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authorDrew DeVault <sir@cmpwn.com>2017-06-20 17:54:33 -0400
committerGitHub <noreply@github.com>2017-06-20 17:54:33 -0400
commit33f2c66fca6e8a628fe3f36d1abacf87226042de (patch)
tree1381f243d1bb9df41691e2b92593a8495bb80f37 /render
parent2f03ea0a6bea6c099f148eb745a725ca77813885 (diff)
parentb9d36c8149536cff1aa229f59337dcfa2f70a37b (diff)
Merge pull request #17 from nyorain/wayland-backend
Basic Wayland backend
Diffstat (limited to 'render')
-rw-r--r--render/gles3/renderer.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/render/gles3/renderer.c b/render/gles3/renderer.c
index b0056193..d029c0fb 100644
--- a/render/gles3/renderer.c
+++ b/render/gles3/renderer.c
@@ -71,6 +71,7 @@ static void init_default_shaders() {
if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) {
goto error;
}
+ wlr_log(L_DEBUG, "Compiled default shaders");
return;
error:
wlr_log(L_ERROR, "Failed to set up default shaders!");
@@ -141,8 +142,10 @@ static bool wlr_gles3_render_surface(struct wlr_renderer_state *state,
GL_CALL(glUseProgram(shaders.rgba));
break;
default:
+ wlr_log(L_ERROR, "No shader for this surface format");
return false;
}
+ gles3_flush_errors();
GL_CALL(glBindVertexArray(vao));
GL_CALL(glBindBuffer(GL_ARRAY_BUFFER, vbo));
GL_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo));