diff options
author | emersion <contact@emersion.fr> | 2018-03-24 18:30:28 -0400 |
---|---|---|
committer | emersion <contact@emersion.fr> | 2018-03-24 23:48:32 -0400 |
commit | c63d94483b1e52817ca01ca82a867a78ebd39fa6 (patch) | |
tree | 46ec0a24a43aeff6513ca7a8a8ec25eb0c70e8e7 /render/wlr_renderer.c | |
parent | 80d3561d325335e92b196f7cb5797eea9d71d17d (diff) |
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
Diffstat (limited to 'render/wlr_renderer.c')
-rw-r--r-- | render/wlr_renderer.c | 43 |
1 files changed, 34 insertions, 9 deletions
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index 622aa1dd..d5a4d19f 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -1,3 +1,4 @@ +#include <assert.h> #include <stdbool.h> #include <stdlib.h> #include <wlr/render/interface.h> @@ -6,6 +7,15 @@ void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { + assert(impl->begin); + assert(impl->clear); + assert(impl->scissor); + assert(impl->render_texture_with_matrix); + assert(impl->render_quad); + assert(impl->render_ellipse); + assert(impl->formats); + assert(impl->format_supported); + assert(impl->texture_from_pixels); renderer->impl = impl; } @@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { } void wlr_renderer_end(struct wlr_renderer *r) { - r->impl->end(r); + if (r->impl->end) { + r->impl->end(r); + } } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { @@ -33,16 +45,15 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { r->impl->scissor(r, box); } -struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { - return r->impl->texture_create(r); -} - bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { + int width, height; + wlr_texture_get_size(texture, &width, &height); + float mat[9]; wlr_matrix_identity(mat); wlr_matrix_translate(mat, x, y); - wlr_matrix_scale(mat, texture->width, texture->height); + wlr_matrix_scale(mat, width, height); wlr_matrix_multiply(mat, projection, mat); return wlr_render_texture_with_matrix(r, texture, mat, alpha); @@ -69,15 +80,29 @@ const enum wl_shm_format *wlr_renderer_get_formats( return r->impl->formats(r, len); } -bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r, - struct wl_resource *buffer) { - return r->impl->buffer_is_drm(r, buffer); +bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, + struct wl_resource *resource) { + if (!r->impl->resource_is_wl_drm_buffer) { + return false; + } + return r->impl->resource_is_wl_drm_buffer(r, resource); +} + +void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, + struct wl_resource *buffer, int *width, int *height) { + if (!r->impl->wl_drm_buffer_get_size) { + return; + } + return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { + if (!r->impl->read_pixels) { + return false; + } return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y, dst_x, dst_y, data); } |