diff options
author | Drew DeVault <sir@cmpwn.com> | 2018-07-05 13:34:49 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-05 13:34:49 -0700 |
commit | 7c6588d7ae0b260aedc61da58eb6bf153b35ca94 (patch) | |
tree | d86694ce602f1656a939aac8f5b06e1875c2f7d7 /rootston/output.c | |
parent | 5d1c5ff80b4e50db68fc4e918d0dc3c171a043ae (diff) | |
parent | 515d68231252194a8c230d26658fd316179704c1 (diff) |
Merge pull request #1076 from emersion/redesign-surface-state
surface: redesign state
Diffstat (limited to 'rootston/output.c')
-rw-r--r-- | rootston/output.c | 41 |
1 files changed, 25 insertions, 16 deletions
diff --git a/rootston/output.c b/rootston/output.c index 8154816d..fd7df99c 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -44,8 +44,8 @@ struct layout_data { static void get_layout_position(struct layout_data *data, double *lx, double *ly, const struct wlr_surface *surface, int sx, int sy) { double _sx = sx, _sy = sy; - rotate_child_position(&_sx, &_sy, surface->current->width, - surface->current->height, data->width, data->height, data->rotation); + rotate_child_position(&_sx, &_sy, surface->current.width, + surface->current.height, data->width, data->height, data->rotation); *lx = data->x + _sx; *ly = data->y + _sy; } @@ -55,8 +55,8 @@ static void surface_for_each_surface(struct wlr_surface *surface, wlr_surface_iterator_func_t iterator, void *user_data) { layout_data->x = lx; layout_data->y = ly; - layout_data->width = surface->current->width; - layout_data->height = surface->current->height; + layout_data->width = surface->current.width; + layout_data->height = surface->current.height; layout_data->rotation = rotation; wlr_surface_for_each_surface(surface, iterator, user_data); @@ -67,8 +67,8 @@ static void view_for_each_surface(struct roots_view *view, void *user_data) { layout_data->x = view->x; layout_data->y = view->y; - layout_data->width = view->wlr_surface->current->width; - layout_data->height = view->wlr_surface->current->height; + layout_data->width = view->wlr_surface->current.width; + layout_data->height = view->wlr_surface->current.height; layout_data->rotation = view->rotation; switch (view->type) { @@ -146,16 +146,19 @@ static bool surface_intersect_output(struct wlr_surface *surface, double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); + ox += surface->sx; + oy += surface->sy; + if (box != NULL) { box->x = ox * wlr_output->scale; box->y = oy * wlr_output->scale; - box->width = surface->current->width * wlr_output->scale; - box->height = surface->current->height * wlr_output->scale; + box->width = surface->current.width * wlr_output->scale; + box->height = surface->current.height * wlr_output->scale; } struct wlr_box layout_box = { .x = lx, .y = ly, - .width = surface->current->width, .height = surface->current->height, + .width = surface->current.width, .height = surface->current.height, }; wlr_box_rotated_bounds(&layout_box, rotation, &layout_box); return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box); @@ -223,7 +226,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy, float matrix[9]; enum wl_output_transform transform = - wlr_output_transform_invert(surface->current->transform); + wlr_output_transform_invert(surface->current.transform); wlr_matrix_project_box(matrix, &box, transform, rotation, output->wlr_output->transform_matrix); @@ -247,8 +250,8 @@ static void get_decoration_box(struct roots_view *view, double sx = deco_box.x - view->x; double sy = deco_box.y - view->y; rotate_child_position(&sx, &sy, deco_box.width, deco_box.height, - view->wlr_surface->current->width, - view->wlr_surface->current->height, view->rotation); + view->wlr_surface->current.width, + view->wlr_surface->current.height, view->rotation); double x = sx + view->x; double y = sy + view->y; @@ -692,15 +695,21 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy, int center_x = box.x + box.width/2; int center_y = box.y + box.height/2; + enum wl_output_transform transform = + wlr_output_transform_invert(surface->current.transform); + pixman_region32_t damage; pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->surface_damage); - wlr_region_scale(&damage, &damage, wlr_output->scale); - if (ceil(wlr_output->scale) > surface->current->scale) { + pixman_region32_copy(&damage, &surface->buffer_damage); + wlr_region_transform(&damage, &damage, transform, + surface->current.buffer_width, surface->current.buffer_height); + wlr_region_scale(&damage, &damage, + wlr_output->scale / (float)surface->current.scale); + if (ceil(wlr_output->scale) > surface->current.scale) { // When scaling up a surface, it'll become blurry so we need to // expand the damage region wlr_region_expand(&damage, &damage, - ceil(wlr_output->scale) - surface->current->scale); + ceil(wlr_output->scale) - surface->current.scale); } pixman_region32_translate(&damage, box.x, box.y); wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); |