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author | Alexander Orzechowski <orzechowski.alexander@gmail.com> | 2022-08-22 10:17:59 -0400 |
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committer | Alexander Orzechowski <orzechowski.alexander@gmail.com> | 2022-08-22 10:17:59 -0400 |
commit | 9bba4284e454c72f8269f766069456ad2aa17ad3 (patch) | |
tree | 28ca70709d3d13b450b34460dc7daa10ff8b0ad5 /util | |
parent | 6d1b8b376d1e4a5e1b4b07e53487533711988136 (diff) |
wlr_scene: Cull background
We don't need to worry about the black rect optimization here (that
always assumes that there will be a black background) because the
background is culled based on the render list. That means if a black rect
is removed, the visibility will reach all the way to the bottom forcing
the renderer to clear the area not breaking the assumption.
Diffstat (limited to 'util')
0 files changed, 0 insertions, 0 deletions