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authorAlexander Orzechowski <alex@ozal.ski>2023-06-26 13:39:30 -0400
committerSimon Ser <contact@emersion.fr>2023-06-27 14:02:25 +0000
commitea3c6fde3a542bd54340eafb43824529053be2d8 (patch)
tree3a3d8c37de316c457abdb6643eda5ffe1453e770 /xcursor/meson.build
parent9b9ee51b093bbb2f4a42dce9e4f0d34dcbef69ab (diff)
wlr_scene: Add opaque region blend mode optimization
If we are only rendering within a region of the surface that is advertised as opaque, we can choose no blending
Diffstat (limited to 'xcursor/meson.build')
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