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-rw-r--r--include/wlr/render.h15
-rw-r--r--include/wlr/render/interface.h2
-rw-r--r--include/wlr/types/wlr_output.h5
-rw-r--r--include/wlr/types/wlr_screenshooter.h9
-rw-r--r--render/gles2/renderer.c19
-rw-r--r--render/wlr_renderer.c5
-rw-r--r--rootston/desktop.c3
-rw-r--r--types/wlr_output.c17
-rw-r--r--types/wlr_screenshooter.c25
9 files changed, 64 insertions, 36 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 2fbfb476..5027064d 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -30,27 +30,32 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
* This will render the texture at <123, 321>.
*/
bool wlr_render_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const float (*matrix)[16]);
+ struct wlr_texture *texture, const float (*matrix)[16]);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
- const float (*color)[4], const float (*matrix)[16]);
+ const float (*color)[4], const float (*matrix)[16]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
- const float (*color)[4], const float (*matrix)[16]);
+ const float (*color)[4], const float (*matrix)[16]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(
- struct wlr_renderer *r, size_t *len);
+ struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
- struct wl_resource *buffer);
+ struct wl_resource *buffer);
+/**
+ * Reads pixels and stores them in out_data as ARGB8888.
+ */
+void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
+ int width, int height, void *out_data);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index cbe33822..bbc5acb4 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -28,6 +28,8 @@ struct wlr_renderer_impl {
struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer,
struct wl_resource *buffer);
+ void (*read_pixels)(struct wlr_renderer *renderer, int x, int y, int width,
+ int height, void *out_data);
void (*destroy)(struct wlr_renderer *renderer);
};
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h
index ab3be5c7..52d377e3 100644
--- a/include/wlr/types/wlr_output.h
+++ b/include/wlr/types/wlr_output.h
@@ -72,9 +72,4 @@ void wlr_output_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
-/**
- * Reads all pixels from the output and stores them as ARGB.
- */
-void wlr_output_read_pixels(struct wlr_output *output, void *out_data);
-
#endif
diff --git a/include/wlr/types/wlr_screenshooter.h b/include/wlr/types/wlr_screenshooter.h
index 5d1a9254..4bda3d3c 100644
--- a/include/wlr/types/wlr_screenshooter.h
+++ b/include/wlr/types/wlr_screenshooter.h
@@ -4,18 +4,23 @@
struct wlr_screenshooter {
struct wl_global *wl_global;
+ struct wlr_renderer *renderer;
void *data;
};
struct wlr_screenshot {
struct wl_resource *resource;
- struct wl_resource *output;
+ struct wl_resource *output_resource;
+
+ struct wlr_output *output;
+ struct wlr_screenshooter *screenshooter;
void* data;
};
-struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display);
+struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
+ struct wlr_renderer *renderer);
void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter);
#endif
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index d6c22ebe..9a013338 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -226,7 +226,23 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
(struct wlr_gles2_renderer *)_renderer;
EGLint format;
return wlr_egl_query_buffer(renderer->egl, buffer,
- EGL_TEXTURE_FORMAT, &format);
+ EGL_TEXTURE_FORMAT, &format);
+}
+
+static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
+ size_t n = height*stride/4;
+ for (size_t i = 0; i < n; ++i) {
+ uint32_t v = data[i];
+ uint32_t rgb = (v & 0xffffff00) >> 8;
+ uint32_t a = v & 0x000000ff;
+ data[i] = rgb | (a << 24);
+ }
+}
+
+static void wlr_gles2_read_pixels(struct wlr_renderer *renderer, int x, int y,
+ int width, int height, void *out_data) {
+ glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, out_data);
+ rgba_to_argb(out_data, height, width*4);
}
static struct wlr_renderer_impl wlr_renderer_impl = {
@@ -238,6 +254,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm,
+ .read_pixels = wlr_gles2_read_pixels,
};
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c
index fec5e38a..ef0c31be 100644
--- a/render/wlr_renderer.c
+++ b/render/wlr_renderer.c
@@ -51,3 +51,8 @@ bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
struct wl_resource *buffer) {
return r->impl->buffer_is_drm(r, buffer);
}
+
+void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
+ int width, int height, void *out_data) {
+ r->impl->read_pixels(r, x, y, width, height, out_data);
+}
diff --git a/rootston/desktop.c b/rootston/desktop.c
index 65333e77..c10cd641 100644
--- a/rootston/desktop.c
+++ b/rootston/desktop.c
@@ -182,7 +182,8 @@ struct roots_desktop *desktop_create(struct roots_server *server,
desktop->gamma_control_manager = wlr_gamma_control_manager_create(
server->wl_display);
- desktop->screenshooter = wlr_screenshooter_create(server->wl_display);
+ desktop->screenshooter = wlr_screenshooter_create(server->wl_display,
+ server->renderer);
return desktop;
}
diff --git a/types/wlr_output.c b/types/wlr_output.c
index 1db63151..64f67f2d 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -250,20 +250,3 @@ uint16_t wlr_output_get_gamma_size(struct wlr_output *output) {
}
return output->impl->get_gamma_size(output);
}
-
-static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
- size_t n = height*stride/4;
- for (size_t i = 0; i < n; ++i) {
- uint32_t v = data[i];
- uint32_t rgb = (v & 0xffffff00) >> 8;
- uint32_t a = v & 0x000000ff;
- data[i] = rgb | (a << 24);
- }
-}
-
-void wlr_output_read_pixels(struct wlr_output *output, void *out_data) {
- wlr_output_make_current(output);
- glReadPixels(0, 0, output->width, output->height, GL_RGBA, GL_UNSIGNED_BYTE,
- out_data);
- rgba_to_argb(out_data, output->height, output->width*4);
-}
diff --git a/types/wlr_screenshooter.c b/types/wlr_screenshooter.c
index ddcaf52b..38204aa1 100644
--- a/types/wlr_screenshooter.c
+++ b/types/wlr_screenshooter.c
@@ -2,6 +2,7 @@
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
+#include <wlr/render.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
@@ -21,7 +22,6 @@ struct screenshot_state {
int32_t width, height, stride;
uint8_t *pixels;
struct wl_shm_buffer *shm_buffer;
- struct wlr_output *output;
struct wlr_screenshot *screenshot;
struct wl_listener frame_listener;
};
@@ -29,8 +29,12 @@ struct screenshot_state {
static void output_frame_notify(struct wl_listener *listener, void *_data) {
struct screenshot_state *state = wl_container_of(listener, state,
frame_listener);
+ struct wlr_renderer *renderer = state->screenshot->screenshooter->renderer;
+ struct wlr_output *output = state->screenshot->output;
- wlr_output_read_pixels(state->output, state->pixels);
+ wlr_output_make_current(output);
+ wlr_renderer_read_pixels(renderer, 0, 0, output->width, output->height,
+ state->pixels);
void *data = wl_shm_buffer_get_data(state->shm_buffer);
wl_shm_buffer_begin_access(state->shm_buffer);
@@ -49,6 +53,8 @@ static void output_frame_notify(struct wl_listener *listener, void *_data) {
static void screenshooter_shoot(struct wl_client *client,
struct wl_resource *_screenshooter, uint32_t id,
struct wl_resource *_output, struct wl_resource *_buffer) {
+ struct wlr_screenshooter *screenshooter =
+ wl_resource_get_user_data(_screenshooter);
struct wlr_output *output = wl_resource_get_user_data(_output);
if (!wl_shm_buffer_get(_buffer)) {
wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer");
@@ -81,7 +87,9 @@ static void screenshooter_shoot(struct wl_client *client,
wl_client_post_no_memory(client);
return;
}
- screenshot->output = _output;
+ screenshot->output_resource = _output;
+ screenshot->output = output;
+ screenshot->screenshooter = screenshooter;
screenshot->resource = wl_resource_create(client,
&orbital_screenshot_interface, wl_resource_get_version(_screenshooter),
id);
@@ -91,12 +99,15 @@ static void screenshooter_shoot(struct wl_client *client,
NULL);
struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state));
+ if (!state) {
+ wl_client_post_no_memory(client);
+ return;
+ }
state->width = width;
state->height = height;
state->stride = stride;
state->pixels = pixels;
state->shm_buffer = shm_buffer;
- state->output = output;
state->screenshot = screenshot;
state->frame_listener.notify = output_frame_notify;
wl_signal_add(&output->events.swap_buffers, &state->frame_listener);
@@ -122,12 +133,15 @@ static void screenshooter_bind(struct wl_client *wl_client,
screenshooter, NULL);
}
-struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) {
+struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
+ struct wlr_renderer *renderer) {
struct wlr_screenshooter *screenshooter =
calloc(1, sizeof(struct wlr_screenshooter));
if (!screenshooter) {
return NULL;
}
+ screenshooter->renderer = renderer;
+
struct wl_global *wl_global = wl_global_create(display,
&orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind);
if (!wl_global) {
@@ -135,6 +149,7 @@ struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) {
return NULL;
}
screenshooter->wl_global = wl_global;
+
return screenshooter;
}