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author | emersion <contact@emersion.fr> | 2018-06-14 10:15:14 +0100 |
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committer | emersion <contact@emersion.fr> | 2018-06-14 10:15:14 +0100 |
commit | da114d501322fe2f1698d19a11d6dc298000dfe4 (patch) | |
tree | c3a424c51e31371dc6d4d02cb423fe7cc8dc8fe0 /render/wlr_renderer.c | |
parent | 73f924b5ec1798cab938b9061f853dd150a3b58e (diff) |
buffer: don't destroy DMA-BUF textures with wl_buffer
After some discussions on #wayland, it seems that as soon as you
hold a reference to a DMA-BUF (via EGLImage for instance), the
underlying memory won't get free'd. The client is allowed to
re-use the DMA-BUF and upload something else to it though.
Diffstat (limited to 'render/wlr_renderer.c')
0 files changed, 0 insertions, 0 deletions