diff options
author | Alexander Orzechowski <alex@ozal.ski> | 2023-11-29 13:58:42 -0500 |
---|---|---|
committer | Alexander Orzechowski <alex@ozal.ski> | 2023-11-30 10:13:18 -0500 |
commit | 0d9cd6932a01ad481074cc814857579c5b23e9af (patch) | |
tree | 4e97d712f9a89c1efc0c017b74c44ffb7dde61fe /render | |
parent | 67c77fdbdcc34a227bd304797761b4c76b9ca6eb (diff) |
render/gles2: Lazily create buffer fbo
Diffstat (limited to 'render')
-rw-r--r-- | render/gles2/pass.c | 7 | ||||
-rw-r--r-- | render/gles2/renderer.c | 66 |
2 files changed, 46 insertions, 27 deletions
diff --git a/render/gles2/pass.c b/render/gles2/pass.c index 4adad49f..f8a0f3e8 100644 --- a/render/gles2/pass.c +++ b/render/gles2/pass.c @@ -260,6 +260,11 @@ struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *b } } + GLint fbo = gles2_buffer_get_fbo(buffer); + if (!fbo) { + return NULL; + } + struct wlr_gles2_render_pass *pass = calloc(1, sizeof(*pass)); if (pass == NULL) { return NULL; @@ -274,7 +279,7 @@ struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *b WL_OUTPUT_TRANSFORM_FLIPPED_180); push_gles2_debug(renderer); - glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); glViewport(0, 0, wlr_buffer->width, wlr_buffer->height); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 0797adc8..f064eeb4 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -93,6 +93,39 @@ static const struct wlr_addon_interface buffer_addon_impl = { .destroy = handle_buffer_destroy, }; +GLuint gles2_buffer_get_fbo(struct wlr_gles2_buffer *buffer) { + if (buffer->fbo) { + return buffer->fbo; + } + + push_gles2_debug(buffer->renderer); + + if (!buffer->rbo) { + glGenRenderbuffers(1, &buffer->rbo); + glBindRenderbuffer(GL_RENDERBUFFER, buffer->rbo); + buffer->renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, + buffer->image); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + } + + glGenFramebuffers(1, &buffer->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_RENDERBUFFER, buffer->rbo); + GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + + if (fb_status != GL_FRAMEBUFFER_COMPLETE) { + wlr_log(WLR_ERROR, "Failed to create FBO"); + glDeleteFramebuffers(1, &buffer->fbo); + buffer->fbo = 0; + } + + pop_gles2_debug(buffer->renderer); + + return buffer->fbo; +} + static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer *renderer, struct wlr_buffer *wlr_buffer) { struct wlr_addon *addon = @@ -127,28 +160,6 @@ static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer * goto error_image; } - push_gles2_debug(renderer); - - glGenRenderbuffers(1, &buffer->rbo); - glBindRenderbuffer(GL_RENDERBUFFER, buffer->rbo); - renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, - buffer->image); - glBindRenderbuffer(GL_RENDERBUFFER, 0); - - glGenFramebuffers(1, &buffer->fbo); - glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, - GL_RENDERBUFFER, buffer->rbo); - GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - - pop_gles2_debug(renderer); - - if (fb_status != GL_FRAMEBUFFER_COMPLETE) { - wlr_log(WLR_ERROR, "Failed to create FBO"); - goto error_image; - } - wlr_addon_init(&buffer->addon, &wlr_buffer->addons, renderer, &buffer_addon_impl); @@ -159,8 +170,6 @@ static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer * return buffer; -error_image: - wlr_egl_destroy_image(renderer->egl, buffer->image); error_buffer: free(buffer); return NULL; @@ -189,6 +198,11 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer, wlr_egl_make_current(renderer->egl); + GLint fbo = gles2_buffer_get_fbo(renderer->current_buffer); + if (!fbo) { + return false; + } + struct wlr_gles2_buffer *buffer = get_or_create_buffer(renderer, wlr_buffer); if (buffer == NULL) { return false; @@ -198,7 +212,7 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer, renderer->current_buffer = buffer; push_gles2_debug(renderer); - glBindFramebuffer(GL_FRAMEBUFFER, renderer->current_buffer->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); pop_gles2_debug(renderer); return true; @@ -872,5 +886,5 @@ bool wlr_gles2_renderer_check_ext(struct wlr_renderer *wlr_renderer, GLuint wlr_gles2_renderer_get_current_fbo(struct wlr_renderer *wlr_renderer) { struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); assert(renderer->current_buffer); - return renderer->current_buffer->fbo; + return gles2_buffer_get_fbo(renderer->current_buffer); } |