_renderer *wlr_renderer) {
+static void gles2_end(struct wlr_renderer *wlr_renderer) {
+ gles2_get_renderer(wlr_renderer);
// no-op
}
-static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer,
+static void gles2_clear(struct wlr_renderer *wlr_renderer,
const float color[static 4]) {
+ gles2_get_renderer(wlr_renderer);
+
+ GLES2_DEBUG_PUSH;
glClearColor(color[0], color[1], color[2], color[3]);
glClear(GL_COLOR_BUFFER_BIT);
+ GLES2_DEBUG_POP;
}
-static void wlr_gles2_scissor(struct wlr_renderer *wlr_renderer,
+static void gles2_scissor(struct wlr_renderer *wlr_renderer,
struct wlr_box *box) {
+ gles2_get_renderer(wlr_renderer);
+
+ GLES2_DEBUG_PUSH;
if (box != NULL) {
glScissor(box->x, box->y, box->width, box->height);
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
+ GLES2_DEBUG_POP;
}
-static struct wlr_texture *wlr_gles2_texture_create(
+static struct wlr_texture *gles2_renderer_texture_create(
struct wlr_renderer *wlr_renderer) {
+ assert(wlr_renderer->impl == &renderer_impl);
struct wlr_gles2_renderer *renderer =
(struct wlr_gles2_renderer *)wlr_renderer;
return gles2_texture_create(renderer->egl);
@@ -160,97 +95,117 @@ static void draw_quad() {
0, 1, // bottom left
};
- GL_CALL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, verts));
- GL_CALL(glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, texcoord));
+ glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, verts);
+ glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, texcoord);
- GL_CALL(glEnableVertexAttribArray(0));
- GL_CALL(glEnableVertexAttribArray(1));
+ glEnableVertexAttribArray(0);
+ glEnableVertexAttribArray(1);
- GL_CALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- GL_CALL(glDisableVertexAttribArray(0));
- GL_CALL(glDisableVertexAttribArray(1));
+ glDisableVertexAttribArray(0);
+ glDisableVertexAttribArray(1);
}
-static bool wlr_gles2_render_texture_with_matrix(
- struct wlr_renderer *wlr_renderer, struct wlr_texture *texture,
+static bool gles2_render_texture_with_matrix(
+ struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
const float matrix[static 9], float alpha) {
- if (!texture || !texture->valid) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+ if (!wlr_texture->valid) {
wlr_log(L_ERROR, "attempt to render invalid texture");
return false;
}
+ GLuint prog = renderer->shaders.tex_rgba;
+ if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
+ prog = renderer->shaders.tex_ext;
+ } else if (!texture->pixel_format->has_alpha) {
+ prog = renderer->shaders.tex_rgbx;
+ }
+
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
- wlr_texture_bind(texture);
- GL_CALL(glUniformMatrix3fv(0, 1, GL_FALSE, transposition));
- GL_CALL(glUniform1i(1, texture->inverted_y));
- GL_CALL(glUniform1f(3, alpha));
+ GLES2_DEBUG_PUSH;
+ glBindTexture(texture->target, texture->tex_id);
+ glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glUseProgram(prog);
+
+ glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
+ glUniform1i(1, wlr_texture->inverted_y);
+ glUniform1f(3, alpha);
draw_quad();
+ GLES2_DEBUG_POP;
return true;
}
-static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer,
+static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
- GL_CALL(glUseProgram(shaders.quad));
- GL_CALL(glUniformMatrix3fv(0, 1, GL_FALSE, transposition));
- GL_CALL(glUniform4f(1, color[0], color[1], color[2], color[3]));
+ GLES2_DEBUG_PUSH;
+ glUseProgram(renderer->shaders.quad);
+ glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
+ glUniform4f(1, color[0], color[1], color[2], color[3]);
draw_quad();
+ GLES2_DEBUG_POP;
}
-static void wlr_gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
+static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
- GL_CALL(glUseProgram(shaders.ellipse));
- GL_CALL(glUniformMatrix3fv(0, 1, GL_FALSE, transposition));
- GL_CALL(glUniform4f(1, color[0], color[1], color[2], color[3]));
+ GLES2_DEBUG_PUSH;
+ glUseProgram(renderer->shaders.ellipse);
+ glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
+ glUniform4f(1, color[0], color[1], color[2], color[3]);
draw_quad();
+ GLES2_DEBUG_POP;
}
-static const enum wl_shm_format *wlr_gles2_formats(
- struct wlr_renderer *renderer, size_t *len) {
- static enum wl_shm_format formats[] = {
- WL_SHM_FORMAT_ARGB8888,
- WL_SHM_FORMAT_XRGB8888,
- WL_SHM_FORMAT_ABGR8888,
- WL_SHM_FORMAT_XBGR8888,
- };
- *len = sizeof(formats) / sizeof(formats[0]);
- return formats;
+static const enum wl_shm_format *gles2_renderer_formats(
+ struct wlr_renderer *wlr_renderer, size_t *len) {
+ return gles2_formats(len);
}
-static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
+static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *buffer) {
- struct wlr_gles2_renderer *renderer =
- (struct wlr_gles2_renderer *)wlr_renderer;
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+
EGLint format;
- return wlr_egl_query_buffer(renderer->egl, buffer,
- EGL_TEXTURE_FORMAT, &format);
+ return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT,
+ &format);
}
-static bool wlr_gles2_read_pixels(struct wlr_renderer *renderer,
+static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
uint32_t dst_y, void *data) {
- const struct pixel_format *fmt = gl_format_for_wl_format(wl_fmt);
+ gles2_get_renderer(wlr_renderer);
+
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
wlr_log(L_ERROR, "Cannot read pixels: unsupported pixel format");
return false;
}
+ GLES2_DEBUG_PUSH;
+
// Make sure any pending drawing is finished before we try to read it
glFinish();
@@ -262,38 +217,225 @@ static bool wlr_gles2_read_pixels(struct wlr_renderer *renderer,
fmt->gl_type, p + i * stride + dst_x * fmt->bpp / 8);
}
+ GLES2_DEBUG_POP;
+
return true;
}
-static bool wlr_gles2_format_supported(struct wlr_renderer *r,
+static bool gles2_format_supported(struct wlr_renderer *r,
enum wl_shm_format wl_fmt) {
- return gl_format_for_wl_format(wl_fmt);
+ return gles2_format_from_wl(wl_fmt) != NULL;
+}
+
+static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+
+ wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
+
+ GLES2_DEBUG_PUSH;
+ glDeleteProgram(renderer->shaders.quad);
+ glDeleteProgram(renderer->shaders.ellipse);
+ glDeleteProgram(renderer->shaders.tex_rgba);
+ glDeleteProgram(renderer->shaders.tex_rgbx);
+ glDeleteProgram(renderer->shaders.tex_ext);
+ GLES2_DEBUG_POP;
+
+ if (glDebugMessageCallbackKHR) {
+ glDisable(GL_DEBUG_OUTPUT_KHR);
+ glDebugMessageCallbackKHR(NULL, NULL);
+ }
+
+ free(renderer);
}
-static struct wlr_renderer_impl wlr_renderer_impl = {
- .begin = wlr_gles2_begin,
- .end = wlr_gles2_end,
- .clear = wlr_gles2_clear,
- .scissor = wlr_gles2_scissor,
- .texture_create = wlr_gles2_texture_create,
- .render_texture_with_matrix = wlr_gles2_render_texture_with_matrix,
- .render_quad = wlr_gles2_render_quad,
- .render_ellipse = wlr_gles2_render_ellipse,
- .formats = wlr_gles2_formats,
- .buffer_is_drm = wlr_gles2_buffer_is_drm,
- .read_pixels = wlr_gles2_read_pixels,
- .format_supported = wlr_gles2_format_supported,
+static const struct wlr_renderer_impl renderer_impl = {
+ .destroy = gles2_destroy,
+ .begin = gles2_begin,
+ .end = gles2_end,
+ .clear = gles2_clear,
+ .scissor = gles2_scissor,
+ .texture_create = gles2_renderer_texture_create,
+ .render_texture_with_matrix = gles2_render_texture_with_matrix,
+ .render_quad = gles2_render_quad,
+ .render_ellipse = gles2_render_ellipse,
+ .formats = gles2_renderer_formats,
+ .buffer_is_drm = gles2_buffer_is_drm,
+ .read_pixels = gles2_read_pixels,
+ .format_supported = gles2_format_supported,
};
+void gles2_push_marker(const char *file, const char *func) {
+ if (!glPushDebugGroupKHR) {
+ return;
+ }
+
+ int len = snprintf(NULL, 0, "%s:%s", file, func) + 1;
+ char str[len];
+ snprintf(str, len, "%s:%s", file, func);
+ glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
+}
+
+void gles2_pop_marker(void) {
+ if (glPopDebugGroupKHR) {
+ glPopDebugGroupKHR();
+ }
+}
+
+static log_importance_t gles2_log_importance_to_wlr(GLenum type) {
+ switch (type) {
+ case GL_DEBUG_TYPE_ERROR_KHR: return L_ERROR;
+ case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR: return L_DEBUG;
+ case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR: return L_ERROR;
+ case GL_DEBUG_TYPE_PORTABILITY_KHR: return L_DEBUG;
+ case GL_DEBUG_TYPE_PERFORMANCE_KHR: return L_DEBUG;
+ case GL_DEBUG_TYPE_OTHER_KHR: return L_INFO;
+ case GL_DEBUG_TYPE_MARKER_KHR: return L_DEBUG;
+ case GL_DEBUG_TYPE_PUSH_GROUP_KHR: return L_DEBUG;
+ case GL_DEBUG_TYPE_POP_GROUP_KHR: return L_DEBUG;
+ default: return L_INFO;
+ }
+}
+
+static void gles2_log(GLenum src, GLenum type, GLuint id, GLenum severity,
+ GLsizei len, const GLchar *msg, const void *user) {
+ _wlr_log(gles2_log_importance_to_wlr(type), "[GLES2] %s", msg);
+}
+
+static GLuint compile_shader(GLuint type, const GLchar *src) {
+ GLES2_DEBUG_PUSH;
+
+ GLuint shader = glCreateShader(type);
+ glShaderSource(shader, 1, &src, NULL);
+ glCompileShader(shader);
+
+ GLint ok;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
+ if (ok == GL_FALSE) {
+ glDeleteShader(shader);
+ shader = 0;
+ }
+
+ GLES2_DEBUG_POP;
+ return shader;
+}
+
+static GLuint link_program(const GLchar *vert_src, const GLchar *frag_src) {
+ GLES2_DEBUG_PUSH;
+
+ GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src);
+ if (!vert) {
+ goto error;
+ }
+
+ GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src);
+ if (!frag) {
+ glDeleteShader(vert);
+ goto error;
+ }
+
+ GLuint prog = glCreateProgram();
+ glAttachShader(prog, vert);
+ glAttachShader(prog, frag);
+ glLinkProgram(prog);
+
+ glDetachShader(prog, vert);
+ glDetachShader(prog, frag);
+ glDeleteShader(vert);
+ glDeleteShader(frag);
+
+ GLint ok;
+ glGetProgramiv(prog, GL_LINK_STATUS, &ok);
+ if (ok == GL_FALSE) {
+ glDeleteProgram(prog);
+ goto error;
+ }
+
+ GLES2_DEBUG_POP;
+ return prog;
+
+error:
+ GLES2_DEBUG_POP;
+ return 0;
+}
+
+extern const GLchar quad_vertex_src[];
+extern const GLchar quad_fragment_src[];
+extern const GLchar ellipse_fragment_src[];
+extern const GLchar tex_vertex_src[];
+extern const GLchar tex_fragment_src_rgba[];
+extern const GLchar tex_fragment_src_rgbx[];
+extern const GLchar tex_fragment_src_external[];
+
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
- init_globals();
- struct wlr_gles2_renderer *renderer;
- if (!(renderer = calloc(1, sizeof(struct wlr_gles2_renderer)))) {
+ struct wlr_gles2_renderer *renderer =
+ calloc(1, sizeof(struct wlr_gles2_renderer));
+ if (renderer == NULL) {
return NULL;
}
- wlr_renderer_init(&renderer->wlr_renderer, &wlr_renderer_impl);
+ wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
renderer->egl = wlr_backend_get_egl(backend);
+ wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
+
+ if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) {
+ glEnable(GL_DEBUG_OUTPUT_KHR);
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
+ glDebugMessageCallbackKHR(gles2_log, NULL);
+
+ // Silence unwanted message types
+ glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_POP_GROUP_KHR,
+ GL_DONT_CARE, 0, NULL, GL_FALSE);
+ glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_PUSH_GROUP_KHR,
+ GL_DONT_CARE, 0, NULL, GL_FALSE);
+ }
+
+ GLES2_DEBUG_PUSH;
+
+ renderer->shaders.quad = link_program(quad_vertex_src, quad_fragment_src);
+ if (!renderer->shaders.quad) {
+ goto error;
+ }
+ renderer->shaders.ellipse =
+ link_program(quad_vertex_src, ellipse_fragment_src);
+ if (!renderer->shaders.ellipse) {
+ goto error;
+ }
+ renderer->shaders.tex_rgba =
+ link_program(tex_vertex_src, tex_fragment_src_rgba);
+ if (!renderer->shaders.tex_rgba) {
+ goto error;
+ }
+ renderer->shaders.tex_rgbx =
+ link_program(tex_vertex_src, tex_fragment_src_rgbx);
+ if (!renderer->shaders.tex_rgbx) {
+ goto error;
+ }
+ if (glEGLImageTargetTexture2DOES) {
+ renderer->shaders.tex_ext =
+ link_program(tex_vertex_src, tex_fragment_src_external);
+ if (!renderer->shaders.tex_ext) {
+ goto error;
+ }
+ }
+
+ GLES2_DEBUG_POP;
return &renderer->wlr_renderer;
+
+error:
+ glDeleteProgram(renderer->shaders.quad);
+ glDeleteProgram(renderer->shaders.ellipse);
+ glDeleteProgram(renderer->shaders.tex_rgba);
+ glDeleteProgram(renderer->shaders.tex_rgbx);
+ glDeleteProgram(renderer->shaders.tex_ext);
+
+ GLES2_DEBUG_POP;
+
+ if (glDebugMessageCallbackKHR) {
+ glDisable(GL_DEBUG_OUTPUT_KHR);
+ glDebugMessageCallbackKHR(NULL, NULL);
+ }
+
+ free(renderer);
+ return NULL;
}
diff --git a/render/gles2/shaders.c b/render/gles2/shaders.c
index 30e12e4c..ba3bd971 100644
--- a/render/gles2/shaders.c
+++ b/render/gles2/shaders.c
@@ -3,86 +3,88 @@
// Colored quads
const GLchar quad_vertex_src[] =
-"uniform mat3 proj;"
-"uniform vec4 color;"
-"attribute vec2 pos;"
-"attribute vec2 texcoord;"
-"varying vec4 v_color;"
-"varying vec2 v_texcoord;"
-""
-"void main() {"
-" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);"
-" v_color = color;"
-" v_texcoord = texcoord;"
-"}";
+"uniform mat3 proj;\n"
+"uniform vec4 color;\n"
+"attribute vec2 pos;\n"
+"attribute vec2 texcoord;\n"
+"varying vec4 v_color;\n"
+"varying vec2 v_texcoord;\n"
+"\n"
+"void main() {\n"
+" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
+" v_color = color;\n"
+" v_texcoord = texcoord;\n"
+"}\n";
const GLchar quad_fragment_src[] =
-"precision mediump float;"
-"varying vec4 v_color;"
-"varying vec2 v_texcoord;"
-""
-"void main() {"
-" gl_FragColor = v_color;"
-"}";
+"precision mediump float;\n"
+"varying vec4 v_color;\n"
+"varying vec2 v_texcoord;\n"
+"\n"
+"void main() {\n"
+" gl_FragColor = v_color;\n"
+"}\n";
// Colored ellipses
const GLchar ellipse_fragment_src[] =
-"precision mediump float;"
-"varying vec4 v_color;"
-"varying vec2 v_texcoord;"
-""
-"void main() {"
-" float l = length(v_texcoord - vec2(0.5, 0.5));"
-" if (l > 0.5) discard;"
-" gl_FragColor = v_color;"
-"}";
+"precision mediump float;\n"
+"varying vec4 v_color;\n"
+"varying vec2 v_texcoord;\n"
+"\n"
+"void main() {\n"
+" float l = length(v_texcoord - vec2(0.5, 0.5));\n"
+" if (l > 0.5) {\n"
+" discard;\n"
+" }\n"
+" gl_FragColor = v_color;\n"
+"}\n";
// Textured quads
-const GLchar vertex_src[] =
-"uniform mat3 proj;"
-"uniform bool invert_y;"
-"attribute vec2 pos;"
-"attribute vec2 texcoord;"
-"varying vec2 v_texcoord;"
-""
-"void main() {"
-" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);"
-" if (invert_y) {"
-" v_texcoord = vec2(texcoord.s, 1.0 - texcoord.t);"
-" } else {"
-" v_texcoord = texcoord;"
-" }"
-"}";
+const GLchar tex_vertex_src[] =
+"uniform mat3 proj;\n"
+"uniform bool invert_y;\n"
+"attribute vec2 pos;\n"
+"attribute vec2 texcoord;\n"
+"varying vec2 v_texcoord;\n"
+"\n"
+"void main() {\n"
+" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
+" if (invert_y) {\n"
+" v_texcoord = vec2(texcoord.s, 1.0 - texcoord.t);\n"
+" } else {\n"
+" v_texcoord = texcoord;\n"
+" }\n"
+"}\n";
-const GLchar fragment_src_rgba[] =
-"precision mediump float;"
-"varying vec2 v_texcoord;"
-"uniform sampler2D tex;"
-"uniform float alpha;"
-""
-"void main() {"
-" gl_FragColor = alpha * texture2D(tex, v_texcoord);"
-"}";
+const GLchar tex_fragment_src_rgba[] =
+"precision mediump float;\n"
+"varying vec2 v_texcoord;\n"
+"uniform sampler2D tex;\n"
+"uniform float alpha;\n"
+"\n"
+"void main() {\n"
+" gl_FragColor = alpha * texture2D(tex, v_texcoord);\n"
+"}\n";
-const GLchar fragment_src_rgbx[] =
-"precision mediump float;"
-"varying vec2 v_texcoord;"
-"uniform sampler2D tex;"
-"uniform float alpha;"
-""
-"void main() {"
-" gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;"
-" gl_FragColor.a = alpha;"
-"}";
+const GLchar tex_fragment_src_rgbx[] =
+"precision mediump float;\n"
+"varying vec2 v_texcoord;\n"
+"uniform sampler2D tex;\n"
+"uniform float alpha;\n"
+"\n"
+"void main() {\n"
+" gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;\n"
+" gl_FragColor.a = alpha;\n"
+"}\n";
-const GLchar fragment_src_external[] =
-"#extension GL_OES_EGL_image_external : require\n"
-"precision mediump float;"
-"varying vec2 v_texcoord;"
-"uniform samplerExternalOES texture0;"
-"uniform float alpha;"
-""
-"void main() {"
-" vec4 col = texture2D(texture0, v_texcoord);"
-" gl_FragColor = vec4(col.rgb, col.a * alpha);"
-"}";
+const GLchar tex_fragment_src_external[] =
+"#extension GL_OES_EGL_image_external : require\n\n"
+"precision mediump float;\n"
+"varying vec2 v_texcoord;\n"
+"uniform samplerExternalOES texture0;\n"
+"uniform float alpha;\n"
+"\n"
+"void main() {\n"
+" vec4 col = texture2D(texture0, v_texcoord);\n"
+" gl_FragColor = vec4(col.rgb, col.a * alpha);\n"
+"}\n";
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 99f153b8..46193c78 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -13,33 +13,39 @@
#include "render/gles2.h"
#include "util/signal.h"
-static struct pixel_format external_pixel_format = {
+static struct gles2_pixel_format external_pixel_format = {
.wl_format = 0,
.depth = 0,
.bpp = 0,
.gl_format = 0,
.gl_type = 0,
- .shader = &shaders.external
};
-static void gles2_texture_ensure_texture(struct wlr_gles2_texture *texture,
+static void gles2_texture_ensure(struct wlr_gles2_texture *texture,
GLenum target) {
if (texture->tex_id) {
return;
}
texture->target = target;
- GL_CALL(glGenTextures(1, &texture->tex_id));
- GL_CALL(glBindTexture(target, texture->tex_id));
- GL_CALL(glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
- GL_CALL(glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ glGenTextures(1, &texture->tex_id);
+ glBindTexture(target, texture->tex_id);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
-static bool gles2_texture_upload_pixels(struct wlr_texture *_texture,
+static const struct wlr_texture_impl texture_impl;
+
+struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) {
+ assert(wlr_texture->impl == &texture_impl);
+ return (struct wlr_gles2_texture *)wlr_texture;
+}
+
+static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
- assert(texture);
- const struct pixel_format *fmt = gl_format_for_wl_format(format);
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
if (!fmt || !fmt->gl_format) {
wlr_log(L_ERROR, "No supported pixel format for this texture");
return false;
@@ -49,44 +55,50 @@ static bool gles2_texture_upload_pixels(struct wlr_texture *_texture,
texture->wlr_texture.format = format;
texture->pixel_format = fmt;
- gles2_texture_ensure_texture(texture, GL_TEXTURE_2D);
- GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
- GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
- GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels));
+ GLES2_DEBUG_PUSH;
+ gles2_texture_ensure(texture, GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
+ glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, pixels);
+ GLES2_DEBUG_POP;
+
texture->wlr_texture.valid = true;
return true;
}
-static bool gles2_texture_update_pixels(struct wlr_texture *_texture,
+static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
- assert(texture);
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+
// TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not
if (!texture->wlr_texture.valid
|| texture->wlr_texture.format != format
/* || unpack not supported */) {
- return gles2_texture_upload_pixels(&texture->wlr_texture,
- format, stride, width, height, pixels);
+ return gles2_texture_upload_pixels(&texture->wlr_texture, format,
+ stride, width, height, pixels);
}
- const struct pixel_format *fmt = texture->pixel_format;
- GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
- GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
- GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
- fmt->gl_format, fmt->gl_type, pixels));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
+ const struct gles2_pixel_format *fmt = texture->pixel_format;
+ GLES2_DEBUG_PUSH;
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format,
+ fmt->gl_type, pixels);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
+ GLES2_DEBUG_POP;
return true;
}
-static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
+static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture,
uint32_t format, struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
- const struct pixel_format *fmt = gl_format_for_wl_format(format);
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
if (!fmt || !fmt->gl_format) {
wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
format);
@@ -102,23 +114,26 @@ static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
texture->wlr_texture.format = format;
texture->pixel_format = fmt;
- gles2_texture_ensure_texture(texture, GL_TEXTURE_2D);
- GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
- GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
- GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels));
+ GLES2_DEBUG_PUSH;
+ gles2_texture_ensure(texture, GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
+ glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, pixels);
+ GLES2_DEBUG_POP;
texture->wlr_texture.valid = true;
wl_shm_buffer_end_access(buffer);
return true;
}
-static bool gles2_texture_update_shm(struct wlr_texture *_texture,
+static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture,
uint32_t format, int x, int y, int width, int height,
struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+
// TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not
assert(texture);
@@ -127,28 +142,30 @@ static bool gles2_texture_update_shm(struct wlr_texture *_texture,
/* || unpack not supported */) {
return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer);
}
- const struct pixel_format *fmt = texture->pixel_format;
+ const struct gles2_pixel_format *fmt = texture->pixel_format;
wl_shm_buffer_begin_access(buffer);
uint8_t *pixels = wl_shm_buffer_get_data(buffer);
int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
- GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
- GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
- GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
- fmt->gl_format, fmt->gl_type, pixels));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
- GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
+ GLES2_DEBUG_PUSH;
+ glBindTexture(GL_TEXTURE_2D, texture->tex_id);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
+ fmt->gl_format, fmt->gl_type, pixels);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
+ GLES2_DEBUG_POP;
wl_shm_buffer_end_access(buffer);
return true;
}
-static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
+static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture,
struct wl_resource *buf) {
- struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
+ struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
if (!glEGLImageTargetTexture2DOES) {
return false;
}
@@ -160,9 +177,9 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
}
wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
- (EGLint*)&tex->wlr_texture.width);
+ (EGLint*)&tex->wlr_texture.width);
wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
- (EGLint*)&tex->wlr_texture.height);
+ (EGLint*)&tex->wlr_texture.height);
EGLint inverted_y;
if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL,
@@ -171,12 +188,12 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
}
GLenum target;
- const struct pixel_format *pf;
+ const struct gles2_pixel_format *pf;
switch (format) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
target = GL_TEXTURE_2D;
- pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
+ pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
break;
case EGL_TEXTURE_EXTERNAL_WL:
target = GL_TEXTURE_EXTERNAL_OES;
@@ -187,8 +204,11 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
return false;
}
- gles2_texture_ensure_texture(tex, target);
- GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
+ GLES2_DEBUG_PUSH;
+ gles2_texture_ensure(tex, target);
+ glBindTexture(GL_TEXTURE_2D, tex->tex_id);
+ GLES2_DEBUG_POP;
+
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
if (tex->image) {
@@ -198,22 +218,24 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
(EGLClientBuffer*) buf, attribs);
if (!tex->image) {
- wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
+ wlr_log(L_ERROR, "failed to create EGL image");
return false;
}
- GL_CALL(glActiveTexture(GL_TEXTURE0));
- GL_CALL(glBindTexture(target, tex->tex_id));
- GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
+ GLES2_DEBUG_PUSH;
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(target, tex->tex_id);
+ glEGLImageTargetTexture2DOES(target, tex->image);
+ GLES2_DEBUG_POP;
tex->wlr_texture.valid = true;
tex->pixel_format = pf;
return true;
}
-static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
+static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture,
EGLImageKHR image, uint32_t width, uint32_t height) {
- struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)wlr_tex;
+ struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
tex->image = image;
tex->pixel_format = &external_pixel_format;
@@ -221,20 +243,21 @@ static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
tex->wlr_texture.width = width;
tex->wlr_texture.height = height;
- gles2_texture_ensure_texture(tex, GL_TEXTURE_2D);
-
- GL_CALL(glActiveTexture(GL_TEXTURE0));
- GL_CALL(glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id));
- GL_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image));
+ GLES2_DEBUG_PUSH;
+ gles2_texture_ensure(tex, GL_TEXTURE_2D);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image);
+ GLES2_DEBUG_POP;
return true;
}
-static bool gles2_texture_upload_dmabuf(struct wlr_texture *_tex,
+static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture,
struct wl_resource *dmabuf_resource) {
- struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
- struct wlr_dmabuf_buffer *dmabuf = wlr_dmabuf_buffer_from_buffer_resource(
- dmabuf_resource);
+ struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource);
if (!tex->egl->egl_exts.dmabuf_import) {
wlr_log(L_ERROR, "Want dmabuf but extension not present");
@@ -249,17 +272,25 @@ static bool gles2_texture_upload_dmabuf(struct wlr_texture *_tex,
}
if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) {
- _tex->inverted_y = true;
+ wlr_texture->inverted_y = true;
}
- GLenum target = GL_TEXTURE_2D;
- const struct pixel_format *pf =
- gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
- gles2_texture_ensure_texture(tex, target);
- GL_CALL(glBindTexture(target, tex->tex_id));
+ GLenum target;
+ const struct gles2_pixel_format *pf;
+ if (dmabuf->attributes.n_planes > 1) {
+ target = GL_TEXTURE_EXTERNAL_OES;
+ pf = &external_pixel_format;
+ } else {
+ target = GL_TEXTURE_2D;
+ pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
+ }
+ GLES2_DEBUG_PUSH;
+ gles2_texture_ensure(tex, target);
+ glBindTexture(target, tex->tex_id);
tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes);
- GL_CALL(glActiveTexture(GL_TEXTURE0));
- GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
+ glActiveTexture(GL_TEXTURE0);
+ glEGLImageTargetTexture2DOES(target, tex->image);
+ GLES2_DEBUG_POP;
tex->pixel_format = pf;
tex->wlr_texture.valid = true;
return true;
@@ -271,15 +302,15 @@ static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
return false;
}
- struct wlr_dmabuf_buffer *dmabuf = wlr_dmabuf_buffer_from_buffer_resource(
- resource);
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(resource);
*width = dmabuf->attributes.width;
*height = dmabuf->attributes.height;
return true;
}
-static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
- wl_resource *resource, int *width, int *height) {
+static void gles2_texture_get_buffer_size(struct wlr_texture *texture,
+ struct wl_resource *resource, int *width, int *height) {
struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
if (!buffer) {
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
@@ -288,14 +319,13 @@ static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
}
if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
(EGLint*)width)) {
- if (!gles2_texture_get_dmabuf_size(texture, resource,
- width, height)) {
+ if (!gles2_texture_get_dmabuf_size(texture, resource, width,
+ height)) {
wlr_log(L_ERROR, "could not get size of the buffer");
return;
}
}
- wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT,
- (EGLint*)height);
+ wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height);
return;
}
@@ -304,20 +334,15 @@ static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
*height = wl_shm_buffer_get_height(buffer);
}
-static void gles2_texture_bind(struct wlr_texture *_texture) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
-
- GL_CALL(glBindTexture(texture->target, texture->tex_id));
- GL_CALL(glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
- GL_CALL(glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
- GL_CALL(glUseProgram(*texture->pixel_format->shader));
-}
+static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-static void gles2_texture_destroy(struct wlr_texture *_texture) {
- struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
- wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, &texture->wlr_texture);
+ wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal,
+ &texture->wlr_texture);
if (texture->tex_id) {
- GL_CALL(glDeleteTextures(1, &texture->tex_id));
+ GLES2_DEBUG_PUSH;
+ glDeleteTextures(1, &texture->tex_id);
+ GLES2_DEBUG_POP;
}
if (texture->image) {
@@ -327,7 +352,7 @@ static void gles2_texture_destroy(struct wlr_texture *_texture) {
free(texture);
}
-static struct wlr_texture_impl wlr_texture_impl = {
+static const struct wlr_texture_impl texture_impl = {
.upload_pixels = gles2_texture_upload_pixels,
.update_pixels = gles2_texture_update_pixels,
.upload_shm = gles2_texture_upload_shm,
@@ -336,7 +361,6 @@ static struct wlr_texture_impl wlr_texture_impl = {
.upload_dmabuf = gles2_texture_upload_dmabuf,
.upload_eglimage = gles2_texture_upload_eglimage,
.get_buffer_size = gles2_texture_get_buffer_size,
- .bind = gles2_texture_bind,
.destroy = gles2_texture_destroy,
};
@@ -345,7 +369,7 @@ struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) {
if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
return NULL;
}
- wlr_texture_init(&texture->wlr_texture, &wlr_texture_impl);
+ wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->egl = egl;
return &texture->wlr_texture;
}
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c
index 21a7901a..622aa1dd 100644
--- a/render/wlr_renderer.c
+++ b/render/wlr_renderer.c
@@ -5,7 +5,7 @@
#include <wlr/types/wlr_matrix.h>
void wlr_renderer_init(struct wlr_renderer *renderer,
- struct wlr_renderer_impl *impl) {
+ const struct wlr_renderer_impl *impl) {
renderer->impl = impl;
}
@@ -17,8 +17,8 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
-void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *o) {
- r->impl->begin(r, o);
+void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
+ r->impl->begin(r, width, height);
}
void wlr_renderer_end(struct wlr_renderer *r) {
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index a5d0abde..33c91822 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -4,7 +4,7 @@
#include <wlr/render/wlr_texture.h>
void wlr_texture_init(struct wlr_texture *texture,
- struct wlr_texture_impl *impl) {
+ const struct wlr_texture_impl *impl) {
texture->impl = impl;
wl_signal_init(&texture->destroy_signal);
}
@@ -17,10 +17,6 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
}
-void wlr_texture_bind(struct wlr_texture *texture) {
- texture->impl->bind(texture);
-}
-
bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format,
int stride, int width, int height, const unsigned char *pixels) {
return texture->impl->upload_pixels(texture, format, stride,
diff --git a/rootston/output.c b/rootston/output.c
index 4146e3e2..1284c928 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -479,7 +479,7 @@ static void render_output(struct roots_output *output) {
goto damage_finish;
}
- wlr_renderer_begin(renderer, wlr_output);
+ wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
if (!pixman_region32_not_empty(&damage)) {
// Output isn't damaged but needs buffer swap
@@ -680,6 +680,7 @@ static void damage_from_surface(struct wlr_surface *surface,
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
+ pixman_region32_fini(&damage);
} else {
pixman_box32_t *extents =
pixman_region32_extents(&surface->current->surface_damage);
diff --git a/rootston/xdg_shell.c b/rootston/xdg_shell.c
index 851c0045..099e622c 100644
--- a/rootston/xdg_shell.c
+++ b/rootston/xdg_shell.c
@@ -177,9 +177,11 @@ static void set_fullscreen(struct roots_view *view, bool fullscreen) {
static void close(struct roots_view *view) {
assert(view->type == ROOTS_XDG_SHELL_VIEW);
struct wlr_xdg_surface *surface = view->xdg_surface;
- if (surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
- wlr_xdg_toplevel_send_close(surface);
+ struct wlr_xdg_popup *popup = NULL;
+ wl_list_for_each(popup, &surface->popups, link) {
+ wlr_xdg_surface_send_close(popup->base);
}
+ wlr_xdg_surface_send_close(surface);
}
static void destroy(struct roots_view *view) {
diff --git a/rootston/xdg_shell_v6.c b/rootston/xdg_shell_v6.c
index 13d25331..001232ab 100644
--- a/rootston/xdg_shell_v6.c
+++ b/rootston/xdg_shell_v6.c
@@ -177,9 +177,11 @@ static void set_fullscreen(struct roots_view *view, bool fullscreen) {
static void close(struct roots_view *view) {
assert(view->type == ROOTS_XDG_SHELL_V6_VIEW);
struct wlr_xdg_surface_v6 *surface = view->xdg_surface_v6;
- if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) {
- wlr_xdg_toplevel_v6_send_close(surface);
+ struct wlr_xdg_popup_v6 *popup = NULL;
+ wl_list_for_each(popup, &surface->popups, link) {
+ wlr_xdg_surface_v6_send_close(popup->base);
}
+ wlr_xdg_surface_v6_send_close(surface);
}
static void destroy(struct roots_view *view) {
diff --git a/types/wlr_linux_dmabuf.c b/types/wlr_linux_dmabuf.c
index 1883bc49..a61d0ea5 100644
--- a/types/wlr_linux_dmabuf.c
+++ b/types/wlr_linux_dmabuf.c
@@ -139,19 +139,18 @@ static void params_create_common(struct wl_client *client,
goto err_out;
}
- /* TODO: support more planes */
- if (buffer->attributes.n_planes != 1) {
+ if (buffer->attributes.fd[0] == -1) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INCOMPLETE,
- "only single plane buffers supported not %d",
- buffer->attributes.n_planes);
+ "no dmabuf has been added for plane 0");
goto err_out;
}
- if (buffer->attributes.fd[0] == -1) {
- wl_resource_post_error(params_resource,
+ if ((buffer->attributes.fd[3] >= 0 || buffer->attributes.fd[2] >= 0) &&
+ (buffer->attributes.fd[2] == -1 || buffer->attributes.fd[1] == -1)) {
+ wl_resource_post_error (params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INCOMPLETE,
- "no dmabuf has been added for plane");
+ "gap in dmabuf planes");
goto err_out;
}
@@ -167,43 +166,48 @@ static void params_create_common(struct wl_client *client,
goto err_out;
}
- if ((uint64_t)buffer->attributes.offset[0] + buffer->attributes.stride[0] > UINT32_MAX) {
- wl_resource_post_error(params_resource,
- ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
- "size overflow for plane");
- goto err_out;
- }
+ for (int i = 0; i < buffer->attributes.n_planes; i++) {
+ if ((uint64_t)buffer->attributes.offset[i]
+ + buffer->attributes.stride[i] > UINT32_MAX) {
+ wl_resource_post_error(params_resource,
+ ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
+ "size overflow for plane %d", i);
+ goto err_out;
+ }
- if ((uint64_t)buffer->attributes.offset[0] +
- (uint64_t)buffer->attributes.stride[0] * height > UINT32_MAX) {
- wl_resource_post_error(params_resource,
- ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
- "size overflow for plane");
- goto err_out;
- }
+ if ((uint64_t)buffer->attributes.offset[i]
+ + (uint64_t)buffer->attributes.stride[i] * height > UINT32_MAX) {
+ wl_resource_post_error(params_resource,
+ ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
+ "size overflow for plane %d", i);
+ goto err_out;
+ }
- off_t size = lseek(buffer->attributes.fd[0], 0, SEEK_END);
- if (size != -1) { /* Skip checks if kernel does no support seek on buffer */
- if (buffer->attributes.offset[0] >= size) {
+ off_t size = lseek(buffer->attributes.fd[i], 0, SEEK_END);
+ if (size == -1) { /* Skip checks if kernel does no support seek on buffer */
+ continue;
+ }
+ if (buffer->attributes.offset[i] >= size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
- "invalid offset %i for plane",
- buffer->attributes.offset[0]);
+ "invalid offset %i for plane %d",
+ buffer->attributes.offset[i], i);
goto err_out;
}
- if (buffer->attributes.offset[0] + buffer->attributes.stride[0] > size) {
+ if (buffer->attributes.offset[i] + buffer->attributes.stride[i] > size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
- "invalid stride %i for plane",
- buffer->attributes.stride[0]);
+ "invalid stride %i for plane %d",
+ buffer->attributes.stride[i], i);
goto err_out;
}
- if (buffer->attributes.offset[0] + buffer->attributes.stride[0] * height > size) {
+ if (i == 0 && /* planes > 0 might be subsampled according to fourcc format */
+ buffer->attributes.offset[i] + buffer->attributes.stride[i] * height > size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
- "invalid buffer stride or height for plane");
+ "invalid buffer stride or height for plane %d", i);
goto err_out;
}
}
diff --git a/types/wlr_pointer.c b/types/wlr_pointer.c
index bc9efd8c..9d5dc08c 100644
--- a/types/wlr_pointer.c
+++ b/types/wlr_pointer.c
@@ -14,7 +14,10 @@ void wlr_pointer_init(struct wlr_pointer *pointer,
}
void wlr_pointer_destroy(struct wlr_pointer *pointer) {
- if (pointer && pointer->impl && pointer->impl->destroy) {
+ if (!pointer) {
+ return;
+ }
+ if (pointer->impl && pointer->impl->destroy) {
pointer->impl->destroy(pointer);
} else {
wl_list_remove(&pointer->events.motion.listener_list);
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index b3e0dcd8..e700853a 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -325,8 +325,7 @@ static void wlr_surface_apply_damage(struct wlr_surface *surface,
surface->current->buffer)) {
wlr_texture_upload_drm(surface->texture, surface->current->buffer);
goto release;
- } else if (wlr_dmabuf_resource_is_buffer(
- surface->current->buffer)) {
+ } else if (wlr_dmabuf_resource_is_buffer(surface->current->buffer)) {
wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer);
goto release;
} else {
diff --git a/types/wlr_xdg_shell.c b/types/wlr_xdg_shell.c
index 76859d7b..cf713eb9 100644
--- a/types/wlr_xdg_shell.c
+++ b/types/wlr_xdg_shell.c
@@ -131,6 +131,24 @@ static const struct wlr_keyboard_grab_interface xdg_keyboard_grab_impl = {
.cancel = xdg_keyboard_grab_cancel,
};
+static void xdg_surface_destroy(struct wlr_xdg_surface *surface);
+
+static void wlr_xdg_popup_grab_handle_seat_destroy(
+ struct wl_listener *listener, void *data) {
+ struct wlr_xdg_popup_grab *xdg_grab =
+ wl_container_of(listener, xdg_grab, seat_destroy);
+
+ wl_list_remove(&xdg_grab->seat_destroy.link);
+
+ struct wlr_xdg_popup *popup, *next;
+ wl_list_for_each_safe(popup, next, &xdg_grab->popups, grab_link) {
+ xdg_surface_destroy(popup->base);
+ }
+
+ wl_list_remove(&xdg_grab->link);
+ free(xdg_grab);
+}
+
static struct wlr_xdg_popup_grab *xdg_shell_popup_grab_from_seat(
struct wlr_xdg_shell *shell, struct wlr_seat *seat) {
struct wlr_xdg_popup_grab *xdg_grab;
@@ -155,6 +173,9 @@ static struct wlr_xdg_popup_grab *xdg_shell_popup_grab_from_seat(
wl_list_insert(&shell->popup_grabs, &xdg_grab->link);
xdg_grab->seat = seat;
+ xdg_grab->seat_destroy.notify = wlr_xdg_popup_grab_handle_seat_destroy;
+ wl_signal_add(&seat->events.destroy, &xdg_grab->seat_destroy);
+
return xdg_grab;
}
@@ -1549,9 +1570,22 @@ uint32_t wlr_xdg_toplevel_set_resizing(struct wlr_xdg_surface *surface,
return wlr_xdg_surface_schedule_configure(surface);
}
-void wlr_xdg_toplevel_send_close(struct wlr_xdg_surface *surface) {
- assert(surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
- xdg_toplevel_send_close(surface->toplevel->resource);
+void wlr_xdg_surface_send_close(struct wlr_xdg_surface *surface) {
+ switch (surface->role) {
+ case WLR_XDG_SURFACE_ROLE_NONE:
+ assert(0 && "not reached");
+ break;
+ case WLR_XDG_SURFACE_ROLE_TOPLEVEL:
+ if (surface->toplevel) {
+ xdg_toplevel_send_close(surface->toplevel->resource);
+ }
+ break;
+ case WLR_XDG_SURFACE_ROLE_POPUP:
+ if (surface->popup) {
+ xdg_popup_send_popup_done(surface->popup->resource);
+ }
+ break;
+ }
}
void wlr_xdg_surface_popup_get_position(struct wlr_xdg_surface *surface,
diff --git a/types/wlr_xdg_shell_v6.c b/types/wlr_xdg_shell_v6.c
index 68fe4b29..464e0157 100644
--- a/types/wlr_xdg_shell_v6.c
+++ b/types/wlr_xdg_shell_v6.c
@@ -131,6 +131,24 @@ static const struct wlr_keyboard_grab_interface xdg_keyboard_grab_impl = {
.cancel = xdg_keyboard_grab_cancel,
};
+static void xdg_surface_destroy(struct wlr_xdg_surface_v6 *surface);
+
+static void wlr_xdg_popup_grab_handle_seat_destroy(
+ struct wl_listener *listener, void *data) {
+ struct wlr_xdg_popup_grab_v6 *xdg_grab =
+ wl_container_of(listener, xdg_grab, seat_destroy);
+
+ wl_list_remove(&xdg_grab->seat_destroy.link);
+
+ struct wlr_xdg_popup_v6 *popup, *next;
+ wl_list_for_each_safe(popup, next, &xdg_grab->popups, grab_link) {
+ xdg_surface_destroy(popup->base);
+ }
+
+ wl_list_remove(&xdg_grab->link);
+ free(xdg_grab);
+}
+
static struct wlr_xdg_popup_grab_v6 *xdg_shell_popup_grab_from_seat(
struct wlr_xdg_shell_v6 *shell, struct wlr_seat *seat) {
struct wlr_xdg_popup_grab_v6 *xdg_grab;
@@ -155,6 +173,9 @@ static struct wlr_xdg_popup_grab_v6 *xdg_shell_popup_grab_from_seat(
wl_list_insert(&shell->popup_grabs, &xdg_grab->link);
xdg_grab->seat = seat;
+ xdg_grab->seat_destroy.notify = wlr_xdg_popup_grab_handle_seat_destroy;
+ wl_signal_add(&seat->events.destroy, &xdg_grab->seat_destroy);
+
return xdg_grab;
}
@@ -1518,9 +1539,22 @@ uint32_t wlr_xdg_toplevel_v6_set_resizing(struct wlr_xdg_surface_v6 *surface,
return wlr_xdg_surface_v6_schedule_configure(surface);
}
-void wlr_xdg_toplevel_v6_send_close(struct wlr_xdg_surface_v6 *surface) {
- assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
- zxdg_toplevel_v6_send_close(surface->toplevel->resource);
+void wlr_xdg_surface_v6_send_close(struct wlr_xdg_surface_v6 *surface) {
+ switch (surface->role) {
+ case WLR_XDG_SURFACE_V6_ROLE_NONE:
+ assert(0 && "not reached");
+ break;
+ case WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL:
+ if (surface->toplevel) {
+ zxdg_toplevel_v6_send_close(surface->toplevel->resource);
+ }
+ break;
+ case WLR_XDG_SURFACE_V6_ROLE_POPUP:
+ if (surface->popup) {
+ zxdg_popup_v6_send_popup_done(surface->popup->resource);
+ }
+ break;
+ }
}
void wlr_xdg_surface_v6_popup_get_position(struct wlr_xdg_surface_v6 *surface,
diff --git a/wlroots.syms b/wlroots.syms
index 3f45e045..cb030a6d 100644
--- a/wlroots.syms
+++ b/wlroots.syms
@@ -15,8 +15,8 @@ WLROOTS_0_0_0 {
wlr_drm_get_connector_props;
wlr_drm_get_crtc_props;
wlr_drm_get_plane_props;
- wlr_drm_get_prop;
wlr_drm_get_prop_blob;
+ wlr_drm_get_prop;
wlr_drm_plane_surfaces_init;
wlr_drm_renderer_finish;
wlr_drm_renderer_init;