diff options
author | emersion <contact@emersion.fr> | 2018-11-10 16:06:02 +0100 |
---|---|---|
committer | emersion <contact@emersion.fr> | 2018-11-13 16:55:33 +0100 |
commit | 1b9ebcf6452c913603d38da2685c56e55ee13063 (patch) | |
tree | edc8a95751531a3d62423d1e5630ea0eb98d3ffe /render | |
parent | ca770995cc98cb0889542b082c1924b24c6d5446 (diff) |
output: make wlr_egl flip the damage
Diffstat (limited to 'render')
-rw-r--r-- | render/egl.c | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/render/egl.c b/render/egl.c index 644f94ac..cc00dece 100644 --- a/render/egl.c +++ b/render/egl.c @@ -1,11 +1,12 @@ #include <assert.h> -#include <stdio.h> +#include <drm_fourcc.h> #include <EGL/egl.h> #include <EGL/eglext.h> +#include <stdio.h> #include <stdlib.h> -#include <drm_fourcc.h> #include <wlr/render/egl.h> #include <wlr/util/log.h> +#include <wlr/util/region.h> #include "glapi.h" static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out, @@ -329,9 +330,18 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, EGLBoolean ret; if (damage != NULL && (egl->exts.swap_buffers_with_damage_ext || egl->exts.swap_buffers_with_damage_khr)) { + EGLint width = 0, height = 0; + eglQuerySurface(egl->display, surface, EGL_WIDTH, &width); + eglQuerySurface(egl->display, surface, EGL_HEIGHT, &height); + + pixman_region32_t flipped_damage; + pixman_region32_init(&flipped_damage); + wlr_region_transform(&flipped_damage, damage, + WL_OUTPUT_TRANSFORM_FLIPPED_180, width, height); + int nrects; pixman_box32_t *rects = - pixman_region32_rectangles(damage, &nrects); + pixman_region32_rectangles(&flipped_damage, &nrects); EGLint egl_damage[4 * nrects]; for (int i = 0; i < nrects; ++i) { egl_damage[4*i] = rects[i].x1; @@ -340,6 +350,8 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, egl_damage[4*i + 3] = rects[i].y2 - rects[i].y1; } + pixman_region32_fini(&flipped_damage); + if (egl->exts.swap_buffers_with_damage_ext) { ret = eglSwapBuffersWithDamageEXT(egl->display, surface, egl_damage, nrects); |