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-rw-r--r--include/wlr/types/wlr_box.h2
-rw-r--r--include/wlr/util/region.h7
-rw-r--r--rootston/output.c46
-rw-r--r--util/region.c49
4 files changed, 77 insertions, 27 deletions
diff --git a/include/wlr/types/wlr_box.h b/include/wlr/types/wlr_box.h
index fc86f0ac..0e586a18 100644
--- a/include/wlr/types/wlr_box.h
+++ b/include/wlr/types/wlr_box.h
@@ -27,7 +27,7 @@ void wlr_box_transform(const struct wlr_box *box,
struct wlr_box *dest);
/**
- * Creates the smallest box that contains a rotated box.
+ * Creates the smallest box that contains the box rotated about its center.
*/
void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation,
struct wlr_box *dest);
diff --git a/include/wlr/util/region.h b/include/wlr/util/region.h
index 7883af97..c0fe6063 100644
--- a/include/wlr/util/region.h
+++ b/include/wlr/util/region.h
@@ -26,4 +26,11 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
int distance);
+/*
+ * Builds the smallest possible region that contains the region rotated about
+ * the point (ox, oy).
+ */
+void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
+ float rotation, int ox, int oy);
+
#endif
diff --git a/rootston/output.c b/rootston/output.c
index 1284c928..c4e5cc7c 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -486,6 +486,9 @@ static void render_output(struct roots_output *output) {
goto renderer_end;
}
+ // Uncomment this line to debug damage tracking
+ //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
+
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
@@ -667,32 +670,23 @@ static void damage_from_surface(struct wlr_surface *surface,
surface_intersect_output(surface, output->desktop->layout,
wlr_output, lx, ly, rotation, &box);
- if (rotation == 0) {
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current->surface_damage);
- wlr_region_scale(&damage, &damage, wlr_output->scale);
- if (ceil(wlr_output->scale) > surface->current->scale) {
- // When scaling up a surface, it'll become blurry so we need to
- // expand the damage region
- wlr_region_expand(&damage, &damage,
- ceil(wlr_output->scale) - surface->current->scale);
- }
- pixman_region32_translate(&damage, box.x, box.y);
- wlr_output_damage_add(output->damage, &damage);
- pixman_region32_fini(&damage);
- } else {
- pixman_box32_t *extents =
- pixman_region32_extents(&surface->current->surface_damage);
- struct wlr_box damage_box = {
- .x = box.x + extents->x1 * wlr_output->scale,
- .y = box.y + extents->y1 * wlr_output->scale,
- .width = (extents->x2 - extents->x1) * wlr_output->scale,
- .height = (extents->y2 - extents->y1) * wlr_output->scale,
- };
- wlr_box_rotated_bounds(&damage_box, rotation, &damage_box);
- wlr_output_damage_add_box(output->damage, &damage_box);
- }
+ int center_x = box.x + box.width/2;
+ int center_y = box.y + box.height/2;
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_copy(&damage, &surface->current->surface_damage);
+ wlr_region_scale(&damage, &damage, wlr_output->scale);
+ if (ceil(wlr_output->scale) > surface->current->scale) {
+ // When scaling up a surface, it'll become blurry so we need to
+ // expand the damage region
+ wlr_region_expand(&damage, &damage,
+ ceil(wlr_output->scale) - surface->current->scale);
+ }
+ pixman_region32_translate(&damage, box.x, box.y);
+ wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y);
+ wlr_output_damage_add(output->damage, &damage);
+ pixman_region32_fini(&damage);
}
void output_damage_from_view(struct roots_output *output,
diff --git a/util/region.c b/util/region.c
index 88e38fd2..38f84c5e 100644
--- a/util/region.c
+++ b/util/region.c
@@ -128,3 +128,52 @@ void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
pixman_region32_init_rects(dst, dst_rects, nrects);
free(dst_rects);
}
+
+void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
+ float rotation, int ox, int oy) {
+ if (rotation == 0) {
+ pixman_region32_copy(dst, src);
+ return;
+ }
+
+ int nrects;
+ pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
+
+ pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
+ if (dst_rects == NULL) {
+ return;
+ }
+
+ for (int i = 0; i < nrects; ++i) {
+ double x1 = src_rects[i].x1 - ox;
+ double y1 = src_rects[i].y1 - oy;
+ double x2 = src_rects[i].x2 - ox;
+ double y2 = src_rects[i].y2 - oy;
+
+ double rx1 = x1 * cos(rotation) - y1 * sin(rotation);
+ double ry1 = x1 * sin(rotation) + y1 * cos(rotation);
+
+ double rx2 = x2 * cos(rotation) - y1 * sin(rotation);
+ double ry2 = x2 * sin(rotation) + y1 * cos(rotation);
+
+ double rx3 = x2 * cos(rotation) - y2 * sin(rotation);
+ double ry3 = x2 * sin(rotation) + y2 * cos(rotation);
+
+ double rx4 = x1 * cos(rotation) - y2 * sin(rotation);
+ double ry4 = x1 * sin(rotation) + y2 * cos(rotation);
+
+ x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4));
+ y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4));
+ x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4));
+ y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4));
+
+ dst_rects[i].x1 = floor(ox + x1);
+ dst_rects[i].x2 = ceil(ox + x2);
+ dst_rects[i].y1 = floor(oy + y1);
+ dst_rects[i].y2 = ceil(oy + y2);
+ }
+
+ pixman_region32_fini(dst);
+ pixman_region32_init_rects(dst, dst_rects, nrects);
+ free(dst_rects);
+}