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-rw-r--r--include/wlr/types/wlr_output_layer.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_output_layer.h b/include/wlr/types/wlr_output_layer.h
index 9f787e2c..bd10fd12 100644
--- a/include/wlr/types/wlr_output_layer.h
+++ b/include/wlr/types/wlr_output_layer.h
@@ -32,6 +32,10 @@
* directly are expected to setup layers, call wlr_output_test(), paint the
* layers that the backend rejected with the renderer, then call
* wlr_output_commit().
+ *
+ * Callers are responsible for disabling output layers when they need the full
+ * output contents to be composited onto a single buffer, e.g. during screen
+ * capture.
*/
struct wlr_output_layer {
struct wl_list link; // wlr_output.layers