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-rw-r--r--include/render/gles2.h2
-rw-r--r--include/wlr/render/interface.h4
-rw-r--r--include/wlr/render/wlr_texture.h2
-rw-r--r--render/gles2/renderer.c1
-rw-r--r--render/gles2/texture.c7
-rw-r--r--render/wlr_texture.c6
6 files changed, 10 insertions, 12 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 7072a278..c152b944 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -121,7 +121,7 @@ struct wlr_gles2_texture *gles2_get_texture(
struct wlr_texture *wlr_texture);
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *data);
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index bf2fea40..d755dbd6 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -48,8 +48,8 @@ struct wlr_renderer_impl {
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
- enum wl_shm_format fmt, uint32_t stride, uint32_t width,
- uint32_t height, const void *data);
+ uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data);
struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
struct wl_resource *data);
struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 3a4840ac..219d514a 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -29,7 +29,7 @@ struct wlr_texture {
* between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
/**
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 437a606a..196d0573 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -15,7 +15,6 @@
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
-#include "render/shm_format.h"
static const GLfloat verts[] = {
1, 0, // top right
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index e2d492f5..a3400eb2 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -12,7 +12,6 @@
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
-#include "render/shm_format.h"
#include "util/signal.h"
static const struct wlr_texture_impl texture_impl;
@@ -153,14 +152,14 @@ static const struct wlr_texture_impl texture_impl = {
};
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t drm_format, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
const struct wlr_gles2_pixel_format *fmt =
- get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
+ get_gles2_format_from_drm(drm_format);
if (fmt == NULL) {
- wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
+ wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, drm_format);
return NULL;
}
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index b0b22565..e9a3e3b4 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -20,9 +20,9 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
- uint32_t height, const void *data) {
- return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width,
+ uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data) {
+ return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
height, data);
}