diff options
author | Tony Crisci <tony@dubstepdish.com> | 2017-08-04 11:53:55 -0400 |
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committer | Tony Crisci <tony@dubstepdish.com> | 2017-08-04 11:53:55 -0400 |
commit | effea557bbd7ea4d4dda76eaf050cddf54a90346 (patch) | |
tree | 7de45c2fe13a3662e37a5e8a7299ec0b57b89924 /render | |
parent | 6610aa7ca7d170c43705c86db65f7a1f8fc8681a (diff) |
Implement destroying surfaces
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
Diffstat (limited to 'render')
-rw-r--r-- | render/gles2/surface.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/render/gles2/surface.c b/render/gles2/surface.c index 300e1e46..33d8b0dc 100644 --- a/render/gles2/surface.c +++ b/render/gles2/surface.c @@ -84,6 +84,7 @@ static void gles2_surface_bind(struct wlr_surface_state *surface) { } static void gles2_surface_destroy(struct wlr_surface_state *surface) { + wl_signal_emit(&surface->wlr_surface->destroy_signal, surface->wlr_surface); GL_CALL(glDeleteTextures(1, &surface->tex_id)); free(surface); } @@ -100,5 +101,6 @@ struct wlr_surface *gles2_surface_init() { struct wlr_surface_state *state = calloc(sizeof(struct wlr_surface_state), 1); struct wlr_surface *surface = wlr_surface_init(state, &wlr_surface_impl); state->wlr_surface = surface; + wl_signal_init(&surface->destroy_signal); return surface; } |