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authorSimon Ser <contact@emersion.fr>2020-04-27 12:45:21 +0200
committerDrew DeVault <sir@cmpwn.com>2020-04-28 21:45:14 +0200
commit06f4c3945dfcdb108e480961d9d76cdb75c9912c (patch)
tree4b6bfcd7f3665819f7bd29e7989245e836b83608 /render
parent21397e2b4a86443dde31ba36cf4f6b7fbb1b662c (diff)
render/texture: add width and height fields
Instead of requiring compositors to call wlr_texture_get_size each time they want to access the texture's size, expose this information as wlr_texture fields.
Diffstat (limited to 'render')
-rw-r--r--render/gles2/texture.c47
-rw-r--r--render/wlr_texture.c8
2 files changed, 27 insertions, 28 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index d987678b..32efb03f 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -35,13 +35,6 @@ static struct wlr_gles2_texture *get_gles2_texture_in_context(
return texture;
}
-static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width,
- int *height) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- *width = texture->width;
- *height = texture->height;
-}
-
static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
return !texture->has_alpha;
@@ -110,7 +103,7 @@ static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
}
return wlr_egl_export_image_to_dmabuf(texture->egl, texture->image,
- texture->width, texture->height, flags, attribs);
+ wlr_texture->width, wlr_texture->height, flags, attribs);
}
static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
@@ -135,7 +128,6 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
}
static const struct wlr_texture_impl texture_impl = {
- .get_size = gles2_texture_get_size,
.is_opaque = gles2_texture_is_opaque,
.write_pixels = gles2_texture_write_pixels,
.to_dmabuf = gles2_texture_to_dmabuf,
@@ -161,10 +153,8 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
wlr_log(WLR_ERROR, "Allocation failed");
return NULL;
}
- wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->egl = egl;
- texture->width = width;
- texture->height = height;
texture->target = GL_TEXTURE_2D;
texture->has_alpha = fmt->has_alpha;
texture->wl_format = fmt->wl_format;
@@ -186,7 +176,7 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
}
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
- struct wl_resource *data) {
+ struct wl_resource *resource) {
if (!wlr_egl_is_current(egl)) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
}
@@ -195,23 +185,29 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
return NULL;
}
+ EGLint fmt;
+ int width, height;
+ bool inverted_y;
+ EGLImageKHR image = wlr_egl_create_image_from_wl_drm(egl, resource,
+ &fmt, &width, &height, &inverted_y);
+ if (image == EGL_NO_IMAGE_KHR) {
+ wlr_log(WLR_ERROR, "Failed to create EGL image from wl_drm resource");
+ return NULL;
+ }
+
struct wlr_gles2_texture *texture =
calloc(1, sizeof(struct wlr_gles2_texture));
if (texture == NULL) {
wlr_log(WLR_ERROR, "Allocation failed");
+ wlr_egl_destroy_image(egl, image);
return NULL;
}
- wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->egl = egl;
- EGLint fmt;
texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
- texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
- &texture->width, &texture->height, &texture->inverted_y);
- if (texture->image == NULL) {
- free(texture);
- return NULL;
- }
+ texture->image = image;
+ texture->inverted_y = inverted_y;
switch (fmt) {
case EGL_TEXTURE_RGB:
@@ -223,6 +219,7 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
break;
default:
wlr_log(WLR_ERROR, "Invalid or unsupported EGL buffer format");
+ wlr_egl_destroy_image(egl, image);
free(texture);
return NULL;
}
@@ -275,10 +272,9 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
wlr_log(WLR_ERROR, "Allocation failed");
return NULL;
}
- wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ wlr_texture_init(&texture->wlr_texture, &texture_impl,
+ attribs->width, attribs->height);
texture->egl = egl;
- texture->width = attribs->width;
- texture->height = attribs->height;
texture->target = GL_TEXTURE_EXTERNAL_OES;
texture->has_alpha = true;
texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
@@ -286,7 +282,8 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
- if (texture->image == NULL) {
+ if (texture->image == EGL_NO_IMAGE_KHR) {
+ wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF");
free(texture);
return NULL;
}
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index 8c7e1be3..f6b6db89 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -5,10 +5,11 @@
#include <wlr/render/wlr_texture.h>
void wlr_texture_init(struct wlr_texture *texture,
- const struct wlr_texture_impl *impl) {
- assert(impl->get_size);
+ const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
assert(impl->write_pixels);
texture->impl = impl;
+ texture->width = width;
+ texture->height = height;
}
void wlr_texture_destroy(struct wlr_texture *texture) {
@@ -44,7 +45,8 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
void wlr_texture_get_size(struct wlr_texture *texture, int *width,
int *height) {
- texture->impl->get_size(texture, width, height);
+ *width = texture->width;
+ *height = texture->height;
}
bool wlr_texture_is_opaque(struct wlr_texture *texture) {