diff options
author | emersion <contact@emersion.fr> | 2018-01-22 16:42:22 +0100 |
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committer | emersion <contact@emersion.fr> | 2018-01-22 16:42:22 +0100 |
commit | 415a2b7c569457ebf85d7ae066cc19bee196d22e (patch) | |
tree | dcab6c9896c23eccd632315e5aad3eaf9d12a946 /rootston/output.c | |
parent | 3f1c4f5be799a63ddd75284847bf0e78f77369bf (diff) |
render: add wlr_renderer_clear and wlr_renderer_scissor
Diffstat (limited to 'rootston/output.c')
-rw-r--r-- | rootston/output.c | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/rootston/output.c b/rootston/output.c index 644fca92..b6879965 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -2,7 +2,6 @@ #include <time.h> #include <stdlib.h> #include <stdbool.h> -#include <GLES2/gl2.h> #include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_wl_shell.h> @@ -247,8 +246,13 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly, pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects); for (int i = 0; i < nrects; ++i) { - glScissor(rects[i].x1, output->wlr_output->height - rects[i].y2, - rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); + struct wlr_box scissor = { + .x = rects[i].x1, + .y = output->wlr_output->height - rects[i].y2, + .width = rects[i].x2 - rects[i].x1, + .height = rects[i].y2 - rects[i].y1, + }; + wlr_renderer_scissor(output->desktop->server->renderer, &scissor); wlr_render_with_matrix(output->desktop->server->renderer, surface->texture, &matrix); } @@ -353,7 +357,6 @@ static void render_output(struct roots_output *output) { }; wlr_renderer_begin(server->renderer, wlr_output); - glEnable(GL_SCISSOR_TEST); if (!pixman_region32_not_empty(&damage)) { // Output isn't damaged but needs buffer swap @@ -363,10 +366,15 @@ static void render_output(struct roots_output *output) { int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { - glScissor(rects[i].x1, wlr_output->height - rects[i].y2, - rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); - glClearColor(clear_color[0], clear_color[1], clear_color[2], 1); - glClear(GL_COLOR_BUFFER_BIT); + struct wlr_box scissor = { + .x = rects[i].x1, + .y = wlr_output->height - rects[i].y2, + .width = rects[i].x2 - rects[i].x1, + .height = rects[i].y2 - rects[i].y1, + }; + wlr_renderer_scissor(output->desktop->server->renderer, &scissor); + wlr_renderer_clear(output->desktop->server->renderer, + clear_color[0], clear_color[1], clear_color[2], 1); } // If a view is fullscreen on this output, render it @@ -425,7 +433,7 @@ static void render_output(struct roots_output *output) { } renderer_end: - glDisable(GL_SCISSOR_TEST); + wlr_renderer_scissor(output->desktop->server->renderer, NULL); wlr_renderer_end(server->renderer); wlr_output_swap_buffers(wlr_output, &now, &damage); output->frame_pending = true; |