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-rw-r--r--include/wlr/types/wlr_scene.h7
-rw-r--r--types/meson.build1
-rw-r--r--types/scene/subsurface_tree.c218
3 files changed, 226 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index 7187359b..965782bf 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -224,4 +224,11 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output);
bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
struct wlr_output_layout *output_layout);
+/**
+ * Add a node displaying a surface and all of its sub-surfaces to the
+ * scene-graph.
+ */
+struct wlr_scene_node *wlr_scene_subsurface_tree_create(
+ struct wlr_scene_node *parent, struct wlr_surface *surface);
+
#endif
diff --git a/types/meson.build b/types/meson.build
index fd9ce58c..bb1e8c8f 100644
--- a/types/meson.build
+++ b/types/meson.build
@@ -3,6 +3,7 @@ wlr_files += files(
'data_device/wlr_data_offer.c',
'data_device/wlr_data_source.c',
'data_device/wlr_drag.c',
+ 'scene/subsurface_tree.c',
'scene/wlr_scene.c',
'scene/output_layout.c',
'seat/wlr_seat_keyboard.c',
diff --git a/types/scene/subsurface_tree.c b/types/scene/subsurface_tree.c
new file mode 100644
index 00000000..7cfa8828
--- /dev/null
+++ b/types/scene/subsurface_tree.c
@@ -0,0 +1,218 @@
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/types/wlr_scene.h>
+#include <wlr/util/addon.h>
+
+/**
+ * A tree for a surface and all of its child sub-surfaces.
+ *
+ * `tree` contains `scene_surface` and one node per sub-surface.
+ */
+struct wlr_scene_subsurface_tree {
+ struct wlr_scene_tree *tree;
+ struct wlr_surface *surface;
+ struct wlr_scene_surface *scene_surface;
+
+ struct wlr_scene_subsurface_tree *parent; // NULL for the top-level surface
+ struct wlr_addon surface_addon; // only set if there's a parent
+
+ struct wl_listener tree_destroy;
+ struct wl_listener surface_destroy;
+ struct wl_listener surface_commit;
+ struct wl_listener surface_new_subsurface;
+};
+
+static void subsurface_tree_destroy(struct wlr_scene_subsurface_tree *subsurface_tree) {
+ // tree and scene_surface will be cleaned up by scene_node_finish
+ if (subsurface_tree->parent) {
+ wlr_addon_finish(&subsurface_tree->surface_addon);
+ }
+ wl_list_remove(&subsurface_tree->tree_destroy.link);
+ wl_list_remove(&subsurface_tree->surface_destroy.link);
+ wl_list_remove(&subsurface_tree->surface_commit.link);
+ wl_list_remove(&subsurface_tree->surface_new_subsurface.link);
+ free(subsurface_tree);
+}
+
+static void subsurface_tree_handle_tree_destroy(struct wl_listener *listener,
+ void *data) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(listener, subsurface_tree, tree_destroy);
+ subsurface_tree_destroy(subsurface_tree);
+}
+
+static void subsurface_tree_handle_surface_destroy(struct wl_listener *listener,
+ void *data) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(listener, subsurface_tree, surface_destroy);
+ wlr_scene_node_destroy(&subsurface_tree->tree->node);
+}
+
+static const struct wlr_addon_interface subsurface_tree_addon_impl;
+
+static struct wlr_scene_subsurface_tree *subsurface_tree_from_subsurface(
+ struct wlr_scene_subsurface_tree *parent,
+ struct wlr_subsurface *subsurface) {
+ struct wlr_addon *addon = wlr_addon_find(&subsurface->surface->addons,
+ parent, &subsurface_tree_addon_impl);
+ assert(addon != NULL);
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(addon, subsurface_tree, surface_addon);
+ return subsurface_tree;
+}
+
+static void subsurface_tree_reconfigure(
+ struct wlr_scene_subsurface_tree *subsurface_tree) {
+ struct wlr_surface *surface = subsurface_tree->surface;
+
+ struct wlr_scene_node *prev = NULL;
+ struct wlr_subsurface *subsurface;
+ wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
+ current.link) {
+ struct wlr_scene_subsurface_tree *child =
+ subsurface_tree_from_subsurface(subsurface_tree, subsurface);
+ if (prev != NULL) {
+ wlr_scene_node_place_above(&child->tree->node, prev);
+ }
+ prev = &child->tree->node;
+
+ wlr_scene_node_set_position(&child->tree->node,
+ subsurface->current.x, subsurface->current.y);
+ }
+
+ if (prev != NULL) {
+ wlr_scene_node_place_above(&subsurface_tree->scene_surface->node, prev);
+ }
+ prev = &subsurface_tree->scene_surface->node;
+
+ wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
+ current.link) {
+ struct wlr_scene_subsurface_tree *child =
+ subsurface_tree_from_subsurface(subsurface_tree, subsurface);
+ wlr_scene_node_place_above(&child->tree->node, prev);
+ prev = &child->tree->node;
+
+ wlr_scene_node_set_position(&child->tree->node,
+ subsurface->current.x, subsurface->current.y);
+ }
+}
+
+static void subsurface_tree_handle_surface_commit(struct wl_listener *listener,
+ void *data) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(listener, subsurface_tree, surface_commit);
+
+ // TODO: only do this on subsurface order or position change
+ subsurface_tree_reconfigure(subsurface_tree);
+}
+
+static void subsurface_tree_addon_destroy(struct wlr_addon *addon) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(addon, subsurface_tree, surface_addon);
+ wlr_scene_node_destroy(&subsurface_tree->tree->node);
+}
+
+static const struct wlr_addon_interface subsurface_tree_addon_impl = {
+ .name = "wlr_scene_subsurface_tree",
+ .destroy = subsurface_tree_addon_destroy,
+};
+
+static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
+ struct wlr_scene_node *parent, struct wlr_surface *surface);
+
+static bool subsurface_tree_create_subsurface(
+ struct wlr_scene_subsurface_tree *parent,
+ struct wlr_subsurface *subsurface) {
+ struct wlr_scene_subsurface_tree *child = scene_surface_tree_create(
+ &parent->tree->node, subsurface->surface);
+ if (child == NULL) {
+ return false;
+ }
+
+ child->parent = parent;
+ wlr_addon_init(&child->surface_addon, &subsurface->surface->addons,
+ parent, &subsurface_tree_addon_impl);
+
+ return true;
+}
+
+static void subsurface_tree_handle_surface_new_subsurface(
+ struct wl_listener *listener, void *data) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ wl_container_of(listener, subsurface_tree, surface_new_subsurface);
+ struct wlr_subsurface *subsurface = data;
+ if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
+ wl_resource_post_no_memory(subsurface->resource);
+ }
+}
+
+static struct wlr_scene_subsurface_tree *scene_surface_tree_create(
+ struct wlr_scene_node *parent, struct wlr_surface *surface) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ calloc(1, sizeof(*subsurface_tree));
+ if (subsurface_tree == NULL) {
+ return NULL;
+ }
+
+ subsurface_tree->tree = wlr_scene_tree_create(parent);
+ if (subsurface_tree->tree == NULL) {
+ goto error_surface_tree;
+ }
+
+ subsurface_tree->scene_surface =
+ wlr_scene_surface_create(&subsurface_tree->tree->node, surface);
+ if (subsurface_tree->scene_surface == NULL) {
+ goto error_scene_surface;
+ }
+
+ subsurface_tree->surface = surface;
+
+ struct wlr_subsurface *subsurface;
+ wl_list_for_each(subsurface, &surface->current.subsurfaces_below,
+ current.link) {
+ if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
+ goto error_scene_surface;
+ }
+ }
+ wl_list_for_each(subsurface, &surface->current.subsurfaces_above,
+ current.link) {
+ if (!subsurface_tree_create_subsurface(subsurface_tree, subsurface)) {
+ goto error_scene_surface;
+ }
+ }
+
+ subsurface_tree_reconfigure(subsurface_tree);
+
+ subsurface_tree->tree_destroy.notify = subsurface_tree_handle_tree_destroy;
+ wl_signal_add(&subsurface_tree->tree->node.events.destroy,
+ &subsurface_tree->tree_destroy);
+
+ subsurface_tree->surface_destroy.notify = subsurface_tree_handle_surface_destroy;
+ wl_signal_add(&surface->events.destroy, &subsurface_tree->surface_destroy);
+
+ subsurface_tree->surface_commit.notify = subsurface_tree_handle_surface_commit;
+ wl_signal_add(&surface->events.commit, &subsurface_tree->surface_commit);
+
+ subsurface_tree->surface_new_subsurface.notify =
+ subsurface_tree_handle_surface_new_subsurface;
+ wl_signal_add(&surface->events.new_subsurface,
+ &subsurface_tree->surface_new_subsurface);
+
+ return subsurface_tree;
+
+error_scene_surface:
+ wlr_scene_node_destroy(&subsurface_tree->tree->node);
+error_surface_tree:
+ free(subsurface_tree);
+ return NULL;
+}
+
+struct wlr_scene_node *wlr_scene_subsurface_tree_create(
+ struct wlr_scene_node *parent, struct wlr_surface *surface) {
+ struct wlr_scene_subsurface_tree *subsurface_tree =
+ scene_surface_tree_create(parent, surface);
+ if (subsurface_tree == NULL) {
+ return NULL;
+ }
+ return &subsurface_tree->tree->node;
+}