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authorSimon Ser <contact@emersion.fr>2020-07-28 13:45:24 +0200
committerDrew DeVault <sir@cmpwn.com>2020-07-28 06:59:07 -0600
commit26af316b3b3c15c0c2cbc76f2d398e5c3ac70c64 (patch)
tree63ad9792a92642f1daaed2af4a352c5121957b66 /render
parentc32d89ee3efbc0a61c75e8120bdc2bf035c8ffd3 (diff)
render/gles2: make wlr_gles2_texture_from_* private
These functions are unused by compositors (see e.g. [1]) and prevent wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an issue for proper teardown [2] and for accessing GLES2 extensions. [1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830 [2]: https://github.com/swaywm/wlroots/pull/1962
Diffstat (limited to 'render')
-rw-r--r--render/gles2/renderer.c23
-rw-r--r--render/gles2/texture.c15
2 files changed, 13 insertions, 25 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 914f5b77..17a9cacc 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -25,7 +25,7 @@ struct wlr_gles2_procs gles2_procs = {0};
static const struct wlr_renderer_impl renderer_impl;
-static struct wlr_gles2_renderer *gles2_get_renderer(
+struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
return (struct wlr_gles2_renderer *)wlr_renderer;
@@ -442,27 +442,6 @@ restore_context_out:
return r;
}
-static struct wlr_texture *gles2_texture_from_pixels(
- struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
- uint32_t stride, uint32_t width, uint32_t height, const void *data) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
- height, data);
-}
-
-static struct wlr_texture *gles2_texture_from_wl_drm(
- struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
-}
-
-static struct wlr_texture *gles2_texture_from_dmabuf(
- struct wlr_renderer *wlr_renderer,
- struct wlr_dmabuf_attributes *attribs) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
-}
-
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
struct wl_display *wl_display) {
struct wlr_gles2_renderer *renderer =
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 0187a462..d92eeac3 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = {
.destroy = gles2_texture_destroy,
};
-struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
+struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_egl *egl = renderer->egl;
+
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
@@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
return &texture->wlr_texture;
}
-struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
+struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *resource) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_egl *egl = renderer->egl;
+
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
@@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
return &texture->wlr_texture;
}
-struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
+struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_egl *egl = renderer->egl;
+
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {