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-rw-r--r--include/wlr/types/wlr_xdg_shell.h25
-rw-r--r--types/xdg_shell/wlr_xdg_popup.c213
-rw-r--r--types/xdg_shell/wlr_xdg_positioner.c286
3 files changed, 261 insertions, 263 deletions
diff --git a/include/wlr/types/wlr_xdg_shell.h b/include/wlr/types/wlr_xdg_shell.h
index 72cd6f27..48bfbb97 100644
--- a/include/wlr/types/wlr_xdg_shell.h
+++ b/include/wlr/types/wlr_xdg_shell.h
@@ -363,13 +363,14 @@ void wlr_xdg_popup_get_position(struct wlr_xdg_popup *popup,
* Get the geometry based on positioner rules.
*/
void wlr_xdg_positioner_rules_get_geometry(
- struct wlr_xdg_positioner_rules *rules, struct wlr_box *box);
+ const struct wlr_xdg_positioner_rules *rules, struct wlr_box *box);
/**
- * Get the anchor point for this popup in the toplevel parent's coordinate system.
+ * Unconstrain the box from the constraint area according to positioner rules.
*/
-void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
- int *toplevel_sx, int *toplevel_sy);
+void wlr_xdg_positioner_rules_unconstrain_box(
+ const struct wlr_xdg_positioner_rules *rules,
+ const struct wlr_box *constraint, struct wlr_box *box);
/**
* Convert the given coordinates in the popup coordinate system to the toplevel
@@ -384,21 +385,7 @@ void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
* surface coordinate system.
*/
void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box);
-
-/**
- Invert the top/bottom anchor and gravity for those positioner rules.
- This can be used to "flip" the positioner around the anchor rect in
- the x direction.
- */
-void wlr_xdg_positioner_rules_invert_x(struct wlr_xdg_positioner_rules *rules);
-
-/**
- Invert the top/bottom anchor and gravity for those positioner rules.
- This can be used to "flip" the positioner around the anchor rect in
- the y direction.
- */
-void wlr_xdg_positioner_rules_invert_y(struct wlr_xdg_positioner_rules *rules);
+ const struct wlr_box *toplevel_space_box);
/**
* Find a surface within this xdg-surface tree at the given surface-local
diff --git a/types/xdg_shell/wlr_xdg_popup.c b/types/xdg_shell/wlr_xdg_popup.c
index e1e9653a..973a339b 100644
--- a/types/xdg_shell/wlr_xdg_popup.c
+++ b/types/xdg_shell/wlr_xdg_popup.c
@@ -409,45 +409,6 @@ void wlr_xdg_popup_destroy(struct wlr_xdg_popup *popup) {
reset_xdg_surface(popup->base);
}
-void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
- int *root_sx, int *root_sy) {
- struct wlr_box rect = popup->positioner_rules.anchor_rect;
- enum xdg_positioner_anchor anchor = popup->positioner_rules.anchor;
- int sx = 0, sy = 0;
-
- if (anchor == XDG_POSITIONER_ANCHOR_NONE) {
- sx = (rect.x + rect.width) / 2;
- sy = (rect.y + rect.height) / 2;
- } else if (anchor == XDG_POSITIONER_ANCHOR_TOP) {
- sx = (rect.x + rect.width) / 2;
- sy = rect.y;
- } else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM) {
- sx = (rect.x + rect.width) / 2;
- sy = rect.y + rect.height;
- } else if (anchor == XDG_POSITIONER_ANCHOR_LEFT) {
- sx = rect.x;
- sy = (rect.y + rect.height) / 2;
- } else if (anchor == XDG_POSITIONER_ANCHOR_RIGHT) {
- sx = rect.x + rect.width;
- sy = (rect.y + rect.height) / 2;
- } else if (anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT) {
- sx = rect.x;
- sy = rect.y;
- } else if (anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT) {
- sx = rect.x + rect.width;
- sy = rect.y;
- } else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT) {
- sx = rect.x;
- sy = rect.y + rect.height;
- } else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT) {
- sx = rect.x + rect.width;
- sy = rect.y + rect.height;
- }
-
- *root_sx = sx;
- *root_sy = sy;
-}
-
void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy) {
struct wlr_surface *parent = popup->parent;
@@ -471,167 +432,17 @@ void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
*toplevel_sy = popup_sy;
}
-static void xdg_popup_box_constraints(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box, int *offset_x, int *offset_y) {
- int popup_width = popup->geometry.width;
- int popup_height = popup->geometry.height;
- int anchor_sx = 0, anchor_sy = 0;
- wlr_xdg_popup_get_anchor_point(popup, &anchor_sx, &anchor_sy);
- int popup_sx = 0, popup_sy = 0;
- wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
- popup->geometry.y, &popup_sx, &popup_sy);
- *offset_x = 0, *offset_y = 0;
-
- if (popup_sx < toplevel_sx_box->x) {
- *offset_x = toplevel_sx_box->x - popup_sx;
- } else if (popup_sx + popup_width >
- toplevel_sx_box->x + toplevel_sx_box->width) {
- *offset_x = toplevel_sx_box->x + toplevel_sx_box->width -
- (popup_sx + popup_width);
- }
-
- if (popup_sy < toplevel_sx_box->y) {
- *offset_y = toplevel_sx_box->y - popup_sy;
- } else if (popup_sy + popup_height >
- toplevel_sx_box->y + toplevel_sx_box->height) {
- *offset_y = toplevel_sx_box->y + toplevel_sx_box->height -
- (popup_sy + popup_height);
- }
-}
-
-static bool xdg_popup_unconstrain_flip(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box) {
- int offset_x = 0, offset_y = 0;
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- if (!offset_x && !offset_y) {
- return true;
- }
-
- bool flip_x = offset_x &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
-
- bool flip_y = offset_y &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
-
- if (flip_x) {
- wlr_xdg_positioner_rules_invert_x(&popup->positioner_rules);
- }
- if (flip_y) {
- wlr_xdg_positioner_rules_invert_y(&popup->positioner_rules);
- }
-
- wlr_xdg_positioner_rules_get_geometry(
- &popup->positioner_rules, &popup->geometry);
-
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- if (!offset_x && !offset_y) {
- // no longer constrained
- return true;
- }
-
- // revert the positioner back if it didn't fix it and go to the next part
- if (offset_x && flip_x) {
- wlr_xdg_positioner_rules_invert_x(&popup->positioner_rules);
- }
- if (offset_y && flip_y) {
- wlr_xdg_positioner_rules_invert_y(&popup->positioner_rules);
- }
-
- wlr_xdg_positioner_rules_get_geometry(
- &popup->positioner_rules, &popup->geometry);
-
- return false;
-}
-
-static bool xdg_popup_unconstrain_slide(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box) {
- int offset_x = 0, offset_y = 0;
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- if (!offset_x && !offset_y) {
- return true;
- }
-
- bool slide_x = offset_x &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X);
-
- bool slide_y = offset_y &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
-
- if (slide_x) {
- popup->geometry.x += offset_x;
- }
-
- if (slide_y) {
- popup->geometry.y += offset_y;
- }
-
- int toplevel_x = 0, toplevel_y = 0;
- wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
- popup->geometry.y, &toplevel_x, &toplevel_y);
-
- if (slide_x && toplevel_x < toplevel_sx_box->x) {
- popup->geometry.x += toplevel_sx_box->x - toplevel_x;
- }
- if (slide_y && toplevel_y < toplevel_sx_box->y) {
- popup->geometry.y += toplevel_sx_box->y - toplevel_y;
- }
-
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- return !offset_x && !offset_y;
-}
-
-static bool xdg_popup_unconstrain_resize(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box) {
- int offset_x, offset_y;
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- if (!offset_x && !offset_y) {
- return true;
- }
-
- bool resize_x = offset_x &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
-
- bool resize_y = offset_y &&
- (popup->positioner_rules.constraint_adjustment &
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
-
- if (resize_x) {
- popup->geometry.width -= offset_x;
- }
- if (resize_y) {
- popup->geometry.height -= offset_y;
- }
-
- xdg_popup_box_constraints(popup, toplevel_sx_box,
- &offset_x, &offset_y);
-
- return !offset_x && !offset_y;
-}
-
void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
- const struct wlr_box *toplevel_sx_box) {
- if (xdg_popup_unconstrain_flip(popup, toplevel_sx_box)) {
- return;
- }
- if (xdg_popup_unconstrain_slide(popup, toplevel_sx_box)) {
- return;
- }
- if (xdg_popup_unconstrain_resize(popup, toplevel_sx_box)) {
- return;
- }
+ const struct wlr_box *toplevel_space_box) {
+ int toplevel_sx, toplevel_sy;
+ wlr_xdg_popup_get_toplevel_coords(popup,
+ 0, 0, &toplevel_sx, &toplevel_sy);
+ struct wlr_box popup_constraint = {
+ .x = toplevel_space_box->x - toplevel_sx,
+ .y = toplevel_space_box->y - toplevel_sy,
+ .width = toplevel_space_box->width,
+ .height = toplevel_space_box->height,
+ };
+ wlr_xdg_positioner_rules_unconstrain_box(&popup->positioner_rules,
+ &popup_constraint, &popup->geometry);
}
diff --git a/types/xdg_shell/wlr_xdg_positioner.c b/types/xdg_shell/wlr_xdg_positioner.c
index d4c6f03a..6fa1ed99 100644
--- a/types/xdg_shell/wlr_xdg_positioner.c
+++ b/types/xdg_shell/wlr_xdg_positioner.c
@@ -1,5 +1,6 @@
#include <assert.h>
#include <stdlib.h>
+#include <wlr/util/edges.h>
#include "types/wlr_xdg_shell.h"
static const struct xdg_positioner_interface xdg_positioner_implementation;
@@ -139,74 +140,79 @@ void create_xdg_positioner(struct wlr_xdg_client *client, uint32_t id) {
positioner, xdg_positioner_handle_resource_destroy);
}
-static bool positioner_anchor_has_edge(enum xdg_positioner_anchor anchor,
- enum xdg_positioner_anchor edge) {
- switch (edge) {
+static uint32_t xdg_positioner_anchor_to_wlr_edges(
+ enum xdg_positioner_anchor anchor) {
+ switch (anchor) {
+ case XDG_POSITIONER_ANCHOR_NONE:
+ return WLR_EDGE_NONE;
case XDG_POSITIONER_ANCHOR_TOP:
- return anchor == XDG_POSITIONER_ANCHOR_TOP ||
- anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
- anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT;
+ return WLR_EDGE_TOP;
+ case XDG_POSITIONER_ANCHOR_TOP_LEFT:
+ return WLR_EDGE_TOP | WLR_EDGE_LEFT;
+ case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
+ return WLR_EDGE_TOP | WLR_EDGE_RIGHT;
case XDG_POSITIONER_ANCHOR_BOTTOM:
- return anchor == XDG_POSITIONER_ANCHOR_BOTTOM ||
- anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT ||
- anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
+ return WLR_EDGE_BOTTOM;
+ case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
+ return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
+ case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
+ return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
case XDG_POSITIONER_ANCHOR_LEFT:
- return anchor == XDG_POSITIONER_ANCHOR_LEFT ||
- anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
- anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
+ return WLR_EDGE_LEFT;
case XDG_POSITIONER_ANCHOR_RIGHT:
- return anchor == XDG_POSITIONER_ANCHOR_RIGHT ||
- anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT ||
- anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
- default:
- abort(); // unreachable
+ return WLR_EDGE_RIGHT;
}
+
+ abort(); // Unreachable
}
-static bool positioner_gravity_has_edge(enum xdg_positioner_gravity gravity,
- enum xdg_positioner_gravity edge) {
- // gravity and edge enums are the same
- return positioner_anchor_has_edge((enum xdg_positioner_anchor)gravity,
- (enum xdg_positioner_anchor)edge);
+static uint32_t xdg_positioner_gravity_to_wlr_edges(
+ enum xdg_positioner_gravity gravity) {
+ // Gravity and edge enums are the same
+ return xdg_positioner_anchor_to_wlr_edges((enum xdg_positioner_anchor)gravity);
}
void wlr_xdg_positioner_rules_get_geometry(
- struct wlr_xdg_positioner_rules *rules, struct wlr_box *box) {
+ const struct wlr_xdg_positioner_rules *rules, struct wlr_box *box) {
box->x = rules->offset.x;
box->y = rules->offset.y;
box->width = rules->size.width;
box->height = rules->size.height;
- if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_TOP)) {
+ uint32_t edges = xdg_positioner_anchor_to_wlr_edges(rules->anchor);
+
+ if (edges & WLR_EDGE_TOP) {
box->y += rules->anchor_rect.y;
- } else if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_BOTTOM)) {
+ } else if (edges & WLR_EDGE_BOTTOM) {
box->y += rules->anchor_rect.y + rules->anchor_rect.height;
} else {
box->y += rules->anchor_rect.y + rules->anchor_rect.height / 2;
}
- if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_LEFT)) {
+ if (edges & WLR_EDGE_LEFT) {
box->x += rules->anchor_rect.x;
- } else if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_RIGHT)) {
+ } else if (edges & WLR_EDGE_RIGHT) {
box->x += rules->anchor_rect.x + rules->anchor_rect.width;
} else {
box->x += rules->anchor_rect.x + rules->anchor_rect.width / 2;
}
- if (positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_TOP)) {
+ edges = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
+
+ if (edges & WLR_EDGE_TOP) {
box->y -= box->height;
- } else if (!positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_BOTTOM)) {
+ } else if (~edges & WLR_EDGE_BOTTOM) {
box->y -= box->height / 2;
}
- if (positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_LEFT)) {
+ if (edges & WLR_EDGE_LEFT) {
box->x -= box->width;
- } else if (!positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_RIGHT)) {
+ } else if (~edges & WLR_EDGE_RIGHT) {
box->x -= box->width / 2;
}
}
-static enum xdg_positioner_anchor positioner_anchor_invert_x(
+static enum xdg_positioner_anchor xdg_positioner_anchor_invert_x(
enum xdg_positioner_anchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_LEFT:
@@ -226,14 +232,14 @@ static enum xdg_positioner_anchor positioner_anchor_invert_x(
}
}
-static enum xdg_positioner_gravity positioner_gravity_invert_x(
+static enum xdg_positioner_gravity xdg_positioner_gravity_invert_x(
enum xdg_positioner_gravity gravity) {
// gravity and edge enums are the same
- return (enum xdg_positioner_gravity)positioner_anchor_invert_x(
+ return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_x(
(enum xdg_positioner_anchor)gravity);
}
-static enum xdg_positioner_anchor positioner_anchor_invert_y(
+static enum xdg_positioner_anchor xdg_positioner_anchor_invert_y(
enum xdg_positioner_anchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_TOP:
@@ -253,19 +259,213 @@ static enum xdg_positioner_anchor positioner_anchor_invert_y(
}
}
-static enum xdg_positioner_gravity positioner_gravity_invert_y(
+static enum xdg_positioner_gravity xdg_positioner_gravity_invert_y(
enum xdg_positioner_gravity gravity) {
// gravity and edge enums are the same
- return (enum xdg_positioner_gravity)positioner_anchor_invert_y(
+ return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_y(
(enum xdg_positioner_anchor)gravity);
}
-void wlr_xdg_positioner_rules_invert_x(struct wlr_xdg_positioner_rules *rules) {
- rules->anchor = positioner_anchor_invert_x(rules->anchor);
- rules->gravity = positioner_gravity_invert_x(rules->gravity);
+/**
+ * Distances from each edge of the box to the corresponding edge of
+ * the anchor rect. Each distance is positive if the edge is outside
+ * the anchor rect, and negative if the edge is inside it.
+ */
+struct constraint_offsets {
+ int top;
+ int bottom;
+ int left;
+ int right;
+};
+
+static bool is_unconstrained(const struct constraint_offsets *offsets) {
+ return offsets->top <= 0 && offsets->bottom <= 0 &&
+ offsets->left <= 0 && offsets->right <= 0;
+}
+
+static void get_constrained_box_offsets(const struct wlr_box *constraint,
+ const struct wlr_box *box, struct constraint_offsets *offsets) {
+ offsets->left = constraint->x - box->x;
+ offsets->right = box->x + box->width - constraint->x - constraint->width;
+ offsets->top = constraint->y - box->y;
+ offsets->bottom = box->y + box->height - constraint->y - constraint->height;
+}
+
+static bool xdg_positioner_rules_unconstrain_by_flip(
+ const struct wlr_xdg_positioner_rules *rules,
+ const struct wlr_box *constraint, struct wlr_box *box,
+ struct constraint_offsets *offsets) {
+ // If none of the edges are constrained, no need to flip.
+ // If both edges are constrained, the box is bigger than
+ // the anchor rect and flipping won't help anyway.
+ bool flip_x = ((offsets->left > 0) ^ (offsets->right > 0)) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
+ bool flip_y = ((offsets->top > 0) ^ (offsets->bottom > 0)) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
+
+ if (!flip_x && !flip_y) {
+ return false;
+ }
+
+ struct wlr_xdg_positioner_rules flipped = *rules;
+ if (flip_x) {
+ flipped.anchor = xdg_positioner_anchor_invert_x(flipped.anchor);
+ flipped.gravity = xdg_positioner_gravity_invert_x(flipped.gravity);
+ }
+ if (flip_y) {
+ flipped.anchor = xdg_positioner_anchor_invert_y(flipped.anchor);
+ flipped.gravity = xdg_positioner_gravity_invert_y(flipped.gravity);
+ }
+
+ struct wlr_box flipped_box;
+ wlr_xdg_positioner_rules_get_geometry(&flipped, &flipped_box);
+ struct constraint_offsets flipped_offsets;
+ get_constrained_box_offsets(constraint, &flipped_box, &flipped_offsets);
+
+ // Only apply flipping if it helps
+ if (flipped_offsets.left <= 0 && flipped_offsets.right <= 0) {
+ box->x = flipped_box.x;
+ offsets->left = flipped_offsets.left;
+ offsets->right = flipped_offsets.right;
+ }
+ if (flipped_offsets.top <= 0 && flipped_offsets.bottom <= 0) {
+ box->y = flipped_box.y;
+ offsets->top = flipped_offsets.top;
+ offsets->bottom = flipped_offsets.bottom;
+ }
+
+ return is_unconstrained(offsets);
+}
+
+static bool xdg_positioner_rules_unconstrain_by_slide(
+ const struct wlr_xdg_positioner_rules *rules,
+ const struct wlr_box *constraint, struct wlr_box *box,
+ struct constraint_offsets *offsets) {
+ uint32_t gravity = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
+
+ // We can only slide if there is gravity on this axis
+ bool slide_x = (offsets->left > 0 || offsets->right > 0) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X) &&
+ (gravity & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT));
+ bool slide_y = (offsets->top > 0 || offsets->bottom > 0) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y) &&
+ (gravity & (WLR_EDGE_TOP | WLR_EDGE_BOTTOM));
+
+ if (!slide_x && !slide_y) {
+ return false;
+ }
+
+ if (slide_x) {
+ if (offsets->left > 0 && offsets->right > 0) {
+ // The protocol states: "First try to slide towards the direction of
+ // the gravity [...] Then try to slide towards the opposite direction
+ // of the gravity". The only situation where this order matters is when
+ // the box is bigger than the anchor rect and completely includes it.
+ // In this case, the second slide will fail immediately, so simply
+ // slide towards the direction of the gravity.
+ if (gravity & WLR_EDGE_LEFT) {
+ box->x -= offsets->right;
+ } else if (gravity & WLR_EDGE_RIGHT) {
+ box->x += offsets->left;
+ }
+ } else {
+ // If at least one edge is already unconstrained, the order of slide
+ // attempts doesn't matter. Slide for the minimal distance needed to
+ // satisfy the requirement of constraining one edge or unconstraining
+ // another.
+ int abs_left = offsets->left > 0 ? offsets->left : -offsets->left;
+ int abs_right = offsets->right > 0 ? offsets->right : -offsets->right;
+ if (abs_left < abs_right) {
+ box->x += offsets->left;
+ } else {
+ box->x -= offsets->right;
+ }
+ }
+ }
+ if (slide_y) {
+ if (offsets->top > 0 && offsets->bottom > 0) {
+ if (gravity & WLR_EDGE_TOP) {
+ box->y -= offsets->bottom;
+ } else if (gravity & WLR_EDGE_BOTTOM) {
+ box->y += offsets->top;
+ }
+ } else {
+ int abs_top = offsets->top > 0 ? offsets->top : -offsets->top;
+ int abs_bottom = offsets->bottom > 0 ? offsets->bottom : -offsets->bottom;
+ if (abs_top < abs_bottom) {
+ box->y += offsets->top;
+ } else {
+ box->y -= offsets->bottom;
+ }
+ }
+ }
+
+ get_constrained_box_offsets(constraint, box, offsets);
+ return is_unconstrained(offsets);
+}
+
+static bool xdg_positioner_rules_unconstrain_by_resize(
+ const struct wlr_xdg_positioner_rules *rules,
+ const struct wlr_box *constraint, struct wlr_box *box,
+ struct constraint_offsets *offsets) {
+ bool resize_x = (offsets->left > 0 || offsets->right > 0) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
+ bool resize_y = (offsets->top > 0 || offsets->bottom > 0) &&
+ (rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
+
+ if (!resize_x && !resize_y) {
+ return false;
+ }
+
+ if (offsets->left < 0) {
+ offsets->left = 0;
+ }
+ if (offsets->right < 0) {
+ offsets->right = 0;
+ }
+ if (offsets->top < 0) {
+ offsets->top = 0;
+ }
+ if (offsets->bottom < 0) {
+ offsets->bottom = 0;
+ }
+
+ // Try to satisfy the constraints by clipping the box.
+ struct wlr_box resized_box = *box;
+ if (resize_x) {
+ resized_box.x += offsets->left;
+ resized_box.width -= offsets->left + offsets->right;
+ }
+ if (resize_y) {
+ resized_box.y += offsets->top;
+ resized_box.height -= offsets->top + offsets->bottom;
+ }
+
+ if (wlr_box_empty(&resized_box)) {
+ return false;
+ }
+
+ *box = resized_box;
+ get_constrained_box_offsets(constraint, box, offsets);
+ return is_unconstrained(offsets);
}
-void wlr_xdg_positioner_rules_invert_y(struct wlr_xdg_positioner_rules *rules) {
- rules->anchor = positioner_anchor_invert_y(rules->anchor);
- rules->gravity = positioner_gravity_invert_y(rules->gravity);
+void wlr_xdg_positioner_rules_unconstrain_box(
+ const struct wlr_xdg_positioner_rules *rules,
+ const struct wlr_box *constraint, struct wlr_box *box) {
+ struct constraint_offsets offsets;
+ get_constrained_box_offsets(constraint, box, &offsets);
+ if (is_unconstrained(&offsets)) {
+ // Already unconstrained
+ return;
+ }
+ if (xdg_positioner_rules_unconstrain_by_flip(rules, constraint, box, &offsets)) {
+ return;
+ }
+ if (xdg_positioner_rules_unconstrain_by_slide(rules, constraint, box, &offsets)) {
+ return;
+ }
+ if (xdg_positioner_rules_unconstrain_by_resize(rules, constraint, box, &offsets)) {
+ return;
+ }
}