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authorGuido Günther <agx@sigxcpu.org>2018-02-21 23:20:09 +0100
committerGuido Günther <agx@sigxcpu.org>2018-02-25 13:47:48 +0100
commitd08792bfffc6b7b28f59d7ee100091805367b7fa (patch)
tree33c514b2e9f70be4980614717093029f675fc7fd /rootston
parente6ca78b0e4b81e02958628c4b3b4db911b51714b (diff)
Add alpha to wlr_render_with_matrix
so we can use the alpha channel to e.g. blend in textures
Diffstat (limited to 'rootston')
-rw-r--r--rootston/output.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/rootston/output.c b/rootston/output.c
index a354ebf8..3fc8ea84 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -296,7 +296,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
- wlr_render_with_matrix(renderer, surface->texture, &matrix);
+ wlr_render_with_matrix(renderer, surface->texture, &matrix, 1.0f);
}
damage_finish: