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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-07-03 12:20:41 -0400
committerAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-07-03 12:21:52 -0400
commit5dc1d4671dd2ca3c1f0f09587c463fdbb542f0a4 (patch)
tree734461e8dc56130e6415ecc8573f502805aa8133 /util/addon.c
parentfdfdd01a796a736a2c41a80e2670972b3d4b1eff (diff)
wlr_scene: Maintain damage highlight regions per output
The logic doesn't support handling multiple outputs so let's not break the assumption and handle damages per output much like how damage_ring is done.
Diffstat (limited to 'util/addon.c')
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