diff options
-rw-r--r-- | backend/drm/drm.c | 5 | ||||
-rw-r--r-- | backend/wayland/wl_seat.c | 3 | ||||
-rw-r--r-- | include/wlr/interfaces/wlr_output.h | 4 | ||||
-rw-r--r-- | include/wlr/render/matrix.h | 2 | ||||
-rw-r--r-- | include/wlr/types/wlr_box.h | 4 | ||||
-rw-r--r-- | include/wlr/types/wlr_output.h | 2 | ||||
-rw-r--r-- | render/matrix.c | 39 | ||||
-rw-r--r-- | rootston/desktop.c | 6 | ||||
-rw-r--r-- | rootston/output.c | 31 | ||||
-rw-r--r-- | types/wlr_box.c | 47 | ||||
-rw-r--r-- | types/wlr_output.c | 46 |
11 files changed, 114 insertions, 75 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c index ba203791..96b7d93d 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -565,8 +565,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, enum wl_output_transform transform = wlr_output_transform_invert(output->transform); struct wlr_box transformed_hotspot; - wlr_output_transform_apply_to_box(transform, &hotspot, - &transformed_hotspot); + wlr_box_transform(&hotspot, transform, &transformed_hotspot); plane->cursor_hotspot_x = transformed_hotspot.x; plane->cursor_hotspot_y = transformed_hotspot.y; @@ -628,7 +627,7 @@ static bool wlr_drm_connector_move_cursor(struct wlr_output *output, enum wl_output_transform transform = wlr_output_transform_invert(output->transform); struct wlr_box transformed_box; - wlr_output_transform_apply_to_box(transform, &box, &transformed_box); + wlr_box_transform(&box, transform, &transformed_box); if (plane != NULL) { transformed_box.x -= plane->cursor_hotspot_x; diff --git a/backend/wayland/wl_seat.c b/backend/wayland/wl_seat.c index 7bfbf302..9fcc48dd 100644 --- a/backend/wayland/wl_seat.c +++ b/backend/wayland/wl_seat.c @@ -60,7 +60,8 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, box.x = wl_fixed_to_int(surface_x); box.y = wl_fixed_to_int(surface_y); struct wlr_box transformed; - wlr_output_transform_apply_to_box(wlr_output->transform, &box, &transformed); + + wlr_box_transform(&box, wlr_output->transform, &transformed); box.x /= wlr_output->scale; box.y /= wlr_output->scale; diff --git a/include/wlr/interfaces/wlr_output.h b/include/wlr/interfaces/wlr_output.h index dc2a867b..1cfe7568 100644 --- a/include/wlr/interfaces/wlr_output.h +++ b/include/wlr/interfaces/wlr_output.h @@ -34,8 +34,4 @@ struct wl_global *wlr_output_create_global(struct wlr_output *wlr_output, struct wl_display *display); void wlr_output_destroy_global(struct wlr_output *wlr_output); -void wlr_output_transform_apply_to_box(enum wl_output_transform transform, - struct wlr_box *box, struct wlr_box *dest); -enum wl_output_transform wlr_output_transform_invert(enum wl_output_transform); - #endif diff --git a/include/wlr/render/matrix.h b/include/wlr/render/matrix.h index 177af4b3..0b35aad3 100644 --- a/include/wlr/render/matrix.h +++ b/include/wlr/render/matrix.h @@ -10,6 +10,8 @@ void wlr_matrix_rotate(float (*output)[16], float radians); void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]); enum wl_output_transform; +void wlr_matrix_transform(float mat[static 16], + enum wl_output_transform transform); void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height, enum wl_output_transform transform); diff --git a/include/wlr/types/wlr_box.h b/include/wlr/types/wlr_box.h index 5b8b00c9..5290ada5 100644 --- a/include/wlr/types/wlr_box.h +++ b/include/wlr/types/wlr_box.h @@ -18,4 +18,8 @@ bool wlr_box_contains_point(struct wlr_box *box, double x, double y); bool wlr_box_empty(struct wlr_box *box); +enum wl_output_transform; +void wlr_box_transform(struct wlr_box *box, enum wl_output_transform transform, + struct wlr_box *dest); + #endif diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h index cbedf240..39aad718 100644 --- a/include/wlr/types/wlr_output.h +++ b/include/wlr/types/wlr_output.h @@ -117,4 +117,6 @@ bool wlr_output_cursor_move(struct wlr_output_cursor *cursor, double x, double y); void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor); +enum wl_output_transform wlr_output_transform_invert(enum wl_output_transform); + #endif diff --git a/render/matrix.c b/render/matrix.c index e49d365e..54dba4cc 100644 --- a/render/matrix.c +++ b/render/matrix.c @@ -86,38 +86,55 @@ void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product) static const float transforms[][4] = { [WL_OUTPUT_TRANSFORM_NORMAL] = { 1.0f, 0.0f, - 0.0f, -1.0f, + 0.0f, 1.0f, }, [WL_OUTPUT_TRANSFORM_90] = { 0.0f, -1.0f, - -1.0f, 0.0f, + 1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_180] = { -1.0f, 0.0f, - 0.0f, 1.0f, + 0.0f, -1.0f, }, [WL_OUTPUT_TRANSFORM_270] = { 0.0f, 1.0f, - 1.0f, 0.0f, + -1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED] = { -1.0f, 0.0f, - 0.0f, -1.0f, + 0.0f, 1.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_90] = { - 0.0f, 1.0f, + 0.0f, -1.0f, -1.0f, 0.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_180] = { 1.0f, 0.0f, - 0.0f, 1.0f, + 0.0f, -1.0f, }, [WL_OUTPUT_TRANSFORM_FLIPPED_270] = { - 0.0f, -1.0f, + 0.0f, 1.0f, 1.0f, 0.0f, }, }; +void wlr_matrix_transform(float mat[static 16], + enum wl_output_transform transform) { + memset(mat, 0, sizeof(*mat) * 16); + + const float *t = transforms[transform]; + + // Rotation + reflection + mat[0] = t[0]; + mat[1] = t[1]; + mat[4] = t[2]; + mat[5] = t[3]; + + // Identity + mat[10] = 1.0f; + mat[15] = 1.0f; +} + // Equivilent to glOrtho(0, width, 0, height, 1, -1) with the transform applied void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height, enum wl_output_transform transform) { @@ -127,11 +144,11 @@ void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height, float x = 2.0f / width; float y = 2.0f / height; - // Rotation + relection + // Rotation + reflection mat[0] = x * t[0]; mat[1] = x * t[1]; - mat[4] = y * t[2]; - mat[5] = y * t[3]; + mat[4] = y * -t[2]; + mat[5] = y * -t[3]; // Translation mat[3] = -copysign(1.0f, mat[0] + mat[1]); diff --git a/rootston/desktop.c b/rootston/desktop.c index ef459e69..c9fc0dc6 100644 --- a/rootston/desktop.c +++ b/rootston/desktop.c @@ -294,10 +294,8 @@ static bool view_at(struct roots_view *view, double lx, double ly, struct wlr_surface_state *state = view->wlr_surface->current; struct wlr_box box = { - .x = 0, - .y = 0, - .width = state->buffer_width / state->scale, - .height = state->buffer_height / state->scale, + .x = 0, .y = 0, + .width = state->width, .height = state->height, }; if (view->rotation != 0.0) { // Coordinates relative to the center of the view diff --git a/rootston/output.c b/rootston/output.c index 560e5eeb..e510be71 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -48,24 +48,43 @@ static void render_surface(struct wlr_surface *surface, lx, ly, lx + render_width, ly + render_height)) { float matrix[16]; - float translate_origin[16]; - wlr_matrix_translate(&translate_origin, + float translate_center[16]; + wlr_matrix_translate(&translate_center, (int)ox + render_width / 2, (int)oy + render_height / 2, 0); float rotate[16]; wlr_matrix_rotate(&rotate, rotation); - float translate_center[16]; - wlr_matrix_translate(&translate_center, -render_width / 2, + float translate_origin[16]; + wlr_matrix_translate(&translate_origin, -render_width / 2, -render_height / 2, 0); float scale[16]; wlr_matrix_scale(&scale, render_width, render_height, 1); float transform[16]; - wlr_matrix_mul(&translate_origin, &rotate, &transform); - wlr_matrix_mul(&transform, &translate_center, &transform); + wlr_matrix_mul(&translate_center, &rotate, &transform); + wlr_matrix_mul(&transform, &translate_origin, &transform); wlr_matrix_mul(&transform, &scale, &transform); + + if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) { + float surface_translate_center[16]; + wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0); + + float surface_transform[16]; + wlr_matrix_transform(surface_transform, + wlr_output_transform_invert(surface->current->transform)); + + float surface_translate_origin[16]; + wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0); + + wlr_matrix_mul(&transform, &surface_translate_center, + &transform); + wlr_matrix_mul(&transform, &surface_transform, &transform); + wlr_matrix_mul(&transform, &surface_translate_origin, + &transform); + } + wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix); wlr_render_with_matrix(desktop->server->renderer, surface->texture, diff --git a/types/wlr_box.c b/types/wlr_box.c index 7e981833..5e910b2e 100644 --- a/types/wlr_box.c +++ b/types/wlr_box.c @@ -2,6 +2,7 @@ #include <stdlib.h> #include <math.h> #include <stdbool.h> +#include <wayland-server-protocol.h> #include <wlr/types/wlr_box.h> #include <wlr/util/log.h> @@ -65,3 +66,49 @@ bool wlr_box_contains_point(struct wlr_box *box, double x, double y) { y >= box->y && y <= box->y + box->height; } } + +void wlr_box_transform(struct wlr_box *box, + enum wl_output_transform transform, struct wlr_box *dest) { + if (transform % 2 == 0) { + dest->width = box->width; + dest->height = box->height; + } else { + dest->width = box->height; + dest->height = box->width; + } + + switch (transform) { + case WL_OUTPUT_TRANSFORM_NORMAL: + dest->x = box->x; + dest->y = box->y; + break; + case WL_OUTPUT_TRANSFORM_90: + dest->x = box->y; + dest->y = box->width - box->x; + break; + case WL_OUTPUT_TRANSFORM_180: + dest->x = box->width - box->x; + dest->y = box->height - box->y; + break; + case WL_OUTPUT_TRANSFORM_270: + dest->x = box->height - box->y; + dest->y = box->x; + break; + case WL_OUTPUT_TRANSFORM_FLIPPED: + dest->x = box->width - box->x; + dest->y = box->y; + break; + case WL_OUTPUT_TRANSFORM_FLIPPED_90: + dest->x = box->height - box->y; + dest->y = box->width - box->x; + break; + case WL_OUTPUT_TRANSFORM_FLIPPED_180: + dest->x = box->x; + dest->y = box->height - box->y; + break; + case WL_OUTPUT_TRANSFORM_FLIPPED_270: + dest->x = box->y; + dest->y = box->x; + break; + } +} diff --git a/types/wlr_output.c b/types/wlr_output.c index d87745a7..450d513a 100644 --- a/types/wlr_output.c +++ b/types/wlr_output.c @@ -713,52 +713,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) { free(cursor); } -void wlr_output_transform_apply_to_box(enum wl_output_transform transform, - struct wlr_box *box, struct wlr_box *dest) { - if (transform % 2 == 0) { - dest->width = box->width; - dest->height = box->height; - } else { - dest->width = box->height; - dest->height = box->width; - } - - switch (transform) { - case WL_OUTPUT_TRANSFORM_NORMAL: - dest->x = box->x; - dest->y = box->y; - break; - case WL_OUTPUT_TRANSFORM_90: - dest->x = box->y; - dest->y = box->width - box->x; - break; - case WL_OUTPUT_TRANSFORM_180: - dest->x = box->width - box->x; - dest->y = box->height - box->y; - break; - case WL_OUTPUT_TRANSFORM_270: - dest->x = box->height - box->y; - dest->y = box->x; - break; - case WL_OUTPUT_TRANSFORM_FLIPPED: - dest->x = box->width - box->x; - dest->y = box->y; - break; - case WL_OUTPUT_TRANSFORM_FLIPPED_90: - dest->x = box->y; - dest->y = box->x; - break; - case WL_OUTPUT_TRANSFORM_FLIPPED_180: - dest->x = box->x; - dest->y = box->height - box->y; - break; - case WL_OUTPUT_TRANSFORM_FLIPPED_270: - dest->x = box->height - box->y; - dest->y = box->width - box->x; - break; - } -} - enum wl_output_transform wlr_output_transform_invert( enum wl_output_transform transform) { if ((transform & WL_OUTPUT_TRANSFORM_90) && |